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Meters and %


philh
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2 minutes ago, andrew96 said:

percentage is shown on some machines in the alpha display when they boot, If your asking about some percentage meter like the cash meters then no, machines didn't have these so there is no actual percentage meter

I think the OP means the current percentage at the top right is cut off.

Your box will be CASHPOT

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So you can see the IN and OUT meters but not the % and drift displays?

image.png.1de7befdabbea1e141a4a223e4471f94.png

 

It sounds like the window you're playing the game in is really small so you can't see everything in the ribbon above.  Try clicking on Window in the ribbon along the top and then selecting Full Screen from the drop-down menu.  That might solve it 👍

image.png.d23739b83f40146a977b37e655463597.png

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Also in the MFME root directory there's a handy tips file that has loads of button shortcuts and other useful stuff -

Shortcuts in normal mode:
-------------------------

F1  - Borderless
Alt F1 - Show Picture Viewer
F2  - Borderless Maximised
F3  - Borderless Maximised Full screen
Shift F3 - Borderless Maximised Full screen ( Stretched )
F4  - Manager Toggle
F5  - Toggle Cropped/Normal Mode
F6  - Load Random Game
F7  - Quick Save
F8  - Take Screen Snapshot
F9  - Toggle Meter Panel
F10 - Switch Reel View
F11 - Profit/Loss Meters
F12 - Long/Short Term Meters
Shift F12 - Clear Short Term Meters

Ctrl a - Add Game to Manager
Ctrl d - Show Diag Window
Ctrl e - Toggle edit mode
Ctrl h - Show/Hide extra screens
Ctrl k - Reset with alternate ROM
Ctrl m - Toggle muted ( including linked slaves )
Ctrl n - Show Notes Window
Ctrl o - Open current game folder in explorer and highlight .gam file
Ctrl p - Pause and enter edit mode
Ctrl r - Reset game
Ctrl s - Snapshot RAM
Ctrl q - Quit ( including linked slaves )
Ctrl y - Show shortcuts

Alt  l - Link all instances ( slaves )
Alt  u - Unlink all instances ( slaves )
Alt  p - Toggle Autoplay if configured
Alt  r - Reload RAM and Restart Game
Alt  s - Save Game

Shift +- Adjust Volume ( including linked games )
Shift c - Open/Close Cash Door
Shift p - Turn On/Turn Off Topup Switch
Shift s - Open/Close Service Door
Shift r - Turn On/Turn Off Refill Key
Shift t - Turn On/Turn Off/Toggle Test Switch

Esc - return to normal mode/exit mouse mode/exit program
TAB - Reveal Mirror reel

Shortcuts in Edit Mode:
-----------------------

Ctrl c - Copy Component
Ctrl g - Toggle design grid
Ctrl l - Toggle Lamp edit mode
Ctrl t - Show Lamp numbers
Ctrl v - Paste Component
Ctrl x - Cut Component
Ctrl z - Undo

Shift Click on component to add/remove from a group
Ctrl drag to move lamps between lamps/buttons/background

Cursor keys:

Move a group of components pixel by pixel ( group highlighting and outline can be disabled by holding down SHIFT key )



Shortcuts in Manager:
---------------------

Ctrl a - Add current to game list
Ctrl f - Find a game in the displayed list
Ctrl g - Select current running game
Ctrl n - Find next
Ctrl p - Find Previous

Cursor Up/Down to move up and down the list, Return to run selected game.

bmps/jpgs can be dragged and dropped into the Cabinet or Flyer panels. If bmp->jpg is selected in prefs, bmp files will be converted to jpgs to save space.

Be sure that there is both a Cabinets and a Flyers folder in your game directory.

cabinet.bmp/jpg and flyer.bmp/jpg files in a layout directory will also be displayed the manager.
It will also detect files ending in 1-9 or _1-_9

Cabinet or Flyer pictures can be double clicked to preview, use mouse wheel to adjust size.

Gamelist can be sorted by clicking on any of the column tabs, and column order can be changed by dragging.

All changes made are saved in the registry, including the size and position of the manager window itself.

 

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37 minutes ago, stevedude2 said:

Also in the MFME root directory there's a handy tips file that has loads of button shortcuts and other useful stuff -

Shortcuts in normal mode:
-------------------------

F1  - Borderless
Alt F1 - Show Picture Viewer
F2  - Borderless Maximised
F3  - Borderless Maximised Full screen
Shift F3 - Borderless Maximised Full screen ( Stretched )
F4  - Manager Toggle
F5  - Toggle Cropped/Normal Mode
F6  - Load Random Game
F7  - Quick Save
F8  - Take Screen Snapshot
F9  - Toggle Meter Panel
F10 - Switch Reel View
F11 - Profit/Loss Meters
F12 - Long/Short Term Meters
Shift F12 - Clear Short Term Meters

Ctrl a - Add Game to Manager
Ctrl d - Show Diag Window
Ctrl e - Toggle edit mode
Ctrl h - Show/Hide extra screens
Ctrl k - Reset with alternate ROM
Ctrl m - Toggle muted ( including linked slaves )
Ctrl n - Show Notes Window
Ctrl o - Open current game folder in explorer and highlight .gam file
Ctrl p - Pause and enter edit mode
Ctrl r - Reset game
Ctrl s - Snapshot RAM
Ctrl q - Quit ( including linked slaves )
Ctrl y - Show shortcuts

Alt  l - Link all instances ( slaves )
Alt  u - Unlink all instances ( slaves )
Alt  p - Toggle Autoplay if configured
Alt  r - Reload RAM and Restart Game
Alt  s - Save Game

Shift +- Adjust Volume ( including linked games )
Shift c - Open/Close Cash Door
Shift p - Turn On/Turn Off Topup Switch
Shift s - Open/Close Service Door
Shift r - Turn On/Turn Off Refill Key
Shift t - Turn On/Turn Off/Toggle Test Switch

Esc - return to normal mode/exit mouse mode/exit program
TAB - Reveal Mirror reel

Shortcuts in Edit Mode:
-----------------------

Ctrl c - Copy Component
Ctrl g - Toggle design grid
Ctrl l - Toggle Lamp edit mode
Ctrl t - Show Lamp numbers
Ctrl v - Paste Component
Ctrl x - Cut Component
Ctrl z - Undo

Shift Click on component to add/remove from a group
Ctrl drag to move lamps between lamps/buttons/background

Cursor keys:

Move a group of components pixel by pixel ( group highlighting and outline can be disabled by holding down SHIFT key )



Shortcuts in Manager:
---------------------

Ctrl a - Add current to game list
Ctrl f - Find a game in the displayed list
Ctrl g - Select current running game
Ctrl n - Find next
Ctrl p - Find Previous

Cursor Up/Down to move up and down the list, Return to run selected game.

bmps/jpgs can be dragged and dropped into the Cabinet or Flyer panels. If bmp->jpg is selected in prefs, bmp files will be converted to jpgs to save space.

Be sure that there is both a Cabinets and a Flyers folder in your game directory.

cabinet.bmp/jpg and flyer.bmp/jpg files in a layout directory will also be displayed the manager.
It will also detect files ending in 1-9 or _1-_9

Cabinet or Flyer pictures can be double clicked to preview, use mouse wheel to adjust size.

Gamelist can be sorted by clicking on any of the column tabs, and column order can be changed by dragging.

All changes made are saved in the registry, including the size and position of the manager window itself.

 

Reveal mirror reel for dond features?

ezgif-6-228f2c936d48.gif

 

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38 minutes ago, philh said:

Thank you for you help guys,this machine is an example,The Roll £8 All Cash by Vectra666 23/06/2019,i can see in/out not percentage or drift.

so what's happened here is that the percentage box is empty in the configuration window and you will need to go into edit mode add it yourself. (This is purely a stats thing for MFME, it affects nothing internally FYI)

To do this, first of all you need to know what percentage the game is set to - as released (if you haven't changed the dip switches at all) it's set to 86%. (i'll list other percentages below so that you can enter the correct number if you've changed it at all)

So assuming you've left all the dip switches off in the config window, it'll be set to 86%, go into edit mode, then tick S door (to open the service door) then open the configuration window. At the bottom right you'll see the in out and percentage, Type in 86 there. close config window, Untick S door, save layout and leave edit mode.

The first 3 dips change percentage so, if you've changed anything you need to enter the following number in that blank percentage box.

Dip 1 on - 84%, dip 2 on -  88%, dip 3 on - 91%, dip 1&2 on - 90%, dip 1&3 on - 92%, dip 1,2&3 on - 94%, dip 2&3 on - 93%, dip 1, 2 & 3 off - 86%

Edited by WonkySausage
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6 hours ago, philh said:

its the % and drift i cant see on the ribbon,i know its just stats but i like them lol,Thank you all for your suggestions.

did you see what I posted to you?

edit: actually looking at what I posted, I'm not sure I understand what you mean by "ribbon" and what I suggested probably wasn't what you're after haha

Edited by WonkySausage
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