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Showing content with the highest reputation on 07/09/19 in Posts

  1. Just remembered another post Sunday dinner TV show...
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  2. Thanks.. I'll check it out this afternoon. NQ.
    1 point
  3. MFME has a great feature to lamp masks with ease. The best way to show this is we take an original layout as shown here... ...we are going to convert this in a few moments to this. Note that this layout above is NOT USING LAMP MASKS and this means that if we adjust the background contrast and brightness, you end up with an effect like this. This is wholesale wrong and just terrible... ...take a look at the ugly boxing this creates around buttons and lamps. Not nice for the eyes. This is because lamp masking has not been done correctly. To fix this, go into edit mode and select Design / DX Lamp Creator. Type the values you see in Min Pixel Diff and Min ON Pixel Value. Be sure to type these, even if it's already populated. Then click on Re Mask Images and your layout is correctly masked and the altered background is now fixed. You will have to fix overlays yourself by hand, I have not done it on the above example but you'll see everything is perfectly lamped now. Here is an example of what it is doing, before and after... There might sometimes be an odd lamp you need to fix yourself, after all, this is doing an automated task but the success rate is extremely high.
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