Jump to content

slotsmagic

  • Posts

    2,178
  • Joined

  • Last visited

  • Days Won

    23

Files posted by slotsmagic

  1. Concept Jackpot 7s (7evens) - 50p / £100

    Here's a layout for Concept Games Jackpot 7s, although a few people I know pronounce it 'seven-evens' - so I've gone with both names in the title.
    This has been made with photos of my own machine, and a ROM dump I also took of my own machine - so it's definitely running known good software that plays exactly as I like. What is Jackpot 7s? Well to be honest it's basically another Concept 3 win game, but with unique artwork!
    Does it play differently to the normal 3 win games I've released with Concept ROMs? Hard to say really. But it's got a good streak in it if caught right!
    HAPPY RAM file is included in the folder called 'HAPPY_RAM'. Just copy the RAM and GAM from that folder over the ones in the folder with the .FML and .BIN files in.
    When I say happy, I mean it's had £3600 in, which means the 2nd streak is due any second since these ROMs have a known session length of 3600 credits
     
    As with other Casino ROMs, these will give 'ERR-01' on first boot. Either reset the layout (Ctrl+R) or reopen the layout to clear it.
    I labelled the ROM dump file with the text that was written on the original Concept provided chip, and so my best guess is :
    'JACKPOT7_v20_M_POP50_P100_SS_S_BR' = 
    JACKPOT7, version 2.0, Plan M (standard 10/30/100 paytable)
    POP50 (50p play), P100 (no idea?) SS  (soft session?) S (standard rather than protocol?) BR (Blue Rinse a.k.a. Bingo)
     
    Thanks :
    Thanks to @Wizard for the emulator, thanks to everyone who plays and enjoys my layouts, and thanks to those who don't play and can't stand them!
    Thanks to @Ginge for previous help, suggestions, and playtesting of previous Concept releases. Note I forgot to include the top-fluorescent lit gradient that @Gingeprovided in the ZIP files, so it's available as a little 42kb BMP file as part of this download if you prefer a more 'authentic' reel gradient!
    Thanks to @Reg and everyone else here. Making layouts is something I actually do to unwind. A bit like I spent most of my youth in arcades trying to escape reality, now tinkering with these in MFME and Photoshop keeps me sane 

    127 downloads

       (1 review)

    15 comments

    Updated

  2. Concept Poundstretcher - £5, £35, £50, £70 and £100 jackpot 4K DX layouts (variety of stakes)

    Here's 5 layouts for Poundstretcher - one of Concept's unique games. It's kinda like Bar X but with XXX being replaced by '£££' and paying random amounts based on the cash amounts around the top glass. I say 'random', but the game is compensated and the amounts are almost certainly pre-determined. I think earlier ROMs possibly did have more of a 'random' element. In fact the non-session ROMs included should have the 'run' (main streak) trigger 'at random'. Don't hold me to that though!
    As with other Casino ROMs, these will give 'ERR-01' on first boot. Either reset the layout (Ctrl+R) or reopen the layout to clear it.
    £5 jackpot at 10p/20p play.
    £35 jackpot at 30p play.
    £50 jackpot at 30p/50p/£1 play.
    £70 jackpot at 30p/50p/£1 play.
    £100 jackpot at 50p/£1 play.
    The ROMs and GAM files are named according to the ROM types as I catalogued them. To help deciper them : 
    'PS_CASINO_50P_70_NON_SESSION_FLAT_88' 
    =
     PoundStretcher CASINO cabinet 50P play 70 pound jackpot NON SESSION (random streak trigger), FLAT game profile and 88% payout.
     
    Thanks :
    Thanks to @Wizard for the emulator, thanks to everyone who plays and enjoys my layouts, and thanks to those who don't play and can't stand them!
    Thanks to @Ginge for previous help, suggestions, and playtesting of previous Concept releases. Note I forgot to include the top-fluorescent lit gradient that @Gingeprovided in the ZIP files, so it's available as a little 42kb BMP file as part of this download if you prefer a more 'authentic' reel gradient!
    Thanks to the anonymous ROM providers (you know who you are!), as well at the anonymous artwork provider (cheers!).
    Thanks to @Reg and everyone else here. Making layouts is something I actually do to unwind. A bit like I spent most of my youth in arcades trying to escape reality, now tinkering with these in MFME and Photoshop keeps me sane

    256 downloads

       (0 reviews)

    12 comments

    Updated

  3. Concept (Electrocoin) RED BAR - £5, £8, £10, £15 (MAB), £25, £35, £50, £70 and £100 4K HDX

    Here's 9 layouts for Super RED BAR, and I've lost count of the amount of GAM files and ROMs, along with my sanity!
    I've classed these as Hybrid DX, due to them being a mash-up of online art and my own decals and things. 
    Too many versions to list. But the paytables are in the layout filenames (so for example RB_WOOD_1_2_4_8) would be £8 jackpot with a £1, £2, £4 and £8 paytable, running the WOOD ROMs (see 'important notes' below).
    Concept ROMs are fixed percentages and with this layout (and from now on) I'm listing the percentages in both the ROM name and GAM name.
    MAB £15 layout has variable percentages, instructions on how to change are included in a text file with that layout - percentages.txt
    Important notes : 
    1) The WOOD ROMs are for flat-top cabinets. These have full lamping of logo and paytable. Random lamps may flicker each spin.
    2) The CASINO ROMs are for dome-top cabinets. The logo and paytables are permanently lit, as they would be on the real machine.
    3) I believe these all to be fully working as released - but I'll be honest, I got a bit overwhelmed with it. There is having a nice variety, and then there is complete overkill which this is. As I've said before though, these were only really intended to be for my personal use, to fill my MFME cabinet up with lots of lo-tech stuff. Any issues at all don't hesitate to send me a personal message, reply to the release thread, or send a carrier pigeon. I would endeavour to fix any mistakes.
    Thanks :
    Thanks to @Wizard for the emulator, thanks to everyone who plays and enjoys my layouts, and thanks to those who don't play and can't stand them!
    Thanks to @Ginge for previous help, suggestions, and playtesting of previous Concept releases. Note I forgot to include the top-fluorescent lit gradient that @Gingeprovided in the ZIP files, so it's available as a little 42kb BMP file as part of this download if you prefer a more 'authentic' reel gradient!
    Thanks to the anonymous ROM providers (you know who you are!), and also @loo and @vectra666 for the MAB ROMs from the Super Red BAR layout.
    Thanks to @Reg and everyone else here. As much as making this layout nearly tipped me over the edge, emulation and by extension this community does give me an escape which is far healthier than spending real money in arcades .

    323 downloads

       (0 reviews)

    11 comments

    Submitted

  4. Concept (Scorpion 2) Super MultiNudge - 20p / £5, 25p / £8 and 30p / £10 4K HDX

    Here's a trio layouts for Super MultiNudge by Concept, which oddly runs on Scorpion 2 hardware (as does the later dome-top Casino with the cream artwork!) 
    I've classed it as a Hybrid DX, due to it not being original artwork - it is using a mix of modified Big 7 (online) artwork, and some bits I've made myself.
    There's layouts for :
    £5 jackpot at 20p play.
    £8 jackpot at 25p play.
    £10 jackpot at 30p play, and all the above are set at 90% which is a decent, but not overly nice percentage.
    I have however included a text file (switches.txt) showing the DIP switch settings to change stake and percentage - the only issue being that these layouts only support 20p, 25p or 30p. If you change them down to 2p, 5p or 10p play the machine will lock up when you collect the bank due to the second tube / hopper not being supported. I have not implemented it for a couple of reasons - lack of skill, but also my emulation cabinets currently only have £1 payout so not having 10p / 20p payout is fine for me.
    These layouts all use the same single ROM file. I've loads of other Super MultiNudge ROMs which look like they should work, but none of them do, so I'm using the original version supplied with @Ploggy's original 2009 DX release. I'll also thank Ploggy here for kindly allowing me to use the technical information from his layout - so all the reel positions, lamp numbers, checkboxes and other bits have come straight from his layout. Which is a lovely little layout and shows off the original artwork. I just fancied making something snazzy for my home cabinets using the artwork I had here!
    I've also included the more yellowed, top lit gradient from @Ginge that was provided with my original Big 7 layouts, in case people prefer the look of a fluorescent lit reel gradient, which is more accurate than my standard sunken reel gradient (which I personally like as it hides the jagged edges of reel windows!). The choice is yours
    Thanks to @Wizard for the emulator, thanks to everyone who plays and enjoys my layouts, and thanks to those who don't play and can't stand them
     

    166 downloads

       (1 review)

    7 comments

    Updated

  5. Concept Bullion Run - £5, £50, £70 and £100 jackpot 4K DX layouts (variety of stakes and paytables)

    Here's a few layouts for Bullion Run by Concept, and way too many ROM variants as usual. I feel like it might be Random Gold without the 'Random'? 
    I received some artwork from an anonymous member on here (you know who you are, cheers!) and since I quite like this one in real life, it would be a shame not to do a few layouts. There's quite a few ROMs and GAM files included, and the layouts will give ERROR 1 on first opening - to clear that, either use Ctrl+R on your keyboard, or just open and close the layout. 
    There's layouts for :
    £5 jackpot (£1/£2/£4/£5 paytable) at 20p play.
    £50 jackpot (£5/£10/£20/£50 paytable) at 30p or 50p play.
    £70 jackpot (£5/£10/£20/£70 paytable) at 30p or 50p play.
    £70 jackpot (£10/£20/£40/£70 paytable) at 50p or £1 play.
    and finally £100 jackpot (£10/£20/£40/£100 paytable) at 30p or 50p play.
    Bit of a weird mix, but those are the ROMs I have. Hopefully something suitable for most people!
    To pick the price of play, and game type you want, load the relevant GAM file. The GAM files are labelled as the following example : 
    BR_30P_5_10_20_70_SS (where 30P is the stake, 5_10_20_70 is the paytable, and SS is the game type, where FS = FLAT SESSION, SS = SOFT SESSION, FNS = FLAT NON SESSION and SNS = SOFT NON SESSION). From memory my preferred game type is normally SOFT SESSION, giving a mix of wins and mini-runs in the base, and normally being bang-on target percentage by the end of the run.
    In theory, SESSION based ROMs will give a run after a fixed amount of credits. To give you an idea, on a SESSION ROM, a 50p £100 jackpot game will go on a run after 3600 credits (£1800 of credits) - this is where the main streak is paid. I honestly don't even know if the SESSION ROMs qualify as 'random'. Perhaps they do randomly allocated wins or mini-runs between the proper runs?
    The NON SESSION ROMs do not have a streak that comes around after a fixed amount of credits. This means that - while they should still pay out the same over the long term - they may do periods with huge gaps between runs, and can in theory do back to back runs for some huge streaks. They often seem to play too well from a reset, so be prepared for that!
    As always many thanks to the ROM provider(s), the artwork provider, and all the members here at DIF. Thanks to @Wizard for the incredible emulator, and thanks to anyone who plays and enjoys the stuff I release. Any issues don't hesitate to chuck me a PM, or reply to the release thread 

    221 downloads

       (0 reviews)

    8 comments

    Submitted

  6. Concept Random Reel Magic - £5, £35, £50, £70 and £100 jackpot 4K DX layouts (variety of stakes and paytables)

    Here's a few layouts for Random Reel Magic by Concept. I quite like this one, although to be honest it's a pretty simple 3 win game
    I received some artwork from an anonymous member on here (you know who you are, cheers!) and since I quite like this one in real life, it would be a shame not to do a few layouts. There's quite a few ROMs and GAM files included, and the layouts will give ERROR 1 on first opening - to clear that, either use Ctrl+R on your keyboard, or just open and close the layout. Apologies for the £35 and £100 top jackpot artwork not being quite accurate - I had to make them from scratch!
    There's layouts for :
    £5 jackpot (£1/£2/£5 paytable) at 10p (NON SESSION) or 20p (SESSION) play.
    £35 jackpot (£5/£10/£35 paytable) at 30p play.
    £50 jackpot (£10/£30/£50 paytable) at 30p or 50p play.
    £70 jackpot (£5/£10/£70 paytable) at 30p or 50p play.
    £70 jackpot (£10/£30/£70 paytable) at 30p or 50p play.
    and finally £100 jackpot (£10/£30/£100 paytable) at 50p play.
    To pick the price of play, and game type you want, load the relevant GAM file. The GAM files are labelled as the following example : 
    RM_50P_10_30_100_SS (where 50p is the stake, 10_30_100 is the paytable, and SS is the game type, where FS = FLAT SESSION, SS = SOFT SESSION, FNS = FLAT NON SESSION and SNS = SOFT NON SESSION). From memory my preferred game type is normally SOFT SESSION, giving a mix of wins and mini-runs in the base, and normally being bang-on target percentage by the end of the run.
    In theory, SESSION based ROMs will give a run after a fixed amount of credits. To give you an idea, on a SESSION ROM, a 50p £100 jackpot game will go on a run after 3600 credits (£1800 of credits) - this is where the main streak is paid. I honestly don't even know if the SESSION ROMs qualify as 'random'. Perhaps they do randomly allocated wins or mini-runs between the proper runs?
    The NON SESSION ROMs do not have a streak that comes around after a fixed amount of credits. This means that - while they should still pay out the same over the long term - they may do periods with huge gaps between runs, and can in theory do back to back runs for some huge streaks. They often seem to play too well from a reset, so be prepared for that!
    As always many thanks to the ROM provider(s), the artwork provider, and all the members here at DIF. Thanks to @Wizard for the incredible emulator, and thanks to anyone who plays and enjoys the stuff I release. Any issues don't hesitate to chuck me a PM, or reply to the release thread

    264 downloads

       (0 reviews)

    15 comments

    Updated

  7. Concept (Electrocoin) Bar X 7even - £5 @10/20p, £25 @25p/30p, £35 @30p/50p, £70 @50p, £100 @30p/50p/£1 4K HDX

    Here's the latest in my lineup of Electrocoin based machines running Concept ROMs. I actually started these about a year ago - forgot about them between March 2023 and now - and just finished them off. They are my hybrid / modified Bar X 7even Online artwork, running a large combination of ROMs for different stake and prize combinations, as well as different game play types (flat or soft, session or non-session). Basically it's as close to a complete set of Concept Games 3-win layouts, albeit older ROMs than they currently publish. Should be plenty of choice for everyone. I know Concept are not everyone's cup of tea, and these will play a pretty boring game until the run comes around - but it's the best we have at the moment!
    There's layouts for :
    £5 jackpot (£1/£2/£5 paytable) at 10p or 20p play.
    £25 jackpot (£10/£15/£25 paytable) at 25p or 30p play.
    £35 jackpot (£5/£10/£35 paytable) at 30p or 50p play.
    £70 jackpot (£10/£30/£70 paytable) at 50p play.
    and finally £100 jackpot (£10/£30/£100 paytable) at 30p, 50p or £1 play.
    To pick the price of play, and game type you want, load the relevant GAM file. The GAM files are labelled as follows : 
    BX7_50P_10_30_100_SS (where 50p is the stake, 10_30_100 is the paytable, and SS is the game type, where FS = FLAT SESSION, SS = SOFT SESSION, FNS = FLAT NON SESSION and SNS = SOFT NON SESSION). From memory my preferred game type is normally SOFT SESSION, giving a mix of wins and mini-runs in the base, and normally being bang-on target percentage by the end of the run.
    In theory, SESSION based ROMs will give a run after a fixed amount of credits. To give you an idea, on a SESSION ROM, a 50p £100 jackpot game will go on a run after 3600 credits (£1800 of credits) - this is where the main streak is paid.
    The NON SESSION ROMs do not have a streak that comes around after a fixed amount of credits. This means that - while they should still pay out the same over the long term - they may do periods with huge gaps between runs, and can in theory do back to back runs for some huge streaks.
    These ROMs are released from a RAM RESET. Therefore each game will probably give ERR 01, flash the lights and beep at you when you first load them. To clear the error just reload the layout, or if on a PC, you could just hold CTRL + R and it'll reboot. Once that's been done the machine should work fine from then on.
    As always many thanks to the ROM providers, the places I lovingly borrowed the artwork from, and all the members here at DIF. Thanks to @Wizard for the incredible emulator, and thanks to anyone who plays and enjoys the stuff I release
     

    307 downloads

       (1 review)

    14 comments

    Updated

  8. Concept (Electrocoin) BIG 7 - 10 & 20p / £5, 25p / £25 and 50p / £70 (WOOD ROMS) 4K HDX

    ** UPDATE **
    SESSION ROMS FOR £25 & £70 NOW WORKING AS INTENDED. NO WORKING £5 SESSION SET YET, BUT THE NON SESSION £5 ROMS REMAIN.
    Here's the latest in my lineup of Electrocoin based machines running Concept ROMs.

    Big 7 running Concept's 4 win (wood cabinet) ROMs. These differ from the casino cabinet ROMs in that they have lamping for the paytables and machine titles, which the casino ones lack.
    There's layouts for £5 (£1/£2/£4/£5 paytable), £25 (£3/£5/£10/£25 paytable) and £70 (£5/£10/£20/£70 paytable). What I've done here is include all the WOOD ROM variants for each machine... so you'll notice multiple '.GAM' files in each download, as well as multiple '.BIN' files (the ROMs themselves).
    The '.GAM' files will have the following letters at the end :
     
    FS (FLAT / SESSION)
    FNS (FLAT / NON SESSION)
    SS (FLAT / SESSION)
    SNS (SOFT / NON SESSION)
     
    The NON SESSION versions of the ROMs (with GAM files ending in SNS or FNS) are the ones that I think people associate with Concept being totally, mind bendingly brutal - they are the versions that can end up way, way behind percentage - and then go utterly batshit crazy. Probably best left to the sadists or people out of curiosity. That's not to say the SESSION ROMs can't also be brutal mind, just typically over a shorter term. Don't forget these are lo-techs - and very simple ones at that. They pay what they want, when they want.
    If you find the amount of GAM files too confusing, just delete the ones you aren't interested in
    -----------------
    Reel gradients and masks : 
    The reel gradients used in these layouts by default are the 'sunken' ones I seem to default to - I like them as they remove the jagged edges where the reel windows are cut out for transparency. However, @Ginge sent a couple of alternative graphics over, which some people may prefer. They simulate a more top-lit (fluorescent tube effect) to the reels, and also some reel masks which are for those who want full on, nicotine stained / aged reels!
    The graphics are included with each layout - you need to enter edit mode, open reel properties for each reel, load the gradients and/or masks, and if running the lamps, you need to add lamp values. For lamping based on the SUPER lamps that would normally be above the reels on the wooden cabinets, use numbers 76 (left reel), 75 (middle reel) and 74 (right reel).
    I've included a YouTube video if you want to see a quick tutorial on how to do it, taken from a shaky camera phone with wonky autofocus!

    https://www.youtube.com/watch?v=ZmNPb3TyJB4       

    Hope you enjoy, and thanks go to @Wizard for MFME, @Ginge for testing the base layout, suggestions and reel gradients and masks, @Road Hog Mad for the wonderful artwork he posted on the forum,@Reg for the site, the ROM providers who I don't know if want to be named or remain anonymous, and everyone else here for being awesome
     
     

    316 downloads

       (3 reviews)

    17 comments

    Updated

  9. Concept (Electrocoin) Super BAR X - 20p / £8T, 25p / £25 and 50p / £70 4K HDX

    Right then, these should be ready for a bit of weekend play. Few things to note though :
    1) You'll probably notice that random lights flicker every spin - that seems to be a ROM / emulator issue. I'm quite used to it and don't mind it, but it's a side effect of using these 'Wood' ROMs. 
    2) Speaking of which, I had no idea the £8 set was TOKEN payout until a few minutes ago. I could have sworn when I tested these layouts they were all cash - but alas not that one. I can't find a token entry via the button matrix, and pretty much have left it as a curiosity to make up the trio. It plays fine, I just play with £1 coin entry (keyboard button 0) and forget it's tokens apart from the fact it takes a while to pay out.
    3) The Casino cabinet ROMs should run with fewer issues and WAY more paytable / price of play options. BUT they also have bugger all lighting. Since I had the Super Bar X art here I decided to go with the ROMs that utilise the extra lamps. On a casino cab I'm pretty sure the only lamps on Bar X are nudges and buttons. That's it.
    4) The layouts are all released as RAM RESET, therefore they might take a while to start playing well - nature of the beast really. Seemed a bit silly me buzzing up some lo-techs before release. They will get to percentage fine, they might start off slow and then go on a run to catch up.
    Obviously these are Concept Games ROMs - they have extra features that normal Bar X ROMs don't. They can whistle / extra nudge being the most obvious one.
    Many thanks to @Ginge for playtesting the £70 version I had, and pointing out a few things. Also for helping me work out hopper motors earlier in the layout development.
    Thanks again to the ROM providers who provided these goodies for me to play with!
    Hopefully these versions are totally issue free (apart from the effing Token ROM debacle) but any problems let me know and I'll sort them.
    Notes supplied with layouts are attached below, they also load with better formatting when you open the layouts.
    Ta
     
     

    268 downloads

       (1 review)

    18 comments

    Updated

  10. Concept (Electrocoin) Magic 10 - 20p / £10, 30p / £35 and 50p / £100 4K HDX

    Well here's a few lo-techs for people to play with. As per the WIP thread, I've got more artwork to play about with and will probably release a trio of Bar X (Concept) layouts soon. These will tide me over for now though!
    Hopefully they are all running correctly. If not please do let me know. It would be typical of me to make mistakes on the simplest of machines
    Massive thanks to the original ROM providers. Not sure if they want to be named but they were both amazing and as divisive as these are, they are just what I need to keep me out of the arcades. I really only play lo-techs these days, and these will be perfect running in my cabinet when I get off my arse and finish it!
    Layouts have only been tested by myself, I passed a few copies about but people were busy. I've only tested them on the gaming rig that I built just before Christmas, so hopefully they run fine for other people. No blended lamps but 4K resolution, large reels and large lamps might make them chug.
    Anyway, thanks for reading, and hope you enjoy!

    330 downloads

       (2 reviews)

    16 comments

    Submitted

  11. Spiker The Biker - £5, £15 and £25 4K DX

    Here's a trio of Spiker The Biker layouts, made using my photos that I took at Skirlington Leisure Park. At least I think that's what it is called. It did have a retro arcade section but based on recent videos it looks like it's no longer running retro machines. Let that serve as a reminder to people - grab resources while you can, you never know if you'll see the machine again
    Anyway - back on topic. Layouts are £5/10p (I'd suggest upping to 20p if you want a faster game), £15/30p (you can drop to 25p if you want a slower game) and £25/30p (again - you could run at 25p but I prefer the speed of 30p at the higher jackpot).
    It's a brilliant machine in my opinion - I owned one years and years ago and still kick myself for selling it. Must be coming up to 20 years now since I owned it. For some reason it was never cloned. I'm sure others from the same era weren't either, but I don't get why it didn't perform that well. It's got a cracking sound package, decent art, interesting upgrade system, and quite a few 'hidden' things. 
    Maybe it didn't do very well as it's a bit predictable - but I used to feel very 'safe' playing it? 
    Hopefully the layouts are fully working with no issues - I've had a few lovely people - @Mort and @Boulderdash - cast their eyes over slightly earlier versions and they both picked a few issues up which I hope I've now corrected. Knowing me however I've probably introduced more issues as I've made those corrections. Fingers crossed I haven't!
    Some of the suggestions made I have not implemented but I will definitely consider implementing some of the ideas on future layouts!
    Thanks for @logopolis for providing a couple of different ROMsets for me - the £5 and £15 are running early ROMs (named : BIKE) - which is odd as I've only ever seen ROMs named SBTR before? The £25 layout runs the SBTR ROMs as the earlier ROMs aren't switchable for £25.
    Thanks to Adam on Facebook - I think he might be a member but he's not made himself known on here. He sent me great photos of his decals, insisted it was no bother and he wanted to help. Got me a bit more motivated to complete this release as without those decals it would have been £5 only and the decals I originally had looked terrible!
    Thanks to @Reg for the site. I'll still tag him even though the account is closed. Thanks to @Wizard as always for MFME and the last 20+ years.
    Thanks to everyone else who puts up with me and my ridiculously off-tangent WIP threads, waffling posts like this one, and who downloads and plays this release. 
    Regrets? I built the layout on a tatty old 22" 1920x1080p display and only when I moved it up to my 65K 4K TV last night did I spot even more issues. From now on I will exclusively design on that screen, at 4K, from the off. Way, way easier to spot issues. Probably would have allowed me to get a more even result as well. Working on large art on a small screen at about 1/2 resolution makes no sense. In edit mode you can only see a teeny bit at a time

    Enjoy what is left of your bank holiday - and if you find any issues do let me know! I'll swear, punch my monitor, and then fix them (in that order)

    *NOTE* - I have unpacked the blended lamps, but this might be a bit hard for older / non-gaming PCs to run, especially during busy lamp cycles (jackpot sequence e.t.c.).
    Runs fine on my old and new gaming machines at 1080p and 4K respectively. If needs be I can release a fix with no blended lamps for those who need it. Will see what the feedback is like first.
     

    428 downloads

       (2 reviews)

    17 comments

    Updated

  12. QPS - Xtravaganza £35 @ 30p/50p DX

    Well here's a quick layout I cobbled over the last few days using some artwork provided by @Player. It's a very simple game, basically the same machines as the Red Hot Monopoly single-player, or Grand Golden Game multi-player. As posted in the WIP thread, I had a brutal session on this in Skirlington, before being shown the correct way to play it (cheers @spa!)
    Also, as stated in the notes and WIP thread, the artwork here appears to be pre-release, or prototype, or something else. I had to add the top reel surround and XTRA LIFE lamp as they weren't present on the art. So while it's listed as a DX, it's not 100% accurate. If I remember to take better photos in the future, or learn how to draw in Photoshop rather than manipulate, it might be re-released in more accurate form in the future!
    Thanks to those who gave their input on the WIP thread and elsewhere. I'll be honest, I'm not 100% sure about the layout. I think the next time I do one of these I'll be tempted to forget the belly glass at the bottom and move the note acceptor somewhere else. It's a VERY skinny layout. So skinny that you'll probably find my image and notes are off the left hand side of your screen when opening. 
    Other than that I believe they layout is fully working as it should be. Any issues at all reply here and I'll update the layout!!
    Cheers all
     
    SM
     
     
     
     

    163 downloads

       (0 reviews)

    11 comments

    Updated

  13. Red Gaming - Break The Bank £15 DX

    This layout hasn't come out quite as intended, but I've made the decision to release it as-is. It's fully working (to the best of my knowledge!) with the exception of disc reel lamps - so what I have done is left the disc in a 'permanently lit' state. I have got an unlocked layout here so am able to update and make changes should I work out what is going on and will obviously fix an issues that are reported
    It does have blended lamps and a disc, so despite being a lower resolution than I'd normally work at (due to the artwork being pretty awful on the flyer), it could still chug on lower end machines and low powered laptops.
    Anyway, with all that said, thanks and I hope you enjoy this layout. I'd suggest cranking the volume up - the music is bloody awesome in my opinion!!

    Notes should load on opening the layout, but if not :
     

    146 downloads

       (2 reviews)

    5 comments

    Submitted

  14. Bell Fruit Games - DOND Deal Wheel £70 UHD

    NOTE - Turns out I left the Extra Life and No Lose lamps the wrong way around on version 1.0.0
    If you are one of the original 42 people who downloaded this layout before 12:00pm on Monday 10th January, you'll want to swap the 'extra life' and 'no-lose' lamp numbers around. If you download layout version 1.0.1 after that time, the fix is already applied. You'll know if you have the later version as the version number will be different in MFME's Config screen (it'll show 1.0.1 as version number).
    Instructions here : 
     
     
    Here's a layout I've put together over the past week. I'll be honest and say it's not a game I particularly enjoy playing, although there were decent photos supplied by @infection and a lovely classic layout by @Reg so it seemed a shame not to do it. Many thanks to Reg for letting me use an unlocked classic layout of his as the basis for this - saved a bit of time working things out from scratch
    I've been playing this on my gaming laptop (i7 11800H / GTX3070) @4K 3840x2160 and it's been nice and smooth. On the old Alienware Alpha which is a teeny little PC from about 10 years ago (i5 4570 and GTX860M) it does lag a little bit when the disc reel spins, but is still totally playable. That's at 1080p resolution so 1920x1080.
    Hopefully it'll run smoothly for those that want to try it. It's not an amazing game - it's the same as Showtime which I used to own and sold it as it was boring as hell. Then again most DONDs are the same - not much value in the features like there used to be back in the £6>£25 era.
    Notes should open when you open the layout for your keyboard shortcuts e.t.c. - if you find any issues let me know. If you find it boring as all hell to play, I would say to let Bell Fruit Games know, but I'm pretty sure they don't exist now
     

    234 downloads

       (3 reviews)

    8 comments

    Updated

  15. Barcrest - Lotta Luck - UHD

    Note - this might be a UHD / 4K release (it's 1600px wide by 2160px tall) - but note the source is my scan of the original flyer which is a little grainy, it'll not be as sharp as other 4K releases based on digital flyers, glass scans or high quality photos. I've done what I can with the source.
    Also note - this layout was actually a sort of 24 hour challenge for myself. To the best of my knowledge it is complete and working correctly, if there are any issues I will correct them!!
    Right, with that out of the way, here's my layout of Lotta Luck. @Chopaholicrequested a fix for an old layout, and I took it upon myself to quickly make a newer, updated layout which works in the latest emulator with hopefully better artwork. 
    Here's some layout notes taken from the layout - hope you enjoy it! Any issues do let me know
     

    271 downloads

       (0 reviews)

    10 comments

    Updated

  16. Bell Fruit Games - Crazy Money AWP UHD DX

    Here's my flyer-based DX of Crazy Money, a machine first released as a classic layout by @Reg, and released here :
     
    I hope I've done it justice. The layout was designed at 2160p (4K UHD) and is 2160 pixels tall, so should fit a 4K panel in Full Screen Max mode without any scaling involved. As usual that's pretty much overkill when dealing with a tiny flyer, and does mean the file-size is a bit large (18MB!!), but it's easier to work at larger resolutions, and MFME will scale downwards for those at lower resolutions anyway
    I have made two versions of the layout - the one called Crazy Money UHD DX is the standard layout, with the video screen implemented on the top glass of the machine as it should be, albeit resized to take up as much free space as possible to make it as playable as possible within the constraints of the artwork.
    The other layout is simply a copy of it, with the video screen, 'shoot' button and 'rotation' lamps moved to the side, to give the video screen greater space.
    So - for a more accurate game, use the UHD DX download. If you prefer a much bigger screen plonked to the side, choose the UHD HD SIDESCREEN layout
    I'll attach the layout notes below, but firstly thanks to @Reg for the classic layout on which this layout is almost entirely based (just added in a few unused lamp numbers among other things), made it a much easier job having a top-notch classic to work from, with good controls for the crazy golf game built in. Also thanks to @vectra666 for suggestions based on a quick playtest for me, and supplying the original gold cabinet frame I have used here, as well as the correct fruit symbols on the reels for this era of game (should match the winplan graphics correctly).
    Finally thanks to @Wizard, without whom we wouldn't be doing this, and the more I design in MFME, the more I realise just what a complete package it is. 
    I have made minor tweaks to the layout after I sent versions out for testing, so if any new issues have arisen in these new versions, let me know and I'll get them sorted
     

    212 downloads

       (1 review)

    11 comments

    Updated

  17. Barcrest - Monty Python's Flying Circus - UHD

    Here it is, I'm pretty happy with how it's come out. If anything is obviously wrong, let me know - I will update it if required!
    Only doing a £15 version at the moment, I will consider the £5 version later. 
    NOTE - I designed this on my two gaming PCs, this is a UHD layout and does feature a fair few blended lamps so will potentially not run well on lower specced / older machines. I do apologise if that is the case!
    Thanks to @Reg for graphical advice and hints, and @Boulderdash for playtesting - do note that I have done some work on this after testing and may have introduced new errors, so again, if you find issues, let me know
    Notes copied from the layout :
     
     

    593 downloads

       (12 reviews)

    26 comments

    Updated

  18. QPS Cashraker UHD DX

    (Note - didn't realise volume was so low when released as I was playing it in silence while mum had Bake Off final on! To increase volume hit the 'Refill' checkbox at the top left of the MFME window, then after a few seconds, press the Exchange To Feature button (once it's lit up!). You can then set the volume using Cancel and Hold 1, and once sorted, uncheck the 'Refill' checkbox and get back to playing!)
     
    Well, here it is. Probably not the best job that could be done with the great artwork provided by @Player but I've had a crack at it. 
    Runs fine on my two PCs, not sure if others might struggle due to the high resolution, but I've gone easy with the transparency and scrapped my plan to use blended lamps so hopefully that'll help it run on most systems!
    Cheers also to @Tommy cfor the reel symbols I used, and to the original classic layout author who didn't leave their name on the layout I worked from?
    This is layout version 1.0 - if you find any issues please let me know and I'll fix them
    Layout notes here :
     
     

    150 downloads

       (0 reviews)

    6 comments

    Updated

  19. Bell Fruit Games - Hi Roller AWP

    Well, here's something else to keep you entertained for about 15 minutes of Lockdown 2, before you remember that the older machines were better and leave this gathering dust in your download folder. Wouldn't blame you at all for doing that
    Anyway it's a modern-ish Bell Fruit Games 'Reel 2 Video' machine. As you'll have seen in the WIP thread I've had to bodge the feature entry trails, I honestly couldn't think of a way of getting them to work otherwise but would be open to revisit this layout if a better, working option is found.
    Also, if any issues are found and things need correcting, please let me know and I'll upload a fixed version. Seems fine to me but I'm sure something will have slipped through the net!
    Here's the attached notes from the layout :
     

    111 downloads

       (0 reviews)

    5 comments

    Updated

  20. Bell Fruit Games - Poker King £25 Classic

    Here's another layout for anyone who likes poker machines, couldn't see this one released either.
    Very simple gameplay, should be pretty simple to work out. Keyboard shortcuts are in the attached notes
    NOTE ACCEPTOR NOW WORKING AS OF VERSION 1.1, NOTE BANK 7-SEG DISPLAY ADDED.
    Happy dealing everyone!
     

    131 downloads

       (1 review)

    5 comments

    Updated

  21. Bell Fruit Games - Hi Roller £500 Classic

    Here is a layout I have made for Hi Roller, a £500 jackpot poker style game by Bell Fruit Games.
    I used to play this a fair bit, it's rather like Random Spinner and similar Section 16 (then updated to B3) games, in that it's got a 'wheel' feature. Unlike those slot machine games, where the wheel is triggered by 3 symbols on a winline, on this machine it is 'randomly' triggered by any losing hand of poker.
    It is multi-stake, from 50p play up to £5 play, and the percentage payout also scales from 90% for the lowest stake, up to 98% for the highest stake.
    Now, I did have the layout fully working but have somehow managed to stop the note acceptor from working, I will release an updated layout if I can manage to get it going again. I've tried all the obvious things I can think of but am totally stumped. Credit to anyone who finds out what I've done wrong!
    Layout notes are quoted below.
    Cheers
     

    143 downloads

       (1 review)

    9 comments

    Updated

  22. Adders 'N' Ladders by Empire Games - £5 & £35 Classics

    Here's a couple of layouts I've put together for Adders 'N' Ladder by Empire Games. It's a pretty simple game and hopefully simple enough to play
    Thanks to @infection for the £35 board photo, and user Chris217 on YouTube for his video of the £5 versions being played. Thanks to @andy-1as well who provided me with the ROMs running in a blank MFME layout, and also obvious thanks are obvious when it comes to @Wizard. I know these layouts don't really do justice to your emulator but hopefully they'll put a smile on someone's face, until something better comes along (or I get my arse in gear!).
    Beginning to wish I'd done a traditional classic layout as there's so many reflections and issues on the board parts that the £35 for example could pretty much do with being redrawn. That might be a project for another day, but for now please enjoy these cosmetically challenged versions.
    Any errors please let me know!
    [quote]Empire Games 'Adders 'N' Ladders' - on Barcrest MPU5.
    Set on £5 Jackpot, 20p Play and 86% Payout.
    Layout designed by SlotsMagic using MFME v20.1
    ** Keyboard Shortcuts **
    Insert £1 = 0
    Start = Spacebar
    Hold 1 = 1
    Hold 2 = 2
    Hold 3 = 3
    Cancel / Collect = '
    Exchange = E
    Auto Nudge = A
    ** Notes **
    This layout was put together to give something hopefully playable, and I'm sure better version(s) will appear in the future
    It is based on the more basic of the Adders 'N' Ladders machines, which doesn't have the feature symbols located above the reels. It should play absolutely fine. 
    ** Thanks To **
    Chris Wren a.k.a. Wizard (1965-2020) for MFME itself!
    'Chris217' for the video on YouTube which I screengrabbed the board game from!
    andy-1 for the ROMs running and base layout!
    Everyone at DesertIslandFruits.com for support and feedback!
    Layout is only for release over at DesertIslandFruits.com - it is not for resale or to be hosted elsewhere.[/quote]

    188 downloads

       (0 reviews)

    19 comments

    Submitted

  23. Hot Rod by Bell Fruit - Classic

    Here's a classic I made over about 5 hours, albeit spread over a huge amount of time. Started off with lots of enthusiasm for it and then kept forgetting about it!
    I believe it's all working as it should. If you find any errors do please let me know.
    I've used the MFME font for the heart and fish symbols - if they do not appear as hearts and fish (see attached screenshot!) then please download and install the MFME font found here : 
     
    Layout notes included with the download : 

    44 downloads

       (0 reviews)

    3 comments

    Submitted

  24. Red X (DX) - Red Gaming

    Well here's a DX of Red X, there are some points to note here which I will look to sort out on future layouts!
    1) I have used a lot of blended lamps. I hope it runs well for you, it runs fine for me. If you PC does struggle with it, let me know!
    2) I really needn't have made the layout at 2160px tall, especially when my base art was a grainy flyer!
    3) If you open the doors you will need to enter EDIT mode and go to the right of the layout graphics, where you will find a button called 'LOCK', and a checkbox under it. To clear the DOOR LOCKED alarm you can just click the 'LOCK' button. If that doesn't clear it, you'll need to check the checkbox under it.
    With those bits out of the way - I hope this is a fully functional DX for you. It works fine for me!
    It's not perfect but I think it's about the best I can manage at the moment. Hopefully better resources appear at some point
    RED-X_DX.zip

    136 downloads

       (0 reviews)

    5 comments

    Submitted

  25. Red X (Classic) - Red Gaming

    Well here it is, one of my favourite (or at least most memorable) AWPs of the past 20 or so years. Maybe it was the music, maybe it was the amount of lamps, or maybe it suited my 'forcing' style and the locals were too scared to push it, resulting in it paying for many a night out
    Notes (copied from the layout) :
    I forgot to thank @Mort for the ROMs again, so am thanking him again here. Cheers!
     

    53 downloads

       (0 reviews)

    6 comments

    Updated

×
×
  • Create New...