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Showing content with the highest reputation on 03/11/24 in all areas

  1. Surely you remember my DOS based fruity from 96?? IIRC I wrote it in BASIC and It worked like a charm - exactly like Each Way Nudger I sent it in to PC Format and got no reply - BASTARDS lol
    4 points
  2. Could have done with a background panel on those melon and grapes wins, especially the grapes. Also the hold buttons aren't quite centrally-aligned with the reels - 7/10. *runs*
    2 points
  3. I always played cash bash on specy 48k found it played better than C64......But the must goto for me was the fruit machine that came with amstard cp464
    2 points
  4. Haha! Yeah the first dad DX. I’d have to troll through a load of old laptops or CDs to even find it again. It wasn’t speed throttled either so it ran too fast on anything faster than an old Elonex sx386 which I think I used when coding it. I loved messing about coding stuff back in the day. I actually got a city & guilds games programming certificate in 1991 IIRC.
    2 points
  5. This is a modern project, but a guy Bernard Mitchell has been making some impressive MPU3 era machine simulations that run on a humble 48K ZX Spectrum (mainly based around Line Up type machines): The audio is particularly dialled in, and he's also implemented the G.A.I.N system, plus it plays to a realistic VTP.
    1 point
  6. That is very cool @dad! Also found an recentish Follin interview @thealteredemu
    1 point
  7. Looks great that @dad ! I think that should be released now! Nice looking and great attention to detail! So we are looking at the first @dad DX here then ! A rare item indeed! Hopefully you can release it mate, be good for it to get a bit of attention!
    1 point
  8. I remember the mini game in 'Superfrog', what a great game that was... 'Cash n Grab' is a game that totally escaped me at the time, it looks fairly decent though from the screenshot, I may have to load up a ROM to give it a few spins... This is the first computer fruit machine I ever played on my first ever computer which was a Commodore 16, it looks pretty terrible now but back then it didn't look quite as bad... I also played 'Fruit Machine' on the Amstrad CPC464, this was one of the many crap games that came bundled with the computer, it was good for wasting an hour or so when there was nothing better to do...
    1 point
  9. Donations are handled by the admin. They have a life away from here, but it shouldn’t be too long before you get your donators badge and unlimited downloads until the end of the year.
    1 point
  10. Im having the same issue, i havent reached limits and downloaded a fair few over the last few months. I donated a little just now what i could afford and still the same
    1 point
  11. He was just insane across lots of platforms. I mean..
    1 point
  12. Version 1.0.0

    37 downloads

    Magic Circle A QPS Interactive machine on Scorpion 4 tech. £5 Jackpot, 10p Play, 92% payout. KEYS: ' = Cancel, 1-3 = Holds 1-3 and Nudge, M = Magic, T = Transfer, Space = Start, 0 = Insert £1 THANKS TO: Wizard (RIP) for the thrilling MFME emulator. Infection for some images to go by The Program & or Rom Provider Everyone who has offered assistance QPS Interactive and whoever owns them now for leaving FME alone
    1 point
  13. Version 1.0.0

    34 downloads

    Money Spinner A QPS Interactive machine on Scorpion 5 tech £70 Jackpot, 30p/50p Play, 82% Payout KEYS: 0=Insert £1, '=Cancel, 1=Hold 1, 2=Hold 2/Hi, 3=Hold 3/Lo, 4=Hold 4, C=Collect, Space=Start S=Change Stake, T=Transfer £2, M=Money Spinner, W=Make a Win 7=Insert £5, 8=Insert £10, 9=Insert £20 (notes acceptance if machine has enough coins only) THANKS TO: Wizard (RIP) for the magical MFME Ross for the fantastic base reel Infection for an image to go by Logopolis and everyone else involved in getting the roms dumped, uploaded and sorted QPS Interactive and whoever owns them now for leaving FME alone
    1 point
  14. Version 1.0.0

    41 downloads

    Spin When You're Winning A Mazooma Games machine on Scorpion 4 tech £25 Jackpot, 30p Play, 82% Payout THIS LAYOUT IS MUTE. NOTE ACCEPTOR NOT USED. If you don't like the mixture of classic and real graphics on the wheel, you can just delete them. The lamp will light on the winning prize still. KEYS: '=Cancel, C=Collect, 1=Hold, 2=Hold/Hi, 3=Hold/Lo T=Transfer (only in Test Mode), E=Exchange, Space=Start S=Spin, F=Have Feature, H=Have Cash, 0=Insert £1 THANKS TO: WIZARD (RIP) FOR THE FANTASTIC MFME PLAYER for the excellent resources thread at www.desertislandfruits.com The program rom provider Mazooma Games and whoever owns them now for leaving FME alone
    1 point
  15. Version 1.2.1

    198 downloads

    Here's the first finished version I did then I decided to do the night/dark version. I thought I'd post this one in case anyone didn't like the dark version. Thanks to Wizard for MFME and Johnnyafc for the classic version. Enjoy and please will you let me know which is your favourite version? Thanks
    1 point
  16. Version 1.0.0

    195 downloads

    Here's another one of my earlier dx's with an update using the £25 roms which are better than the 50p imo. So i've had to do some artwork manipulation to make the art £25. Thanks to @loo for the 1.2 rom and to @Mavroz for the much sharper reel images used within the dx. I haver this set to my standard 88% i set my high tech games to if anyone can actually get it to pay the 88% payout let me know as I've tried all sorts and it's still hovering at about 74% max the robbing git. MFME V 20.1 ONLY, THANKS.
    1 point
  17. thanks for this will deffo try this out ...great work buddy
    1 point
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