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Ze Frog

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Everything posted by Ze Frog

  1. Thankyou. Needed doing, should have done long ago but didn't have the self belief.
  2. Awesome, you taking it on? Be good to see it done. I'm out of the game at present, I'm currently on a mad quest for new skills to change career so not had any spare time for emulation sadly. Trying to learn multiple different things to get a few certificates under my belt.
  3. Sadly images for this one are a bit ropey. If a high resolution enough video exists, maybe it could happen.
  4. Maybe one for Vectra, I am moving on Monday, so going to be pretty busy for a while sorting the place.
  5. Interesting, the still bits and bobs bit. I had a feeling there must still be something on things these days. When the information is of no use anymore it would surely be interesting to hear about it. I know a lot of people think digital stuff now is a more fixed and exploit free, but I always found that difficult to believe. At least the very latest stuff seems to be kept closely guarded, I guess because of things likely being fewer and far between, and also because £70 era was just too loose really, I know pro's made a killing, but there were a lot more people gaining the information from what I've heard.
  6. It's also the pro players that still have the need to gamble now as well, so even if they started via skipping addiction to begin with, the majority certainly ended up with the addiction. I'd guess a lot of people who made a lot of money have given or are giving all of that back to the industry these days. If anything, maybe the addiction is even worse after being on the winning end for so long.
  7. Oh right, that would certainly explain a lot. I'm wondering how Club Vegas will ever reach percentage, it's about £1400 in and at 34% currently, cash pot is around seventy something I think. I'll try climbing the gamble more next time I play it.
  8. I kind of get that viewpoint to a degree, but really are the pro players really the ones to blame? I knew very little in methods, so am far and away from a pro player, but even the things I did know that gave me an edge, I still think it's completely wrong and bent, and thought as much even at the time as it was clear for every snippet of information gained, somebody out there was always knowing far more. The problem is, if there's an exploit, people will use it if they can, that's just human nature, but I would guess a lot of people felt uncomfortable with the fact even if it was making them big money. This becomes especially prevalent if you have been in the position of getting completely battered by machines before gaining the knowledge. Like in Degsy's videos, there are some points where you can tell he is actually remorseful and was so at the time, as everyone who didn't know was living the hell he did before gaining such knowledge. The industry and it's regulators are the real problem, fruit machines could be fair and not completely bent and broken, and all at a time when coding was far more of a dark art. It's clear that the industry got lazy and complacent, no doubt due to greed at the corporate level. When you think how many machines there were everywhere, it's clear companies went bust and coding and design suffered because the bulk of the money from the machines was sent to the top to be siphoned off rather than allowing a team with enough members and skill to create these things after a point. Instead as per Projectgilda saying, time constraints and more and more unreasonable demands on shrinking and less interested team members lead to a complete death spiral for the fruit machine, and in turn left the door open to ever shoddier code and design that allowed things to get completely out of hand. By the £70 era it was pretty clear that all the love and creativity had long since died.
  9. Yeah, Barcrest clubber's are pretty tedious to play. I'm still trying to get a jackpot out of Club Vegas, but I'm couldn't imagine forcing one of these in the wild, after £50 say it just becomes completely boring. I have been collecting stuff as I go though, as have heard that these will never reach target percentage otherwise. How did player's know when to force these things I wonder, I mean you would have to have some kind of marker that told you when it was near, if for no other reason than the sheer amount of time needed to obtain the jackpot. I know a lot of pro's here would focus solely on club machines, and I can understand that with ones with exploits, but forcing a Club Vegas, surely it was just better to play regular arcade jackpot amounts.
  10. Which folder? MFME? If so, set to run as admin.
  11. Had no idea who she was, so Googled, but have to say I'd rather just have the picture of Robin Hood, she's a bit plastic, influencer fake looking.
  12. That same story has been re-told countless times since the 80's, it's amazing what people will believe. It's right up there with the Sonofusion science scam that was popular in the 90's.
  13. Any ROM's and workable images do you know?
  14. Definitely a combination of all those, especially price of beer now. I haven't been to a pub in a long while now, but can't imagine they get nearly as much custom as they used to do, a night on the town these days must be a once a month at best type deal for anyone not middle class at least. Certainly different times, back in the 90's most pubs I went to were working class folk, and going to the pub was pretty much most evenings after work if only for a couple of pints, these days...no chance, nevermind £1 or £2 a spin on a fruit machine as well.
  15. I have noticed in the emulator that only playing for the features I would play for IRL really knocks a machine, I try to play in multiple play styles now to try and maintain a more true to life experience. There was a conversation regarding this in a thread a while back, and a few of us agreed that JPM's were pretty good at value distribution and largely a fairer proposition for the non professional players, as long as a professional hadn't skillfully extracted every last bit of value at least thanks to not penalising for taking a lower feature. Some clever design right there.
  16. Version 1.0.0

    135 downloads

    It didn't really need doing, already some amazing DX's of this, but it was one I just really wanted to do. Had a nice glass image from eBay that just needed some clone stamping where art was peeled, took the feature text bits from Youtube video and drew around by hand as I'm terrible at font finding, so close up they are a bit janky. Not entirely happy with the reflections myself, but they are easy to delete if you so wish. Massive thanks to; @pete_w for the classic. @Pook for kindly allowing me to use his reels. @Wizard for the miracle of MFME. Steve Lancett of Steve's Fruity's for bits grabbed to complete. Will likely be my last release for a short while to be honest, I have a load in the queue but just need to direct some energy towards other interests for a little while.
  17. Version 1.0.0

    235 downloads

    Was one I wanted to do at some point to go with Road Hog, although Road Hog is likely going to be redone at some point to match quality wise as I have gotten better at remaking certain bits like the board values. This layout won't be 100% accurate due to it being chopped together from a BWB version as well as that was a more workable image available but wasn't really interested in that version as its stake and jackpot prizes are just not right really, plus the Barcrest version is the one to have. I have tried to get detail dialed in as much as possible and make the chopped in bits from the BWB version look as natural as possible. Notes are locked to Ploggy's DX which I used as a base and only realised it was locked when 99% there, wasn't really down for redoing the whole lamping and masking again. Special thanks to; @johnparker007 and @Altharic for assisting with trying to unlock and John changing name in caption. Also @dondplayer and others who offered assistance with the same. @Ploggy for the original DX and allowing layout to be changed so I didn't have to redo it. @johnparker007 and @infection for the images used. @vectra666 and @Mort for pointing out areas of image that needed attention. @Road Hog Madfor the cash ROM's. @Wizard for MFME miracle. Next up is Golden Game Club 3 player, £250, £500, £1000 and £2000 jackpots.
  18. One thing I had to do with Windows 11 to use Photoshop and get certain games to run in change auto window size scaling from 150% to 149%. Before I did that various games and Photoshop would go completely bonkers and not function. Still to this day I can't get Metro Exodus to run though, Windows is a complete joke, each successive generation seems to break something else so it becomes useless. Luckily Linux is getting really quite good these days, in another 5-10 year's it should likely be able to mimic Windows perfectly. I would love to ditch Windows, and android on phone, we need a Linux for mobile as well.
  19. Is it just a particular layout or is it happening to everything?
  20. Kings Lynn bus station has an arcade with classic slots, could be nearest if you are in the Midlands.
  21. Version 1.2

    262 downloads

    Massive Thankyou to; @wearecity for the classic. @johnparker007 for images from community drive. @Wizard for MFME miracle. Controls in notes, has multiple coin inputs so you don't get stuck in anti-stat mode of play.
  22. Looks good, never done a cruise, or been abroad for that matter. I need to though.
  23. I'll sort it for him if you like, let you enjoy your cruise. Where you stopping at?
  24. Version 1.2

    131 downloads

    Lovely MPU4 machine, it's not quite MPS2, but it's certainly good fun and is helping solidify my theory the fruit machine peaked in the 80's for the most part. It's not entirely 100% accurate, but the purests can remove the lamps that likely shouldn't be there. An example being the lower 'fruit' text to the left of preserve. To me it didn't look quite right not lighting, and the youtube videos of it I wasn't sure if the bulb was out etc as they all appear to be the same machine that has changed hands. Massive thankyou to; @fruitsnappa for helping me with a few lamps and sorting coin effects and playtesting. @Pook for teaching me new masking method. @johnparker007 and others for the community drive where the image originated. @Wizard for MFME miracle. Control's etc are in the notes along with coin inputs.
  25. Version 2.0

    364 downloads

    It's not the best, but it's something. Have possibly used lamps that aren't 100% correct, but all critical stuff works right. Bit miffed by the swap corner buttons and lamps as sometimes they light but nothing happens when pressing the button, not sure why or if thats a thing with the machine maybe. Massive Thanks to; @Ginge for loading in ROM's, fixing sounds and helping me find a few things. @Wizard for MFME. @thealteredemu for the extra ROM's. @infection for images. Not sure who did the classic, but a big thanks to them also. Going to take a couple of weeks before next layout, catch up on playing the latest releases etc. Controls in notes. Coins; 0 = £1 9 = £2 8 = 50p 7 =20p 6 = 10p
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