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Showing content with the highest reputation since 20/04/24 in Posts

  1. hey to everyone here nice to meet you all, cant wait to play some of those old classics that i used to play in the pub when i was younger
    7 points
  2. A little bit hacky, but more progress on the MfmeTools Extractor. Usually when right-clicking the left side of the layout to pull up the Properties window, we land straight on the first component (the background). This isn't always the case though, sometimes there might be a component like a checkbox there. So we must get back to the first component... I've added a large 'dummy test' lamp on the left of this Andy Capp layout I'm testing with, so we can test getting back to the first component. Here is the new window scraping code getting its first use, watching the component number change while clicking left, until it sees it has successfully reached the first component:
    3 points
  3. A small tech update on this project I have the general custom window scraping written (so it can grab the RGB value of specific pixels from the various MFME windows). Currently working on integrating that functional scraping code into MFME Tools - the first use of which will be to simply scrape the component number from the properties window (so we can 'rewind' back to component #1 after getting into Properties - this is how I found it best to do under the Arcade Sim Layout Scraper). The plan is that this custom scraping code, whilst also being complete independent of Unity (MFME Tools is written in C# as a Windows executable), will also provide missing stability, as the scraping system I used under Unity to drive Arcade Sim and also the layout extraction, had a tendency to crash! So hopefully when this is fully developed, I can leave it with a massive batch of DX layouts, and it will not crash even after many hours of extracting... Commits are all here for those interested in the code, this is all open source: https://github.com/johnparker007/Oasis/commits/main/
    3 points
  4. This could be potentially interesting for slot machine layouts MAME now has support for touch screens on Linux and Windows 8 or later, opening up new possibilities for interactive artwork. If you have a suitable multi-touch screen, you can now play chords on systems with on-screen piano keyboards. Check the documentation for specifics on how touch differs from mouse control in menus. You’ll need to turn on the enable_touch option to use touch screen support on Linux.
    2 points
  5. I’ve had the streak on a 02 £4.80 Grand National. It does seem anything v04 £6 don’t have the same profile, likely due to the enriched period being outlawed. I’m still going to keep at these and make the line wins free, shame about those forced streaks as it was one of the pitfalls of doing the lines, giving it an element of jeopardy Still it’s kind of fun to experience the trick on the games we don’t have early software for. J
    2 points
  6. Working again, thanks for the fix John
    1 point
  7. Antivirus software can be a bit of a pain! This won't affect standard users of Oasis when that is done, since it doesn't need these dll's to run the fruity machine emulation. It will still be an issue for advanced users who want to convert MFME layouts into Oasis layouts themselves (as they'll need to install the MfmeTools add-on to extract the MFME layouts), but this will be a small number of users interested in that side of things.
    1 point
  8. Norton flagged up something for me (high risk threat) and would not go past 38% when loading , managed to exclude it and now works
    1 point
  9. How to fix: - Open Windows Defender - select the Virus & Threat Protection tab: - scroll down in the Window and click Manage Settings: - click Add Or Remove Exclusions (you may need to scroll down to see this option: - Click the '+ Add an Exclusion' button, and select 'Folder' from the dropdown list: - Choose the Arcade Simulator folder, on my machine this looks like this (on your machine the username will not be 'John!') Now you should be able to use machines running via MFME (the fruit machines) again!
    1 point
  10. Ah right, have just checked and the same issue is present over here. It appears that ArcadeSim is unable to start the'hack dll' I wrote to inject functionality into MFME. I wonder if it's to do with Windows antivirus having changed and it now sees the dll injection as a potential threat: Thanks for the info, I suspect it's something Windows antivirus has started doing. I'm a bit under the weather for coding at the mo, hopefully I can figure a workaround fix, so we can keep ArcadeSim working to tide us over until Oasis... I'll look into it hopefully soonish, fingers crossed I can find a simple fix, without needing to try build an ArcadeSim update, since the codebase it pretty much 'retired'... would like it to keep working though for the next 1-2 years if poss!
    1 point
  11. 1 point
  12. Nice to see you are feeling up to carrying on with this, I only wish I knew what you’re going on about way above my head . We do all appreciate the hard work and commitment you put into this .
    1 point
  13. @johnparker007 Exactly, some of the original old revision code is still present in later revisions but routine never called in the update J
    1 point
  14. Thanks for the update, great to see you on this again
    1 point
  15. Ah, I've hit a snag to some extent. I won't be able to fully realise the original £4.80 unchipped versions. I can make the lines free but all V04 onwards on £6 setting and later £4.80 revisions than V04 don't have the forced mini streak mechanism and I'm starting to think that the streak pot has been removed also. I've played Hi-Flyer V04 £6 token extensively whilst testing my hacks and have yet to hit either the forced mini streak or the usual saved for streak. I even reverted to the original unhacked version and no forced wins or streak. It might drop in the odd win here and there but no pronounced forced slow rolls. @MikeP @Boulderdash Has anyone of you guys streaked any V06 £6 token versions of any of the band aid machines in mfme? I do wonder if this was removed due to enriched periods coming into question in mid 1990's. Would make sense. J
    1 point
  16. Open the Box 02 will work, just exchange double bar wins and take any line. We don't have a HiDeHi 02 version sadly. I'm hoping to make a Pay Rise, Camelot and Pound for Pound, though the Pound 4 Pound we have plays very oddly. J
    1 point
  17. It's not hard to do, but the issues would be more complex layouts. Every (or almost every layout) will use 1,2 and 3 for the 3 hold buttons (and 4 if a 4 reel machine). Also the Start / Gamble button will normally be spacebar, and cancel will normally be tilde (to the left of 1 on Qwerty keyboards). Collect will normally be c if it's not shared with cancel. The issue would be machines with additional buttons elsewhere. Exchange can be E or X being an example. On a hi-tech machine with multiple buttons on the top glass machines could use any combination of keyboard inputs. You could edit the keyboard shortcuts in MFME edit mode to try and standardise for your controller?
    1 point
  18. A good starting place would be to grab Joy2key: https://joytokey.net/en/ You can then bind the keyboard shortcuts used in MFME to a button/direction of your choice.
    1 point
  19. Been feeling a bit better, so got some more progress on porting/converting the MFME Layout Extractor from the old ArcadeSim project to the new MfmeTools application (this is a 'standalone' Windows-only component of the Layout Editor, which is a cross-platform component of the Oasis suite). Work ported so far, allows for a little more progress in this test extraction, is now puts Mfme in Edit mode, and copies off lamps to the background: Next, is to get the Window Handle of the Properties window, and then from there, it's working on the new window capture system itself, as I need to get: - window position/size from the handles - getting window content as a bitmap - redo the old scraping of the component name (used a fuzzy OCR in old system, this needs converting to my Delphi font scraper, as everything else uses)
    1 point
  20. Tomorrow marks the burial of our dear friend Chris. There are many of us that would love to be at his funeral and wake but we know that Covid conditions make this impossible and there is no reason that this cannot be done online. If you feel you would like to be part of this, please post a picture of yourself toasting Wizard taken after 15:45 tomorrow with a message of what you would like to say to this thread. It does not matter if your drinking tea or whatever, this is a symbolic gesture. Please no comments beyond your post and message on this thread, we have a thread for that and I will remove any that do happen. This thread will be locked forever in time when the lights are switched back on here. That will likely be the evening of 16th September. I hope that this is ok and is one way that we can bring ourselves together to mark tomorrow as one, virtually.
    1 point
  21. Thank you Chris, thank you for bringing so much joy into my life through your amazing creation. Over the last 19 years I've been through some bad times, and it's no exaggeration to say that your emulator is something that has always managed to bring me comfort when things have been dark. I think I can say that here at DIF without sounding insane, as I'm among fellow FME nutcases. Like many people here, a fruit machine emulator was literally a dream for me, and as such, you truly made my dream, and the dreams of so many others, come true. Even though you are gone, what you made will continue to bring happiness into the lives of many, and every time I load in MFME from this day forward, I will pause for a moment to say a quiet 'Thank you' to you. Gone far too soon, but you leave a legacy behind you the likes of which most of us can only ever dream of. Your light has gone out, but we will keep the lights of the scene and the communities you made possible, very much turned on, and as such, you will live on with us in spirit.
    1 point
  22. Chris - there are a million words I could write - they will save for another day, but just know this. You took me on a magical journey and delivered dreams for people like me and saved me from god knows what with my gambling addiction. I am proud to have known you and hope you are looking down on us with the angels. Thank you and rest in peace - you were fantastic and brilliant - truely one of a kind. Sleep well my friend. Harvey.
    1 point
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