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MikeyMonster

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Everything posted by MikeyMonster

  1. I think you will find with a lot of posters (and certainly from me), the love of RC is when it was upgraded to £10. It was a players dream TBH, firstly it numbered, so if it didnt do so off £3 you just took a low feature or £2 and walked. Secondly, you could play for Nemesis for that nice £28.80 - which you just couldn't do on most games Thirdly, the public loved it, so it got LOTS of play, therefore lots of value to extract. My big arcade had two £5 versions for the kids - you could easily make £30 - £40 off both of them on a Sunday in Summer - I don;t mean in one go - you could go back every 30 mins and take the calue. @Projectgilda there has been a lot of talk about the regulation that banned credit breaks being more than 50/50 and i think the post earlier which mentioned that maybe this was just a programming error that allowed.... however, my question is, how long did that restriction last? Was it the £6t to £10 cash times? Or was it in theory in place for the £15 Era and was something Barcrest were manipulating with Party Animal / Temple of treasure and the like. Did this only apply to Hi tech machines, or were the lo techs similarly restricted? Again, things like Red hot Roll / Super Streak seemed designed to double / treble repeat, and as we went into the £15 era, for some machines, again this seemed the desired aim. What about the games like Big Top (£15 era)- which had a sequence on the 3 red symbols which always paid £75 - so four credit breaks - and you knew after JP, then £10 next spin you were getting £75; or if it gave £10 then £15 - you were getting exactly £52. How do these fit into the max 50/50 chance break restrictions as these were clearly programmed sequences - and never mind that it could hold and do it again? (One thing that does make sense - is multiple invincible boards, given that machines were only allowed a 50/50 repeat, it would have to keep going invincible instead) I in no way doubt your word - I am just really interested in how these mechanics were allowed given that you - and all other designers - were working to this restriction.
  2. Looks like a semi-clone of Gold Rush - I have never seen it IRL, nor seen it in the legacy section EDIT - There is a £25 classic in legacy
  3. Re the "causing a stir post".... possibly a good job the club version doesnt have Nemesis.......
  4. Im like that in work - Im a team leader, youngest on my team is 18 - so 32 years............................... Drinks after work.... I'm being outpaced - its an unsettling experience.
  5. Well... maybe 99% - Very occasionally, it would give just one credit break and give the yellow then blue bars, but not the £10 for the JP. You were absolutely DEVASTATED when that happened - cos as we have said, it was a lock for £28.80 on the £10 chips we all saw. I mean, it was one of the best payers in the arcades - cos I don't recall (and I was making plenty in the arcades in this era) anything else being as 99% guaranteed.
  6. I got reliably informed at the time that the £15 was rare - low numbers made compared to the amount of RC units - hence not that common. I got 105 once, not on RC - that gave £75, but it boarded on the no spin, and went to Test your strength - which repeated,
  7. Its mostly UK, cos the Uk (along with Spain that I know of) where machines for many many years (40+) have been compensated, rather than purely random like the US slots. There used to be 2+ in every pub or bar or nightclub in the country - fruit machines were almost a way of life - but with compensated machines - comes advantage play, and pro players. Its a long long long story
  8. My laptop has upgraded to windows 11 - no issues at all running mfme
  9. Donation works - then you get unlimited downloads. Well worth a tenner - which is what I give every now and again.
  10. Hi Keneth and welcome It very much depends on what your past faves were - they will pretty much all be here. I have turned 50 this year, and for me the most playable are the £10 and £15 JPM or Barcrest games. Start with JPM's £10 Roller Coaster and you won't go far wrong..........
  11. @Projectgilda I never saw a £6 Token, RC as per its original release, and never really played the £8 one. My experiences are really based on the £10 version. I think its a distinct possibility, that on the original, the credit break was 50/50 max (and isnt there another JPM game - maybe one of the Popeyes, which has a similar feature?) Its not the case on the £10 version though - so presumably changes were made on the upgrade - whether deliberately or in error we will never know.
  12. Thats why my longish post is written the way it is. I'm defo not attacking Andrew - but the £10 RC is not 50/50 for a credit break on Nemesis. AND - there can't be any other variables - its either 50/50 (or worse like the 0 % chance we know some repeats have) or its not. If it can't legally be higher as is claimed, then other variables are all irrelevant. @Chopaholic work on BIG 50 would seem to bear more resemblance to a straight 50/50 - you can get the machine miles behind, and yet the repeats do seem to be 50/50 and once in a fair few times you will get 2/3/4 repast's - absolutely in line with a genuine 50/50 at best shot. Nemesis behaviour is not like this at all.
  13. There is just no way - i'm sorry - We will have to agree to disagree. I played £10 RC's in a very specific way - always going for Nemesis as long as it was numbering. I would ALWAYS gamble hi lo off Test your Strength and Waltzers, on any number, because the £28.80 reward for Nemesis was so good AND it did not mind winning - even on normal JPM death numbers from 5 through 8. I would also gamble off any number on the JPM cash win to get to the yellow bars, cos it would then happily spin a 1 or 5. If it went past Nemesis, then I would take a JP rather than push for RC, and just recycle. This method was far more profitable than just collecting any JP's offered - which is how I had originally played it. Even If I was offered TYS 1st board, I wasn't collecting. Its worth mentioning, that I live in a seaside resort, at one point I had 5 or 6 £10 versions very locally at the same time, and they were almost by bread and butter. I had a LOT of experience with this game. A second factor was that TYS would repeat once in a blue moon, Waltzers more often but would only step once on the repeat (you could get around £18 if you hit it before and let it step to JP for the repeat) but that was it - you werent ever getting £30 of TYS or Waltzers and yet......for Nemesis....I said 90% plus in an earlier post, but it was more like 95% - you just knew you were getting £28.80. It defo changed on my local one which did get a £15 Chip, which I then started to play differently - but the £10 version was Nemesis all the way, and onto a JP or RC feature if it went past. Other games, you hoped for a repeat or a streak - just like with the RC feature itself. Nemesis was a pretty much sure thing. Honestly - collect Nemesis 100 times on the £10 versions emulated on here. You will get the full amount way way way more than the 1 in 4 you are suggesting here. My money is on between 92 and 99 going the full way. EDIT - Maybe, just maybe, this is how a fully settled in RC with tens of thousands of £'s worth of play through it would behave - and not how it was intended.
  14. This would explain why machines didn't repeat on JP's when you were sure they were going to and KNEW they had the value to do so, however, how does "true skill" which Barcrest and others definitely had on JP's work then? Yes, it can be missed, but its now not a 50/50 proposition. I think you mentioned that you didn't code RC - is it possible then that the RC feature was 50/50, but Nemesis was incorrectly coded? I mean back in the day, if I was on Nemesis on a 1 or a 12, I would collect this rather than Rollercoaster, as the £28.80 was that close to guaranteed, and even if RC credit broke once, you would be worse off. Incidentally, on the £15 version, it was much more common for it to credit break once not twice but would still happily give the £43.80 for a full climb at least half the time and no break was rare. Give the £10 game on here a whirl, there are plenty of versions, but they all happily do £28.80 on Nemesis well over 50% of the time and if the credit break was a genuine 50 50, it should only be 1 in 4. Hope this doesn't sound too badgering, I am genuinely interested here - as machines were it was better to take something other than a straight JP feature, or JP repeat always intrigued me.
  15. Really? Even on the £10 chips? In my experience, Nemesis on £10 chips would go to £28.80, almost every time, like at least 9 out of 10, You were gutted when it stopped on £18.80!
  16. I think SnS is true skill on the emulator - like you, I can't get anywhere near my hit rate from when i was young - I was reckon i was 90% plus back in the day, more like 40-50% now.
  17. This is sort of what I mean, I live in a seaside town. and there were a total of 5 £10 rollercoasters in the arcades. Only one got a £15 chip, and yet pretty much every other machine there seemed to be no issue upgrading to £15...... In my travels, I only ever saw one other on £15. They must have all been down South......
  18. Very nice when it gave the max £75 on the £15 chip (which i once had feature on the next spin after £75, go to Test your Strength which I collected, and that repeated!) Incidentally, where I am we were told by the arcade owners that the £15 chip was really hard to get hold of - which surprises me as this must have been when JPM were hugely succesful.
  19. Welcome Andrew - long time fan of a lot of those JPM games you worked... some absolute belters and I presume you were a prize yourself in the industry.
  20. Aha... some clarity. That does not look like a UK machine -and they all I familiar with......
  21. I am pretty sure that the drag will give you enough time TBh - its how I do it on games like this.
  22. @huuj there is also a £200 JP club version - should be in the Barcrest Legacy section. I got JP twice in one day on that in a Casino when I was about 20..... got it off a tenner on the second highest feature i think, then some one proceeded to lose about £300 in it, so I tried again and of about £15 it let me gamble to the JP from the highest feature. Those were the days..........
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