Road Hog Mad Posted March 3 Report Share Posted March 3 Aa we know MFME communicates with a pac drive and led controller to payout whatever you win. Is there a way to make the hopper payout by a key press? So I press P for example and a quid will be paid out via the £1 hopper. Link to comment Share on other sites More sharing options...
Road Hog Mad Posted March 4 Author Report Share Posted March 4 anyone Link to comment Share on other sites More sharing options...
slotsmagic Posted March 4 Report Share Posted March 4 Not sure about a keyboard shortcut unfortunately, and I no longer have an MFME cabinet to yesterday with. You can use the menu within MFME to test PACdrive but I guess that's no use if you don't have a touchscreen connected. The closest, easiest I could think of would be to draw from experience when making my Concept Electrocoin layouts. To get the hoppers to work I found that there was a 'switch' that acted as a hopper motor drive, and a 'lamp' that acted as a hopper opto output. Presumably if you have that hopper drive 'switch' set to a keyboard shortcut, you would just need to open and boot one of the Concept layouts, press that button and it would drive the hopper? Unless it would alarm? Happy non-gambler since 1st January 2025! (if anyone else needs or wants to quit, I recommend Allen Carr's 'Easyway to Stop Gambling'. Still happy to dump ROMs for people and that sort of stuff Link to comment Share on other sites More sharing options...
slotsmagic Posted March 4 Report Share Posted March 4 @Road Hog Mad Not fired up MFME in ages, but I've just had a quick look and I'd assume (probably incorrectly?) that if you set up a button within one of my Concept layouts, and set the button to one of the hopper motor values here, pressing that button (or whichever keyboard shortcut you set it to) would cause the hopper to spin and pay out coins. That's just theoretical though! Happy non-gambler since 1st January 2025! (if anyone else needs or wants to quit, I recommend Allen Carr's 'Easyway to Stop Gambling'. Still happy to dump ROMs for people and that sort of stuff Link to comment Share on other sites More sharing options...
Road Hog Mad Posted March 4 Author Report Share Posted March 4 3 hours ago, slotsmagic said: @Road Hog Mad Not fired up MFME in ages, but I've just had a quick look and I'd assume (probably incorrectly?) that if you set up a button within one of my Concept layouts, and set the button to one of the hopper motor values here, pressing that button (or whichever keyboard shortcut you set it to) would cause the hopper to spin and pay out coins. That's just theoretical though! I'll have a play with it and see what happens, thank you. 1 Link to comment Share on other sites More sharing options...
slotsmagic Posted March 4 Report Share Posted March 4 (edited) 3 hours ago, Road Hog Mad said: I'll have a play with it and see what happens, thank you. Worth a punt. It may well be that the machine would need to be initialised for it to work. The only other option I could think of, would be use say a Bell Fruit layout that gives change rather than credits via the note acceptor (so earlier Scorpion 4 machines), and then set a keyboard shortcut to say the five/ten/twenty pound note input, even if it's to something daft like your start button. Then you could just open that layout, wait for it to initialise, and use that shortcut to get coins. There's probably a more logical way but those are the best I can come up with Edited March 4 by slotsmagic Happy non-gambler since 1st January 2025! (if anyone else needs or wants to quit, I recommend Allen Carr's 'Easyway to Stop Gambling'. Still happy to dump ROMs for people and that sort of stuff Link to comment Share on other sites More sharing options...
Road Hog Mad Posted March 4 Author Report Share Posted March 4 Ideally I was after making a button or something at some point so I can just press it and a £1 will come out or multiple presses for multiple £1's. It would seem a ball ache to have a layout loaded first, but I get the drift. Maybe a programmer could help out, there must be a string of code that makes the hopper pay-out that I can put in the form of a button press. Link to comment Share on other sites More sharing options...
dondplayer Posted March 4 Report Share Posted March 4 16 minutes ago, slotsmagic said: The only other option I could think of, would be use say a Bell Fruit layout that gives change rather than credits via the note acceptor (so earlier Scorpion 4 machines), and then set a keyboard shortcut to say the five/ten/twenty pound note input, even if it's to something daft like your start button. Then you could just open that layout, wait for it to initialise, and use that shortcut to get coins. On a similar theme deal or no deal rapid round and deal or no deal live allow you to collect out credits. So you could put in coins/notes and just hit collect. 1 Your box will be CASHPOT Link to comment Share on other sites More sharing options...
Road Hog Mad Posted March 5 Author Report Share Posted March 5 I've seen a cabinet build on here that has a button that pays out. Link to comment Share on other sites More sharing options...
slotsmagic Posted March 5 Report Share Posted March 5 17 minutes ago, Road Hog Mad said: I've seen a cabinet build on here that has a button that pays out. I was tempted to make something for my cabinets, would have been using a refill key switch to drive a hopper motor directly with 12V (ignoring the hopper PCB and just powering the motor). Never got around to it. So if I needed money I could just turn the refill key and get more coins. Again it's all theoretical. Couldn't be arsed in the end, just left a layout in my collection with a massive bank after a streak, loaded that layout, collected some bank out and quit the game. Gave me an excuse to play another layout to get a big bank Happy non-gambler since 1st January 2025! (if anyone else needs or wants to quit, I recommend Allen Carr's 'Easyway to Stop Gambling'. Still happy to dump ROMs for people and that sort of stuff Link to comment Share on other sites More sharing options...
slotsmagic Posted March 5 Report Share Posted March 5 Something I just thought of. Is there no way of using another app designed to work with the PACdrive to drive the hopper, and use that app via some kind of keyboard / iPAC shortcut? I don't know the Ultimarc themselves have any software available for PACdrive - they definitely did for iPAC. Would be worth a quick rummage. Obviously Chris isn't here any more, but I'm sure there was discussion in the past about MFME and PACdrive outputs. I feel like maybe square brackets [ ] were used for keypresses to the hopper? I'm probably just confusing more and not helping but I'm trying to think of anything that might help lol. Happy non-gambler since 1st January 2025! (if anyone else needs or wants to quit, I recommend Allen Carr's 'Easyway to Stop Gambling'. Still happy to dump ROMs for people and that sort of stuff Link to comment Share on other sites More sharing options...
Road Hog Mad Posted March 5 Author Report Share Posted March 5 will be interesting what comes about this Link to comment Share on other sites More sharing options...
Road Hog Mad Posted March 5 Author Report Share Posted March 5 will be interesting what comes about this, and a key or a button press. Link to comment Share on other sites More sharing options...
Amusements Posted March 6 Report Share Posted March 6 I have done a few things regarding payouts without using a layout. A key switch that you turn to rotate the hopper (It simply connects the 220v to the hopper motor) An old kids money box that sets off a couple of timers that spit out x amount of coins, when you insert a note or piece of paper. A JY-142 board from Aliexpress that converts pulses in - to credits/coins out. An Arduino Uno that converts a button press to a coin out. (Based on the simple "press a button to light an led" free example) Another Arduino Uno that converts notes in to key presses using my note acceptor. I have some old threads in the cab section. I think it might be possible to make some sort of change machine based on MFME, using some of these new AI tools to program and assemble some code? Treat every day like your last, because one day it will be! Fruit Machine <<<My new project! Link to comment Share on other sites More sharing options...
Road Hog Mad Posted March 6 Author Report Share Posted March 6 16 hours ago, Amusements said: I have done a few things regarding payouts without using a layout. A key switch that you turn to rotate the hopper (It simply connects the 220v to the hopper motor) An old kids money box that sets off a couple of timers that spit out x amount of coins, when you insert a note or piece of paper. A JY-142 board from Aliexpress that converts pulses in - to credits/coins out. An Arduino Uno that converts a button press to a coin out. (Based on the simple "press a button to light an led" free example) Another Arduino Uno that converts notes in to key presses using my note acceptor. I have some old threads in the cab section. I think it might be possible to make some sort of change machine based on MFME, using some of these new AI tools to program and assemble some code? Do you have a wire diagram for a button press? Is it possible for a keyboard press? Link to comment Share on other sites More sharing options...
Ginge Posted March 6 Report Share Posted March 6 17 hours ago, Amusements said: A key switch that you turn to rotate the hopper (It simply connects the 220v to the hopper motor) 220v what hopper are you using not seen one on that voltage. Link to comment Share on other sites More sharing options...
Road Hog Mad Posted March 6 Author Report Share Posted March 6 Azkoyen 12V me, powered by a PC PSU. Link to comment Share on other sites More sharing options...
Amusements Posted March 6 Report Share Posted March 6 5 hours ago, Road Hog Mad said: Do you have a wire diagram for a button press? Is it possible for a keyboard press? If you change the relay that says PACDRIVE to a switch or button it will spin the hopper until a coin spit out. //pins const int pulse = 2; const int opto = 4; const int motor = 12; int relaya = 0; // off int relayb = 0; // off void setup() { // output: pinMode(motor, OUTPUT); // input: pinMode(pulse, INPUT); pinMode(opto, INPUT); } void loop() { relaya = digitalRead(pulse); if (relaya == HIGH) { digitalWrite(motor, HIGH); } relayb = digitalRead(opto); if (relayb == HIGH) { digitalWrite(motor, LOW); } } Treat every day like your last, because one day it will be! Fruit Machine <<<My new project! Link to comment Share on other sites More sharing options...
Amusements Posted March 6 Report Share Posted March 6 5 hours ago, Ginge said: 220v what hopper are you using not seen one on that voltage. The black one is 220v and the blue one is 110v 1 Treat every day like your last, because one day it will be! Fruit Machine <<<My new project! Link to comment Share on other sites More sharing options...
Ginge Posted March 7 Report Share Posted March 7 9 hours ago, Amusements said: The black one is 220v and the blue one is 110v Just wondering is there a reason you picked these hoppers rather than a 12v/24v hopper. Link to comment Share on other sites More sharing options...
Amusements Posted March 8 Report Share Posted March 8 (edited) 19 hours ago, Ginge said: Just wondering is there a reason you picked these hoppers rather than a 12v/24v hopper. Yes....These are cheap from China, and 12/24v hoppers are not readily available here unless you pay a fortune in postage. As an example. Here is a 24v (The only one I can find online here) and it is 82 Squid. https://shopee.co.th/Coin-Hopper-for-Coin-Exchnage-Machine-i.230857249.22046526098 A 220v like the big black one I have, is easy to find, and only cost around 20 Squid, and can hold 1000 tokens. Edited March 8 by Amusements Added an example. 1 Treat every day like your last, because one day it will be! Fruit Machine <<<My new project! Link to comment Share on other sites More sharing options...
Road Hog Mad Posted March 8 Author Report Share Posted March 8 On 06/03/2025 at 23:20, Amusements said: If you change the relay that says PACDRIVE to a switch or button it will spin the hopper until a coin spit out. //pins const int pulse = 2; const int opto = 4; const int motor = 12; int relaya = 0; // off int relayb = 0; // off void setup() { // output: pinMode(motor, OUTPUT); // input: pinMode(pulse, INPUT); pinMode(opto, INPUT); } void loop() { relaya = digitalRead(pulse); if (relaya == HIGH) { digitalWrite(motor, HIGH); } relayb = digitalRead(opto); if (relayb == HIGH) { digitalWrite(motor, LOW); } } I wouldn't know where to start lol. Surely there must be a way to do it via windows button press rather than adding stuff like this? Link to comment Share on other sites More sharing options...
Amusements Posted March 9 Report Share Posted March 9 I think you should buy an Arduino kit and play with some code on chat GPT. Get one of them Arduinos with built in wifi and you should be able to press a button on your phone for a coin out. Treat every day like your last, because one day it will be! Fruit Machine <<<My new project! Link to comment Share on other sites More sharing options...
EdwardFarmer Posted March 28 Report Share Posted March 28 Can I ask the reason your doing this I was also interested in this but never got round to it, I wanted to make a change machine so when I put coins in it will spit out 2p coins so I can play other types of machines Link to comment Share on other sites More sharing options...
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