If it's working ok now, I'll just consider it a 'one off' for the moment, this is all experimental stuff - the scraping technique I am using at present is far from robust... though I am only focussing on fixing permanent problems.
I had that bug re the DOND silver covered reels elsewhere in another tracking system, I've added a note about it to the public bugsheet. The alignment again is something I'm aware off, but needs various work - I think I know how to solve it but time-consuming to revise. Have added a note to the public bugsheet.
I saw some cabinets, when standing looking at them from a 90 degree angle and from behind the machine, you could see what looks like the framework at the top side of the cab was detached from the rest of the cab.
That is my placeholder eclipse models - they just aren't great quality haha, I don't have the patience or skills to do great models. This will be solved at some future point with more work on the 3d models. Note added to public bugsheet.
the feature entry music on Adders and Ladders is cut short and when you get a win, it normally does a drop down of the lamps to the win gained and then does a countdown on amounts lighting the feature exchange against amounts one at a time, but AS immediately show them, rather than light a lamp at a time
Music will be down to emulator/roms... Adders and Ladders has some wrong lamps in source layout, this is actually getting worked on at some point, as I need to fix them to make a no-chr chip patched rom - that may fix a lamp issue or two (the number reel has issues on source layout for instance, is 'shorted with Skill Cash I believe).