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Everything posted by davep180
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Line Up, Snappy/Hyper Viper, followed by most of the Ace machines, Casharena, hot profit, go for gold, poundstretcher etc. Always liked a bit of smash and grab (grab the bank) too.
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One of the best spectrum releases ever! You could even change the teachers names to ones at your school, and I was of the school age people to do just so!
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First controller build using an old system 80 control panel
davep180 replied to DJSA5M's topic in Cabinet Building
Nice one. It makes playing the machines that bit better doesn’t it? -
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I’m still a fan of the original! Could you use gifs of machines, ones like @woodsyused to do on his releases?
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This may help
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I think you need to ground the 24v to the other grounds. You need a common ground throughout. This has cropped up in a few build threads, so have a look through a few.
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I think I missed a feature held and thought that because i had 3 in a row below the win line it would light the bottom row. Sorry for the misunderstanding. I thought that each row was lit as a row either above the winline, on the winline or below the winline. Obviously not. Should've played it more first. Thanks again for the layout.
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Conecting a Coin mech to accept and then reigster diffrent coins
davep180 replied to EdwardFarmer's topic in Cabinet Building
I-pac 2 mate with pac drive (special) which means lights stay off on startup and only works when prompted. -
Conecting a Coin mech to accept and then reigster diffrent coins
davep180 replied to EdwardFarmer's topic in Cabinet Building
Try here....... -
Conecting a Coin mech to accept and then reigster diffrent coins
davep180 replied to EdwardFarmer's topic in Cabinet Building
Once your mech is wired up correctly to your ipac, there will be lots of wires going into different ports of your ipac. Each coin will register differently. It's the same as registering buttons. You assign a number to each coin, on most layouts a £1 is 0, I personally use 9 for 50p , 8 for 20p, 7 for 10p, 6 for 5p, but you can call them what you like as long as mfme matches your ipac. To test your mech, open up notepad and throw a couple of each coin through it, see what numbers pop up for each coin, then adjust the ipac settings to match the coin number. Pretty sure this explained better than i can do it in 123's cabinet build thread in cabinet building. Good luck! -
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This is information taken from 123's thread in cabinet building. So you have the following connections : Pins 1,2 & 3 = 24v + Pins 4,5 & 6 = Ground Pin 7 = Start Hopper - Goes to PAC Drive Pin 8 = not used Pin 9 = Coin detect - goes to I-PAC Pin 10 - Not used I have never used a relay with Azkoyens before.
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Turn a "Bally Wulff - Action Star" into MFME-Cabinet
davep180 replied to HazelSX2's topic in Cabinet Building
It’s a great community here. We will help you where we can and look forward to any input you can give on those cctalk converters. -
Turn a "Bally Wulff - Action Star" into MFME-Cabinet
davep180 replied to HazelSX2's topic in Cabinet Building
I've seen this on ebay in the uk. I wasn't 100% sure about it, but looking at the website link you provided, I cannot see why it would not work. If you get one, do a thread on how it works! Parallel hoppers in the uk are quite scarce, so more options are always welcomed. If you are in europe, it will probably be cheaper to buy a parallel hopper on ebay, there are normally lots in Germany, but due to Brexit they just can't post to us anymore without lots of paperwork and high costs. -
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Turn a "Bally Wulff - Action Star" into MFME-Cabinet
davep180 replied to HazelSX2's topic in Cabinet Building
Hoppers and coin acceptor need to be the parallel type. I don’t think the cctalk ones will work in mfme. -