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Everything posted by Wizard
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You mean this one?
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A game is not just a .gam and a .ram file, you also need a layout file ( .fml ) and the game binary files ( *.bin or *.p1 etc )
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Layouts will always look degraded when displayed on a lower resolution monitor otherwise there would be no point in 4K. I think the idea of doing a layout in 4K is for future proofing, so when everyone is running 4K they will still look sharp. Also bear in mind a larger layout has far more pixels to manipulate and might be slower running. I have one 4K monitor in my setup but actually run it at 2560x1440 otherwise the text is too small to read.
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Laptops, Tablets or Monitors with multiple touch points do support pressing more than one button at the same time, looks like yours just emulates a mouse.
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If you are doing Reel Crazy mk2 then the numbers you are using are wrong. They should be 192, 176 and 200, 184 These numbers correspond to lamp numbers, so look at the layout and see if these blocks of lamps change when you insert coins or press the start button
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Download v5.1 from here: http://www.desertislandfruits.com/forum/index.php?/files/file/340-mfme/ The one on the mecca is supposed to be installed over a previous v5 install so doesn't contain all the files required.
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I thought it did but perhaps not, I can't find the folder creation in the code lol It will pop up a message box though, if it can't find those folders when drag/dropping. EDIT: It might cause issues with UAC if MFME tries to create those folders itself.
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Flyer and Cabinet images are stored in the Folders "Flyers" and "Cabinets" in the Folder where the gam db file ( gamesv19.0.0.db ) is. When you drag/Drop in manager the file is copied over to the folder above, and stored as a jpg if that is selected in prefs. Default sounds are where the default sound effect files are stored ( Button down, coin mech etc ). Masks are the default lamp masks that can be used when setting up lamp masks using the right click "Default" option.
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The disc reel is missing all its lamps!
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It can lock up like that if you open/close the door, I think I've sussed the reset now and will fix it in the next update. Yep technical stuff all good
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Thanks for this, looks like your Apache was locked up at the beginning and just repeating the same animation over and over again. This is a good example of how the driver board offloads the load from the MPU4. From what I can tell, there didn't seem to be a way to reset the driver board from the MPU4 because although the alpha port had a reset line, in this application it is used as an input to the MPU4 so it can read information from the driver board.
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What are the specs of the PC? That will provide some insight.
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Just knocked up a classic of Apache based on @Reg Big Chief layout. Similar game but different features and also a hi-lo gamble. Available in Downloads
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Thanks for the video. There was another machine called Apache that used this display but I've never seen one. Also the cabinet for this has a cutout for a Number Reel but this was covered up in the machine that I had, so I'm not sure if that was ever present. Perhaps a cost cutting measure? Also interesting is that the Plasma display driver board uses a 68K CPU which is way more powerful than the 6809 used in the MPU4 itself.