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wearecity

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Everything posted by wearecity

  1. Nice post, very true, I too was asked to beta tester and we had a lot of communication between us from then on in particular. I think, although it took a while to realise, those who were perhaps seen as just troublemaking in the past, were actually amongst the most enthusiastic for the FME scene. The trouble was, we just had different ideas of how things should move forwards and got off on the wrong foot and kept on tripping up. I see many of us now some 18 years + in the scene, a bit like the youngsters now only wanting the £70 or later machines only and impossible machines such as machines driven by their own PC's. Us seen troublemakers, just wanted the latest £10/ £15 machines and just didn't get the bigger picture of patience in a virtue. I'm sure there was regret on both sides (I know I have several), but the main thing is we got there in the end and I think due to Chris working on the emulator privately for a number of years, those years weren't a loss. It was just several years without an emulator update, but when it came, boy was it the best update ever.
  2. I remember your introduction posts, but they do seem to have disappeared.
  3. Version 1.0.0

    63 downloads

    The MPU Mecca 25th November 2005 Wizard says "Top Stop in T minus 2 days hopefully" Wearecity says "If you were in front of me I would kiss your feet. " Here's my tribute layout to Wizard. I hope he would have approved. Thanks to everyone involved in FME, for making it all possible.
  4. wearecity

    Tornado

    Don't think I've ever seen one in Emmerdale, not that I watch it.
  5. Very nice tribute. It's been a sad week, that just keeps on and on and on and I can't keep telling people, no I've been sneezing.
  6. wearecity

    Tornado

    This is currently in The Rovers in Coronation Street.
  7. Let's just say inappropriate remarks that were not about the layout.
  8. I'm not going to quote you Brendo, because I don't want your PS seen after your post is possibly deleted, but you should have just written the first paragraph. There was no need for your P.S
  9. This is so true, Top Stop and others had roms released by him, despite our difference of opinions in the early days and he knew I was desperate to see it emulated as I used to keep going on about the machine.
  10. Yes some great posts from members yesterday and I think over the past 72 hours or so, it's been a very respectful send off for Wizard, with the whole FME community coming together like never before. It is time to move on, but I'm sure we will have constant reminders over the years, as well as a few moments where some members out of the loop, will find out the shocking news. I've already had a I'll ask Wizard that moment and it does bring home, that a huge void now exists that will never be filled. I hope one day we will get some more insight to the man behind the Wizard username, so we know how to honour his memory in the way he would have liked.
  11. Hi Chris, So sorry you have left us in body. But you will always be with us in spirit and your legacy will live on forever. Thanks for the thousands of memories you made possible and heres to the thousands yet to come. Safe journey Steve
  12. I've been working a lot including the fateful Sunday, but it never leaves my head for more than a few minutes. I shall be on the site at 1500 and doing a 2 minutes silence, for when Chris's service is starting. Would be nice to see many of you also in the online user list at this time. I do think after today though we do need to get on with things, it's what he would definitely have wanted, as he didn't do the sloppy stuff. I'm sure many of us will decicate layouts to Chris and also get involved in any donations and maybe even a get together. But we need to move forward,he didn't work hard on the emulator for us to sit here mauldlng for weeks.
  13. Just watched your video @Fishsta, very touching and so true. Like with Chase Invaders, I remember when I did the first Mazooma flip card machine in the emulator, Stir Crazy. Wizard messaged me to say thanks for taking on one of these machines, as he thought with 72 cards needing to be made from scratch and the machines manual, needed in some cases, no one would do one. It truly made me want to do another one, despite the time it took and me having no artistic skills. And then made me want to do several more and improve the ones I'd already done, with a new style, I adopt today.
  14. A dark day not just for FME, but for the whole of emulation. Chris produced a unique emulator, that had never been seen before and many people, who would haven't of even dared to think, such a great piece of software could ever exist, had their dream come true. An emulator, that continue to delight fruit machine players over the past 19 years and will continue to do so for the years to come. My own dream emulation, in the form of Top Stop, made possible by you donating the roms to the scene, as you had great taste and owned the machine. Like life, we all haven't agreed on everything over the years, but one thing no one could ever dispute, was that you were a great coder with so much talent. So glad we all ended up on the same side and had these glorious past 4 years of FME and on first name terms, something I could never have imagined would happen. My only regret is I never managed to meet you in person to tell you how much joy you had bought into our lives. But I always understood you were a very private individual and respected that. RIP Chris, until we finally meet in the great arcade in the sky and we'll see who can get the most out of a tenner through Top Stop. Steve
  15. If you have renamed or moved any files or folders connected to MFME, that would be the probable cause. Put them back. Try rescanning the database, making sure where your layouts are, is where you point the emulator and do a scan. Next make sure the emulator is upto date. If it is or doesn't solve it, then I would re-download the emulator and install it again. If none of that solves it, then you'll probably need Wizard to assist. But I think he is taking a well earned break and hopefully enjoying the wine.
  16. The biggest pain with tokens, was if you were somewhere where only one or two machines would accept them. I'd save them up sometimes for another session on the machines a day or two later. A couple of times when I was at the seaside for the day and got loads near going home, I'd just give them away to someone. It was usually a token streak off an Ace what for my hidden treasures machine so you basically had to accept the streak, with someone telling you, you've got to come now in your ear hole. You got to know your tokens, so just knew you couldn't get rid of them in a machine back home at your usual haunts.
  17. 3D Monster Maze could well be the best use of a computers hardware of all time. Nightmare Park my favourite ZX81 game. With Football Manager a close second. Ultimate on the Spectrum was a must. On the C64 no no and no again. CRL was another who produced great Spectrum games. I like Rainbow Arts on the Amiga and Microprose.
  18. Yep even if it's the way it is, it's still fantastic to load up and admire the attract mode in fullscreen borderless mode in a dark room.
  19. Yep, Wizard has made some amazing steps, so I'm sure if it can be done, it will be. I remember during emulator testing, receiving a version of the emulator that was a bit slow on certain layouts, he sent back another version within hours, that completely got rid of the slowdown. I would say, that Indiana Jones, lamp wise is much more complex than Hi Ho Silver was, not just the amount of lamps, but the quality of them as well. Plus a much greater sized image. So to me, I think although perhaps it the same issue, if he had to make changes that meant 10% improved lamp performance for Hi Ho, then it's more like 100% for Indiana. Although of course, I speak with no experience or knowledge, so could be talking utter bollocks.
  20. Another entertaining video. I remember years ago, trying for hours to get the win series in the emulator and failing. So many circumstances have to happen for it to stand a chance. I'm not even sure I've had £5 or Nudge Time either. If I have it would have been ultra rare. I was playing the layout, while watching the video and took Pathway to Riches. I thought that was a bit more difficult to follow than I remember, then you had the same thing as me, not being 100% sure, from the middle path of the feature. Perhaps it's old age. This is definitely the ultimate version of this machine for the emulator, but due to the slowdown, I have kept the dural version, which still looks great today.
  21. 1/ The issue of the payout sounds can be sorted, by opening the layout, going into design, edit mode, then under the configuration tab, unchecking both hoppers. Come out of configuration screen and edit mode and save the layout. 2/ The doors open issue, must mean you have old layouts, that may have been updated, so check for newer versions. If no newer version is available, you can sort out the issue, by entering the switch numbers. Again, go into edit mode and open the configuration tab and enter the switch numbers for service and cash. I've attached a document, with all the Scorpion 4 issues, that I knew about, with information on switch settings and those layouts that need the hoppers unchecked. Over at fruit-emu, I started a thread, which now contains tons of information regarding switch numbers for most Scorpion 4 layouts as well as lots of other fix information for various layouts on different techs. https://www.fruit-emu.com/forums/index.php/topic/52784-layout-diy-fixes/ SCORPION 4.zip
  22. 1/ Go into edit mode. 2/ Then right click on the layout, choose buttons/button. It will create a button. 3/ Right click on that button and choose properties. 4/ Then from the coin/note drop down box, select the type of coin. For Scorpion 4, bit0 1 is £1, bit 1 2 is 50p, bit2 4 is 20p, bit3 8 is 10p. You can naturally just repeat steps 2-4 to create several buttons.
  23. It was still fun to watch, but I guess didn't have a lot of preamble and you had no memories of the real machine. Perhaps I'm just being moany, but I'll just say if an emptier video of a machine was out there already, I'd still watch your video as preference, because of the style you do them in.
  24. LBO, I think is License Betting Office (bookies). I believe the attract mode is toned down on them. So I guess in an environment where you don't want a load of flashing lights.
  25. A bit of a rushed out feel to this one. Still enjoyable though.
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