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Showing content with the highest reputation on 19/06/23 in Posts

  1. It was way way back before 5.1 was released, I was talking to Chris at that time (then Jeeves but was sworn to secrecy on who he actually was) as if I remember correctly he had Screenplay working 100% and we was working out the security chip for concentration which also ran on maygay video tech, which we decoded and he got running, but was never in the public release! and through that I was able to make a new security GAL chip for my game, we helped each other! He had his own version which I can assure you ran everything possible tech at that time (Concentration was a very old question / answer game which was really not that great! but I could at least be able to run and test the boards on the bench at that time which I couldn't do with Screenplay) Because I repaired monitors back then we got talking and I repaired several for his video machines! no idea what they was but he came to me with the monitors and picked them up so I did actually meet the knowledgeable man!! that's how we got together with the concentration security GAL geez!! May 2013 !! 10 years ago!! how time flies!! this was the video back then with a bad security chip so it showed no questions!!! that was back in the day before I was told I was not wanted on the mecca lol
    3 points
  2. and when Chris worked out the gal chip electronic question/response, I coded one to do the job and it worked! It descrambled the questions perfectly and ran
    2 points
  3. there was a post on it when Jeeves (undercover name) changed to Wizard when he released MFME. He had mpu6 cracked
    1 point
  4. For sure, this will be a long project that I'll work on as I can. But I think it's the best way... so once I've got the bones in so it can build 3d cabinets/layouts into some optimised form the Unity-based Arcade Simulator/Machine Simulator can load... there's lots of potential that way (I'll also of be doing support via dedicated apps in the suite for 'importing' MFME layouts, and building MAME layouts ) ...once it's running arcades, I might get lucky and pick up a game coder or two who want to get involved which will speed things along... On my previous UI post, I've been researching, and I now think the best solution for the non-Unity apps in the Oasis suite is an open-source UI system: https://www.avaloniaui.net/. Allows for cross-platform in the future...
    1 point
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