Jump to content

MPU_FIVE

  • Posts

    728
  • Joined

  • Last visited

  • Days Won

    4

Everything posted by MPU_FIVE

  1. Thank you Vecs... can't beat a bit of Noel! Hopefully be playing this on my MFME Keyboard soon too (fingers crossed!)
  2. Prototype Keyboard box: Last night i spent waaaaayyyy too long messing around with a large sheet of cardboard, that i legitly liberated from work (it's a sheet of card off a pallet of Pringles crisps no less!) and is just what i wanted to use to make a rough model of what i would like the finished wooden box to be like. I found that i'd need the box to be 17in wide so i can comfortably place 8 round buttons on the bottom row. I don't really want it to be very tall so went with 10cm high, 30cm deep, and raised the front of the box to 5.5cm before the slanted panel for the buttons begins - this is to give room for the backs of the buttons which poke unseen inside the box. Panel is 18cm and a 12cm flat top are the total dimensions. I made some sides and a support tube to give it some strength at the back. I was going to glue them together but taped them in the end as it was getting late and also sides are not quite right (size wise) and need some adjustment. After putting 25mm holes in with a slightly blunt stanley knife, (my thumb sure got sore pushing the blade into the card - it's tough alright!) as well as scoring the edge flaps of the edge panels, it was time to put it together, and I ended up with what looks like a cardboard BBC model B computer! Tried the buttons for size, and then realised to my horror that i'd put the holes for the triangle keys the wrong side to what my design was! Oh well, this is only a mock up for me and my brother to create a wooden case from anyway! Took pictures at different stages as it took shape, i would like the final wooden box to somehow open in case i need to do maintenance to anything inside, so thinking a hinge so i can lift the control panel up (a bit like opening the front of a Barcrest MPU5 machine lol) So, yeah - bit naff really ain't it! lol... I have a question to those in the know... 1) Should I introduce the PacDrive and I-Pac2 to my computer before i wire anything to them? That's all for now anyway - Cheers, Gary.
  3. @Amusements I'm not going to be using hoppers at all for this... if i ever build a cabinet, that will be when i get hoppers, so all 16 buttons are going to be lit, and i decided to put an unlit 17th button on the side for £1 input. Cheers, Gary
  4. ....then... Arcade Simulator in the Metaverse on the Occulus Quest 2???
  5. This was the shopping list... I ordered 3 red low profile buttons as high profile was out of stock and i'm inpatient... i'll order high profile when they are in stock again whenever that will be....
  6. You can if you like matey... I will be heavily using the MFME Keyboard tutorial that @Reg made, as i am crap at most things, but want to make this so badly that i just thought "F**k it, just do it!" What will be, will be!
  7. Hi Fruity fans! I have been wanting to make a MFME Keyboard for ages, and finally ordered the parts, but still need : a USB hub 3 red round 40mm buttons (out of stock at arcade world at the mo) the wooden case to put it all into I decided i will stick with 16 buttons as that's the max one PacDrive can handle I drew a rough idea of how i want the keyboard to look, and how the buttons will be presented, i think they will cover the majority of machine layouts anyway. I went for 3 shapes of button, 8 round buttons on the bottom row, 4 triangle buttons for double hi-lo machines such as Gridrunner 4 square buttons for feature/cash/nudge/knockout stacks My brother is good at D.I.Y so will get him to help me build a wooden case for it, he's talking about using 6mm ply with a vinyl wrap... tho i'm tempted to use planed timber, but we'll see. This will be a while before it gets completed anyway but hopefully be back in the near future to show you all the finished product! - wish me luck - i will need it! Below is some pictures of : the parts, my computer setup where the keyboard will live, a cardboard mock-up just to see how far apart holes will need to be and get a feel of what it could look like, my keyboard design idea I could'nt believe how small the PacDrive was... it's diddy! It looks way bigger in picture i've seen in other peoples posts! ... and that little triangle button looks so cute! Hopefully all will go well and i won't blow up the PacDrive or I-Pac 2 Anyway... Wish me luck! Cheers all Gary.
  8. Never seen this before, will be interesting to see what it's like - cheers Vectra.
  9. Thanks Vectra, another epic layout! Love it!
  10. Cheers for these top notch releases No1Stoney - awesome stuff!
  11. Yes, I'm with @woodsy ! It's good to see stuff from this era made v20.1 friendly! Thank you for these releases!
  12. Shhhhhhh!!! Oh, well I am 50 and I do need reading glasses!
  13. Thank you, @No1Stoney I remember playing this alot in Mr G's in Leysdown, but it definately had fruits on the reels, not cards - strange! Cheers, Gary.
  14. @itspartytime ... ahh well never mind... I agree tho, it would be pretty awesome in 4 player mode!
  15. Thank you, @itspartytime that looks amazing! In your post you mentioned if anyone had a machine they'd like to see, so my wish would be a 4 player version of Vivid's Adders and Ladders as in this YouTube video. That would be awesome! Especially if the huge game board was made as large as possible. I know someone has semi DX'd a single player version of it - the top feature was DX but the base machine was in the style of a classic. Cheers, Gary.
  16. Ahhh that's a shame... Thank you for the info, @Reg Back to the drawing board! :)
  17. Hi, Fruity fans! Had 2 empty Ferrero Rocher boxes left over from Christmas, and thought they'd make a cracking case for a MFME keyboard, as i've been wanting to make one for ages, and don't want a huge tall box on my desktop as i want the buttons to be comfortable to use, if i could bolt maybe 3 of these together they'd be about the width of my desk and should be plenty big enough for what i want, as i will only be getting 1 Ipac and Pacdrive, so 16 buttons are the limit, which i'd be happy with. The question is, at 4cm deep, is it going to be deep enough for the button's arse end to fit comfortably within the box? and i know drilling the 24-28mm holes in the plastic could be problematic too, but... is it do-able? I've been looking round Arcade World's website for buttons, Pacdrives, etc... I'm hoping it can be done! What do you guys think? https://www.arcadeworlduk.com/products/High-Profile-40mm-Arcade-Button.html https://www.arcadeworlduk.com/products/square-32mm-high-profile-illuminated-arcade-button.html https://www.arcadeworlduk.com/products/triangular-42mm-low-profile-illuminated-arcade-button.html
  18. https://web.archive.org/web/20050627001244/http://www.scorpiosfme.tk:80/ There was a good tutorial back in 2005, by fme designer Scorpio, i printed the entire tutorial out one afternoon back in the day (took 2 sets of ink cartridges to print!), although it's not a video. It helped me make my 1st and only classic layout of BFM's Daylight Robbery, even tho i did'nt make it very well, - but it worked - the damn thing worked! The site is still available on archive.org's wayback machine, (link above) tho sadly it's missing the images, but still has all the text to read. Maybe someone else on here managed download all the tutorial at the time in html format - i wish i had now, tho i still got the paper copy i made.
  19. @dnsmate This may be of interest to you... reg did a diagram of the most optimal keyboard layout to cover most machines you'd encounter...
  20. Me too! By the way I took another batch of photos of What a Carry on, don't know if you want them, i will chuck em here anyway... theres lots of pics of the reels as i was trying to get a pic of each symbol with and without the "carry on" symbol on it... also went through said symbols to try to map out the reels as i wanted to put them into the albeit broken classic layout i have of it - just need a talented programmer to try hack it to make MFME run the damn thing! Carry on bodged reel symbols.zip 1348454900_Whatacarryon2.zip
  21. @woodsy Cheers matey! I will have a play of this and the one i already have as i could do with getting my hands dirty with the MFME settings... you'd think having been in the FME scene since 2004, i'd know how to by now! - but alas - i don't! Just glad there are loads of friendly faces here that are so helpful - one of many things i love about being here on the isle of fruits! Cheers, Gary aka MPU_FIVE
  22. @wearecitythank you, my friend. You've helped me out loads lately... top man! :)
  23. Hello, i dug out the Codfather (MPU5) and also South Park (SC4) made in the days before the official release of MFME 5 and get errors... as far as i know neither has been released since. With the Codfather i get Alarm 54-2A Meter Sense Fail With South Park i get Pay Unit Err 17 I would imagine i will find many others that do the same as i trawl through my archives so wondering if there is a fix for both these errors that can be applied to any other machines that have the same problem going forwards... I have searched the forums, and think i found a suitable fix for the South Park issue here... But searching found nothing to help with the Meter Sense Fail problem with the Codfather MPU5 layout, so if anyone has a fix, please let me know. I attach some screenshots to show what i saw, thank you in advance for any help that comes this way. Cheers all, Gary aka MPU_FIVE
×
×
  • Create New...