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Everything posted by Chopaholic
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Were you around in the Fruit Forums days?
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Ahhh right yes I guess that is a bit sketchy but fruit machines were full of blatant lies back then That's one of things BACTA actually tightened up in the rules at some point and said anything with the word 'SKILL' in it had to be genuine skill, which is why the word largely disappeared from fruit machines!
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Club Cops 'n' Robbers £250JP - Play tips?
Chopaholic replied to thescientist's topic in Emulator Chat
There's also a deep dive into this on my channel, which was a result of the @Mort mods being released. Also has a lot of information about ROM revisions and suchlike. -
My "consecutive losing spins" experiment - PART 4
Chopaholic replied to TheSecondLugia's topic in Emulator Chat
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There's a whole video about it The thread over at Jackpotty is called 'Historic Jackpot Amounts' - Historic jackpot amounts? (jackpottyforums.co.uk) The thread here at DIF is this one - And this is the specific post where @jasonc put us all out of our misery
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No problem cheers for looking I can get close enough with the known dates of jackpot revisions, but it's always interesting to get a little easter egg out of a ROM if it's available
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Are there any clues on dates inside the ROMs @johnparker007? Going from the endlessly useful list from @jasonc , we can see that the £3 jackpot was running from early 1984 to early 1987, when it was increased to £4. Which would make this a pretty early MPU4 machine I believe. There's a £4 version of this machine called 'Grab The Bank'.
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Ahh excellent! This is one I've always wanted to do a video on but couldn't quite remember the details of it and playing around with it in the emulator I couldn't get it to do anything special anyway. (I vaguely had in my head something about unlimited jackpot exchanges.) However with these ROMs it's a different proposition of course! Obviously the machine can get out of it by just SMASHing the piggy bank nudges rather than GRABbing them, but in turns out that a cheeky plug (CTRL+R) simply reboots the machine back to the Smash & Grab opportunity and eventually it will GRAB rather than SMASH. (There's a comment on the video @johnparker007 linked to that makes this point, so it was a thing on the real machine.) Cheers for the heads-up folks, this will make for a nice video I think. The machine was still to be found in arcades when I started playing in 1990 (most arcades had one in fact), but I didn't know about any shenanigans on it at the time
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Ha, I thought that read like one of mine
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The previous Degsy Degworth channel had about 2,350 subscribers when I closed it down. The new channel has been almost completely fruit machine focused, no online slots, so has a smaller 'appeal footprint' I would imagine
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Well it's taken a while, but I crossed through the 1,000 subscriber mark overnight. The Temple Of Treasure video is proving popular.
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I found some sort of low-rent version of Degsy Degworth skulking out in the bathroom at a local restaurant the other day.
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There's always a video, and a story Very much what's being described by BarXQueen, a near 'scripted' series of events from the same RAM reset position, that happened to me, (profitably!), on a real machine (Spoiler alert, the battery for the battery backed RAM had gone flat, so if you were the first person to play it every day, you got it from a RAM reset, when it had a few quid profit in it on a repeatable cycle.)
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I believe it was AC Games, I have a small amount of footage from back in the £35 jackpot days, (direct timestamped link below), you can see it uses the same jackpot symbols as Poker Face and also has the standard 'THATS YOUR LOT' (sic) at the end of the mega streak. It'd be a nice one to see emulated, even though it is basically a standard Betcom.
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I covered this in a video, direct timestamped link.
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Thanks chaps that's all very useful, a screwed up CHR definitely makes sense for why the earlier ROMs have their lamps scrambled in Tommy's DX, I'd really hope that 0.3 (and certainly 0.2) would be workers. TBH I think it's still a decent machine to play even on the 0.5 ROMs (and probably made for a much better game for casuals, of which there were still plenty in the £15 era). but in terms of making a video about the machine and its method - having the earlier ROMs running would be a bonus. We never had that many over here and they were all chipped by the time they arrived, a couple got upgraded to £25 before they finally disappeared. Here's what the CMA put on their Golden Pages for it back in the day, for the method to have made it onto this page meant it was dead and well chipped out in the wild
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Hi folks, do we have anything earlier than 0.5 available for this? I was looking at the CMA Archive and it's talking about a rechip on 0.3 that removed the red ToT force and made the streak a lot more random, which says to me we'd need 0.2 (at least) for ROMs that responded to this playstyle. Tommy's DX is running 0.5K (arcade) ROMs. Reason I ask is it's one I want to do a video for. I can still do the video with the ROMs we have but it'd be more of a tell don't show Also, were knockbacks a thing on the earlier ROMs for this, or was it just wait until it finally offered a red ToT? Cheers!
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This machine looks ideal for conversion!
Chopaholic replied to Fruity Nut's topic in Cabinet Building
There are still a few of those on the IOM, running that game -
The new channel has hit the 'jackpot' number of subscribers.....
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Hello! My channel is here @davew3 Plenty of tricks/emptiers/traps and other shenanigans on there https://www.youtube.com/@DegsyDegworth Stuff like this, for example.
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The original PvZ game is fantastic, I bought it back when it was new and still have it in my Steam library, and completely maxed it out. Unfortunately it only runs in full screen mode, which makes it incredibly hard work on a 32 inch screen you're sat quite close to, to the point of being pretty much unplayable, very tiring with the mouse. (There are some hacks out there to try and get it to work windowed but I didn't get very far with them.) PvZ2 was a microtransaction filled travesty, as slotsmagic notes above.
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Coliseum Cash - help me avoid the jackpot spin of shame
Chopaholic replied to CBNMNIJ's topic in Newbies Help Area
First off I'd say get a good chunk of cash through it from a factory reset using autoplay (video linked below), then learn which features can actually pay something decent. (I'm not being obtuse there, I genuinely don't know for this machine, and JPM had really gimped the skill aspect of their games by this point.) Even on these later era JPMs, it was all about trying to drain the value from the machine by whatever means possible, rather than running all out for the jackpots. I remember kicking these about a lot in the JPeMu era days (before autoplay in MFME was a thing), and their machines would generally play a bit 'weird' until they'd had about £1000 or more through them. -
Ahhhh yes good shout, that got redone for MFME didn't it? It was definitely a thing on BFMulator. Away from my main PC at the moment so can't check.