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Reg

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Everything posted by Reg

  1. Reg

    Batman

  2. Reg

    Joust

  3. Reg

    GPC Arcade Kiosk

    Ah sorry - I thought it was now OK when you said it played videos on loop - that wasn't clear. So if I am understanding, it will sit there and play videos fine for you. You go into a game, come out and have that screen ? If that's the sequence, great, if not please correct. Either way, can you PM me your LogFile.txt ?
  4. Reg

    GPC Arcade Kiosk

    Glad it's working, so we have a new feature. The video is SUPER CHOPPY as it's captured on the PC that is doing all the legwork. Before I even go futher, I must thank @johnparker007 for the inspiration on this. This is Live Arcade that takes all the assets you have. Videos, MP3's and Fruit Machines and build a random arcade that you can walk into. I spend about 30 seconds showing the settings, then I go in, we look at a couple of machines and leave. We then go back in, talk a walk around and then play a machine. Notice the audio from around is still playing. There are many bugs to squash - but this is bringing everything together in a new way to play your machines. My vision for this, is you simply go in your arcade and with the amount of machines there is - your arcade experience will always be different. This will come out when it's done - but it scratches the Arcade Simulator itch that I have. Again, you can see this is a very crude version of what John Parker created, but it does the job for the needs here. This will work on any - even cab conversions. Buttons will do the navigation and you can launch the game by being in front of it. @spa this is an even bigger cause to do what you taught me with the cropping as it will create better WEBM's for this.
  5. Reg

    Speccy Handheld

    My portable spectrum of choice will always be... https://zx-touch.com/
  6. Reg

    GPC Arcade Kiosk

    OK - sounds like it's getting stuck on restating the loop due to not enough attracts, this should not be a problem... ...if you leave it running on that tab, what happens, do the attracts loop, if so good then it's narrowed down to a reload.
  7. Reg

    GPC Arcade Kiosk

    Have you set he group up under Attracts ?
  8. Reg

    GPC Arcade Kiosk

    Version 1.0.24 Released New Features - Effects for TV mode - viewable after the icons and navigation fades. - Effects for Attract mode - viewable at all times. - TITO if oyou have an NFC. - MSME emulator supported. - Button editor for those with cabinets, CTRL+B in game. Fixes - Various bug fixes. - Extra coins in one coin entry mode. Improvements - Test feature for real cabinets to test setup. - New TV icon features, forward and back. @dudese check through the config menu, I am sure somewhere I have suppression of that recording light you don't like. This build has a lot of options and now allows this to "really" be put into a cabinet. Explore, learn, it's fully featured for anybody new to this.
  9. This is what the finished interface will look like for going into the cabinet.
  10. Some good progress today - everything had gone bad until about 8pm and then stopped and tired again. The headline is, I don't need to replace the CCTalk hoppers in my cabinet and can now dispense coins. I have to wire it into the kiosk, but basically a homemade CCTalk adapter works a dream as this Interplay has an older version of CCTalk it was possible to use these hoppers. Still got to put it into the cabinet, but for those technically interested...
  11. Reg

    GPC Arcade Kiosk

    This again in the benefit of doing it on your desktop. It grabs the screen area and does a screen shot and decides the webm recording area. Then it starts recording only the decided area - no dot as that is off to the right. That has multiple uses as well, for CTRL M ingame does media for that one game. My recommendation is this. 1. Setup a Mirror PC of all the games you have on your Kiosk, you should really have this anyway just in case of a hard drive failure. 2. Ensure the drive letter is the same, I use X: on mine for both. 3. When the mirror is running go into every platform and from the Kiosk hit CTRL+M, you can then select all and it will do all the clips for you. If it crashes ( sometimes an emu can cause that ), go back in and do it again and it will know what it has done. If there is a problem on one game, go into the game and do CTRL+M from the running game. 4. Once done, copy the entire contents back to your Kiosk. 5. Screenshots and Webm files are location in kiosk-games.json file so even if you just copy one emulator folder over, then be sure to copy that file.
  12. Reg

    GPC Arcade Kiosk

    Expect that in the next build. It might be modded as time goes on, but we can do tab highlights. You may want addition work done - this is a first draft - works on text and graphic.
  13. Reg

    GPC Arcade Kiosk

    Afraid that is a your PC problem - never had a problem with these and do all the captures on a larger more powerful PC. I do recall it being pretty resource hungry as well. I am sure in the early days I had very low quality WEBM. Recommendation it has a mirror of your cab on your local Desktop, you can record and copy the drive over. That's what I do. I will try on the Interplay when it's all done as that will become the master, but these little PC's are stressed and stretched with what we make them do.
  14. So big update and problems sold - thank you to everybody I have been annoying this week. So first problem was the coin mech. The one in my Interplay was broken. The spare I had did work and it was sending me potty with my wiring etc and eventually got there. The left one was the eBay one that worked, the right one as the cabs original. I had no idea how to swap the top part of the mech - got there in the end with some help ! Testing was sending me potty when you thought you had the wiring sorting and you move across to the real mech and it didn't work - but looked alive. There have also been some fun Kiosk updates, here is a clue, you have to watch the video... It's nuts how everything was breaking and the project came together in the past couple of hours ! Progress is slow, but getting there. Here's a video but a quick snapshot of outstanding tasks... Routing Plug Fix. Maybe a new coin mech to fix 50p not working and also add £2. Hoppers to enable once Routing is fixed. Note acceptor to add once repaired and back with me. Ensure Kiosk can run all emulators. Do everything I have done already again, for a good friend in their cabinet. Here is an updated chart as I go...
  15. I actually did do one more job and need to stop now. Launching games from NFC cards on the cabinet is one step closers, the Kiosk can now programme them and read them...
  16. Updated diagram, this was such a ball-ache and thank to @Martinb for answering a couple of questions for me. This is the updated diagram, but when you look at the combined LED / Switch component for the button you see the connector as I mentioned above for Switch Wiring. I made the first mistake of thinking I had buzzed out the purple for GND and Martin showed me it was blue wires. The second mistake was found today after I just did the RGB lights for the buttons. When I turned it on, they were all purple by default, I only run a quick test in the GPC Arcade Kiosk last night - hang on - that's not right. It turns out the we like to think of RGB in that order, it was Red, <Green - Single Wire>, Blue, Green on the damn connector. Anyway got there now. This weekend it's get the coin mech working. Just been making a little simple bracket to hold the wires in place for the coin acceptor. That was a job for tonight but due to the huge loom I must make, more wire is needed !
  17. Reg

    GPC Arcade Kiosk

    @dudese the main thing is, it's working and all your asks were also included. This will be part of a future release. I'll delete the test one from here to save forum space.
  18. Reg

    GPC Arcade Kiosk

    Update, some fixed. Might post an update later if I can get them all done.
  19. Reg

    GPC Arcade Kiosk

    Yes I did, it was one thing I asked - the only thing I asked.
  20. I only ask as I was heavily involved in the testing of this giving Chris ideas etc and if there as a shorter way - now would be a great time for me to know ! In other news, my OCD has made me adjust this... ...I need to have the Pac Drive's in their relevant position on the machine otherwise it will annoy me - even if closed. I am printing replacements for you and @spa, I have so much filament that at least now I have use for it !
  21. Thank you - I have update the diagram to flip the iPac positioning and include the hoppers. Do MFME games work basically, I always had to apply templates and adjust. IE, the different numbers for Start etc. Is there something I might be missing ? I've just grabbed Pook's latest release here. When I used to put it in cabs, I would have a template for techs with basic buttons sorted and load in and adjust.
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