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Displays for buttons


johnparker007
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They are cheap, but I wouldn't have a clue of how to drive them or adjust the graphics per-layout... would be interesting if someone attempted it though!

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Attempting to quit gambling since January 1st 2025.

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Lapse on Tuesday 13th January 2026

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50 minutes ago, fruitsnappa said:

A lot of the higher end casino cabinets (Vegas style) have LCD displays in the button panels.

 

They do look much better, last time I found some proper integrated 'display buttons' I think they were pretty expensive... I might have another search :) 

10 minutes ago, slotsmagic said:

They are cheap, but I wouldn't have a clue of how to drive them or adjust the graphics per-layout... would be interesting if someone attempted it though!

I think it'd be a bit painful trying to hook this up with MFME, something perhaps for Oasis one day if cheap display buttons become commonplace, the cost of tiny displays is going down a lot as time progresses :) 

[ Arcade Simulator ] Pre-alpha installer: https://tinyurl.com/2kcrkprh | Donation info: https://tinyurl.com/yzvgl4xo
[ Community Drive ] The drive: http://tinyurl.com/yckze665
[ Fruit Machine Database ] Initial google sheets (WIP): https://tinyurl.com/2c5znxzz
[ Fruit Machine ROM  Archive ] The archive: https://tinyurl.com/3jhzbueb
[ Fruit Machine Settings/Tests Guide ] https://tinyurl.com/yuebw8b5
[ MAME (fixes/improvements) ] Commits: https://github.com/johnparker007/mame/commits/master/?author=johnparker007

[ MFME Launch ] Source code: https://github.com/johnparker007/MFMELaunch
[ Oasis ] Source code: https://github.com/johnparker007/Oasis
[ ROM Hacking Tutorials ] Index: https://tinyurl.com/4yw4zfw5
[ Sound ROM Editor ] Source code: https://github.com/johnparker007/SoundRomEditor

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Refurbished IGT (US casino tech) edge lit dynamic buttons can be had for $24 each, but you'd also need the driver board (~$100), plus reverse engineer a way to drive the displays... one day, hopefully there'll be some nice solution that can be driven with something like an pi pico/arduino nano per button, and then have them all hooked to a USB hub, something like that.  Then have Oasis send out the images for each button, and a layout with the bottom buttons cropped off... shame they're so niche as a product.

[ Arcade Simulator ] Pre-alpha installer: https://tinyurl.com/2kcrkprh | Donation info: https://tinyurl.com/yzvgl4xo
[ Community Drive ] The drive: http://tinyurl.com/yckze665
[ Fruit Machine Database ] Initial google sheets (WIP): https://tinyurl.com/2c5znxzz
[ Fruit Machine ROM  Archive ] The archive: https://tinyurl.com/3jhzbueb
[ Fruit Machine Settings/Tests Guide ] https://tinyurl.com/yuebw8b5
[ MAME (fixes/improvements) ] Commits: https://github.com/johnparker007/mame/commits/master/?author=johnparker007

[ MFME Launch ] Source code: https://github.com/johnparker007/MFMELaunch
[ Oasis ] Source code: https://github.com/johnparker007/Oasis
[ ROM Hacking Tutorials ] Index: https://tinyurl.com/4yw4zfw5
[ Sound ROM Editor ] Source code: https://github.com/johnparker007/SoundRomEditor

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