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Showing content with the highest reputation on 10/04/24 in all areas

  1. Version 1.0.3

    63 downloads

    Here's Rock Around The Clock A Vivid Gaming machine on MPU5 tech 30p/£25/82% On the surface, it looks like, it's a clone of Back to the Features, but quite a few differences. Usual extra lamps, buttons, switches etc to the right side of the layout. The test modes, aren't the best, so there may be one or two decal unidentified lamps, but nothing that's required for gameplay. No note entry, so transfer button, is only required to go select test modes. KEYS: `=Collect/Cancel, V= Vivid, 1= Hold 1, 2=Hold 2/Hi, 3=Hold 3/Lo E= Exchange, T=Transfer (only used in open door mode), Space= Start N= Take Nudges, W=Take Winnings, F=Take Feature Shots, P=Play It Again, 0=Insert £1. THANKS TO: WIZARD (RIP) FOR THE AMAZING MFME. Infection for lots of images to go by and highlighting the need for a layout. Tommy C/Pandy for the reels. The program and or sound rom provider/s Vivid and whoever owns them now for leaving FME alone
    1 point
  2. Version 1.0.0

    149 downloads

    A photo based dx of pulsation by red gaming, thanks to the lads who have uploaded images to the community drive and to the rom provider and to the late wizard for the new mfme, usual shortcuts then num lock 1,4 6,3 for hi/lo cash and nudges. MFME V20+ Only.
    1 point
  3. Version 1.0.0

    116 downloads

    @hitthesix hacked a rom to make it £4.80/20p so rearranged the original art i had to accommodate the "newer" winplan single joker on the winline acts as a wild, two jokers on the winline doubles the win to a max £4.80 ALL CASH whether the winplan is correct or not it plays ok, the token input doesn't work for some reason so op'ped for 20p cash input the jackpot tune also doesn't play apart from that all fine Enjoy and Happy Gaming!!!!
    1 point
  4. I think they are called classic layouts because in the original emulators there was no ability to have graphics, other than reels. So when the ability came to implement graphics, the term 'DX' (I assume shorthand for Deluxe?) came about, and the older looking, non graphical layouts became 'Classic'. But simply, a classic layouts is any layout which doesn't have graphical lamps, normally doesn't have the actual machine artwork. But it has all the bits working - and that's part of the challenge. I've made classic layouts, I've made DX layouts from scratch, and I've made DX layouts using an existing classic. The hardest in terms of logic is a classic layout, or a 'from scratch' DX. You are starting with a complete blank canvas, and need to work out the machine inputs (switches, opto sensors, coin validation) and outputs (reel positions, lamps, and probably hoppers, tubes, and meters too). On some machines it's almost like 'layout by numbers', especially if the machine has a test mode - once you've found your way into it - that gives you reel symbol positions and lamp positions. On some it's genuinely a massive game of trial and error until you find the right numbers. DX layouts based on classics, while they have a graphical challenge, have the machine's inner workings mapped out. So basically you start with an already working layout, and you then work with graphics to put on top of it. I'd hope people who create classics would be recognised as equally but I'd expect that to most people who come across as a site like this, the classics look 'basic', so probably don't get appreciated as much.
    1 point
  5. Ah right that makes sense, thanks for the info, i thought maybe i was missing something
    1 point
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  7. Yeah but what I want to know is can I run MFME on the technology used by the likes of Samsung on their phones Seriously though it gets asked a lot but TBF the threads asking soon get lost
    1 point
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