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Gary

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Everything posted by Gary

  1. Board 1, Barcrest mpu5 reel driver board Board 2,Heber firefly io board, bit like an ipac board where physical switches on a machine can be read and lamps can be lit via a pc. Get that battery off the board before its too late as its leaking already Board 3, same as board 1 Board 4, Maygay Epoch lamp driver Board 5 Maygay Epoch reel driver Board 6 Maygay Epoch hopper driver Board 7 Maygay Epoch Coin mech Board 8 Looks like some form of IO board for use in a pc but that's got me stumped Board 9 same as board 4 Board 10 Barcrest MPU5 lamp expander board
  2. https://www.ebay.co.uk/i/143397817199?ul_noapp=true It didn't sell. Wonder if its worth asking what else he has from the machine
  3. Cheers Chris, must be a really early MPU3 machine going by that cabinet
  4. Saw this bottom glass for sale on eBay. Anyone know what machine it’s off? I’m guessing mpu2 clubber
  5. Gary

    Noble Spin N Win.jpg

    There are a few games using the same Pluto 5 fpga that were exclusive to nobles. Nudge n win, leprechauns run, bar 7, icebox, oxo and triple x are the ones that spring to mind but am sure there are a lot more
  6. Gary

    Noble Spin N Win.jpg

    yes pluto 5 tech
  7. zzz_unk_joker is astra Play the Joker. Boots up with tech set to astra a1 and fpga type set to 2 but gives a 4.1 hopper lin error
  8. Check the release area in about 15 mins.
  9. Here is a very basic layout for one of the unknowns, I cant give you more info on the machine as there is nothing in the rom to give away anything. It looks like a 2p smash or grab type game. Ive identified most of the lamps but it will need reel symbols adding to complete it. DJE is Dave Ellis, more well known these days for Temple of Tickets and every other 3 player ticket machine you see in the arcades now zzz_unk_wnudge (DJE) [MPU4} [Rom].zip
  10. And of course the new option to set a window for the layout view helps to remove any side art if the machine artwork is in the middle of the screen. A great addition for cabinet builds
  11. hmmm, has anyone converted all the lamps to graphic lamps
  12. Isn't there a no photo policy in the casinos? The carpet looks really worn in places
  13. Tech probably isn't the issue, getting hold of the roms is. I'm certain that if Wizard was to get hold of 30 different rom sets for an American tech machine that he would see if it could be included
  14. Like to see them do me. I have a refill key and 250 on my key ring as I use them at work
  15. Gary

    Tuppenny Chance

    So is this 2p play with £100 jackpot? Cant quiet see where the tuppenny reference comes in if it isn't. Would take a long time to force that one for a jackpot if it is
  16. Gary

    Club Machines

    Are there actually any £100 Cat C (non club machines) currently emulated? Only ones I think that run are the Concept Electrocoin based ones and trust me, as the person that wrote them, you don't really want to be playing them unless you like your machines to be a bit boring (in my defence I was following the game spec from my boss, I wanted to do a lot more with them but was told they are granny machines so don't need anything
  17. Think this is the two Charley Says dvds
  18. The later games from Electrocoin using the old z80 board have a protection chip that is linked to the UART board and have a bespoke chip for each price of play/jackpot value. They are dual coloured with one colour being the jackpot and the smaller colour on the chip denotes price of play, for instance 25p play £25 jackpot machines have a white with a bit of green paint on the chip. I have seen around 12 different combinations of the colours. The phoenix software for later games has a less complex (but still unemulated) protection. The Concept phoenix games will run up to a point where they check for the SEC meter and then fail but they will run at half speed as the dev system that they used needed the processor replacing with one twice the speed just to get anything running.
  19. The reason I was asking about the club oxo roms is because I am working on a bar x type game with a top box feature and I wanted to find out if electrocoin used traditional bar x type sounds for the base game but jazzed it up sound wise for the top game. Sorry if I got anyones hope up that the would run on MFME. I know we have a system at work for phoenix that talks to a top box but not sure if it works the same as Electrocoins does but happy enough to pass it on to Chris if its any use to him. I don't think we used it for any games though, everything I did on phoenix was single player machines
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