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Showing content with the highest reputation on 29/11/21 in all areas

  1. Version 1.0.0

    692 downloads

    Next up is this Vamp' Tastic multi-stake/multi jackpot machine from Reflex the Club Version of Hit the Dracpot (i have roms for the Awp but images atm are poor) Thanks goto Fruitsnappa for the roms Infection for the images used including screenies of the hi lo numbers and various reel symbols etc Wizard for showing me how to do or find the Led's/RGB's for the disco buttons and for Mfme Shortcuts are written on the image and notes upon the game opening Play this in MFME V19'8+ The seven segs for the Dond type feature maybe the wrong way around If they are you can easily swap the parts around via edit mode, let us know if they are i hope everything else is ok with it. Enjoy and Happy Gaming!!!!
    1 point
  2. Version 1.0.0

    189 downloads

    !Thanks to Wizard for making it possible! Thanks go out to @hitthesix for the reels which I was able to update with some new art made available to me, to @Clo06 for the hi-lo reel and for explaining the need for checkboxes which are able to be viewed by changing the window size if ever required. The biggest thanks to @CainZ-A who provided the high res images that this layout is based on, he has been a dedicated helper and assistant throughout the process even taking detailed images of the reels for me upon detailed request shall we say!! The only things I had to redraw were the mystery options and reel numbers, the super 7 too. after plenty of testing in auto and myself (5k) I've released it with a decent play through and corrected the meters to be 1 in 1 out on this version. The only issues I can't resolve without removing detail is the lamp sequence upon winning a jackpot/cashpot/top feature. the sheer amount of blended lights slow down the display and to avoid that would of meant losing depth hard sought to achieve and if it is not detail you want please pm me and I will explain or provide a version without dual bulb lamps.. please be aware when feeding back to me that in this layout I've used a new technique to myself with lamping in photoshop where I've tried to replicate the double bulbs as shown in the original machine images.. I hope it meets approval and please bear in mind this is my 8th layout so far and perfection takes approximately 447/8?? As always thanks to the community on a whole for the help and support that's enabled me to offer up this and other layouts. what will your first feature be?
    1 point
  3. Version 1.0.0

    257 downloads

    Time for a bit of Noel will you play it again and again, me thinks Mmmm lol Anyways now the thankyou's @infection - images Shoutout to Youtuber, Jackpotbros (don't know if he's a member on here or not) for his sessions down Barry Island which featured this machine, of which i obtained the hidden text images. And screenies for the number Overlays on the base reel symbols, also gave me some idae of how the machine lights up. the features unfortunately are hard to read this is due to the images used, there wasn't any clear ones of that section. but it should state whats what on the alpha display shortcuts written within the notes plays in Mfme v20.1 Enjoy and Happy Gaming!!!
    1 point
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  5. That’s awesome thanks!!! Just one thing that I’m desperate to know of if possible, when I’m designing a layout I have the window size massive and half the machine in view, page up/down zoom in/out but is there a way to use the page up down for exactly that purpose, I’m just trying to avoid the added mouse movement to scroll bars to move the screen you see!! It’s a efficiency thing that I really really get frustrated with!! Of course the fact remains it’s my own issue, mfme is not at all to blame as it is the epitome of what is good in life!!
    1 point
  6. Here is a list of some shortcuts I have lying around that may help. I have posted this before, but stuff gets buried and hard to find sometimes. Shortcuts in normal mode: ------------------------- F1 - Borderless Alt F1 - Show Picture Viewer F2 - Borderless Maximised F3 - Borderless Maximised Full screen Shift F3 - Borderless Maximised Full screen ( Stretched ) F4 - Manager Toggle F5 - Toggle Cropped/Normal Mode F6 - Load Random Game F7 - Quick Save F8 - Take Screen Snapshot F9 - Toggle Meter Panel F10 - Switch Reel View F11 - Profit/Loss Meters F12 - Long/Short Term Meters Shift F12 - Clear Short Term Meters Ctrl a - Add Game to Manager Ctrl d - Show Diag Window Ctrl e - Toggle edit mode Ctrl h - Show/Hide extra screens Ctrl k - Reset with alternate ROM Ctrl m - Toggle muted ( including linked slaves ) Ctrl n - Show Notes Window Ctrl o - Open current game folder in explorer and highlight .gam file Ctrl p - Pause and enter edit mode Ctrl r - Reset game Ctrl s - Snapshot RAM Ctrl q - Quit ( including linked slaves ) Ctrl y - Show shortcuts Alt l - Link all instances ( slaves ) Alt u - Unlink all instances ( slaves ) Alt p - Toggle Autoplay if configured Alt r - Reload RAM and Restart Game Alt s - Save Game Shift +- Adjust Volume ( including linked games ) Shift c - Open/Close Cash Door Shift p - Turn On/Turn Off Topup Switch Shift s - Open/Close Service Door Shift r - Turn On/Turn Off Refill Key Shift t - Turn On/Turn Off/Toggle Test Switch Esc - return to normal mode/exit mouse mode/exit program TAB - Reveal Mirror reel Shortcuts in Edit Mode: ----------------------- Ctrl c - Copy Component Ctrl g - Toggle design grid Ctrl l - Toggle Lamp edit mode Ctrl t - Show Lamp numbers Ctrl v - Paste Component Ctrl x - Cut Component Ctrl z - Undo Shift Click on component to add/remove from a group Ctrl drag to move lamps between lamps/buttons/background Cursor keys: Move a group of components pixel by pixel ( group highlighting and outline can be disabled by holding down SHIFT key ) Shortcuts in Manager: --------------------- Ctrl a - Add current to game list Ctrl f - Find a game in the displayed list Ctrl g - Select current running game Ctrl n - Find next Ctrl p - Find Previous Cursor Up/Down to move up and down the list, Return to run selected game. bmps/jpgs can be dragged and dropped into the Cabinet or Flyer panels. If bmp->jpg is selected in prefs, bmp files will be converted to jpgs to save space. Be sure that there is both a Cabinets and a Flyers folder in your game directory. cabinet.bmp/jpg and flyer.bmp/jpg files in a layout directory will also be displayed the manager. It will also detect files ending in 1-9 or _1-_9 Cabinet or Flyer pictures can be double clicked to preview, use mouse wheel to adjust size. Gamelist can be sorted by clicking on any of the column tabs, and column order can be changed by dragging. All changes made are saved in the registry, including the size and position of the manager window itself.
    1 point
  7. Wonky is correct F12 is your key for that, there are a load of useful keyboard shortcuts in MFME and I don't know all of them myself. There is one to reset the short term meters which is handy as it saves loading the layout back in, but I'll be buggered if I can remember what it is.....
    1 point
  8. press F12 to flick between session and lifetime stats
    1 point
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