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Showing content with the highest reputation on 07/10/22 in all areas

  1. Had a lack of time this week once again, but I'm back to doing fruit stuff now. Golden Spin is finally working, which should be all the EM games covered! Now I need to get everything ready for submitting. Won't be quick as I first need to get the latest MAME code into my development branch (currently a couple months behind) and then do some other stuff. Real close to MAME officially getting the first part of Black Box now Niiice stuff! I attached the current build, all ROMs should be there if any are still missing I actually disassembled a bit of the code myself . Got it attached along with an untouched one in case I got something wrong. I tried to get all the addresses labeled, didn't comment the code itself much. TMS1000 has a whole bunch of early 70s CPU weirdness going on, definitely not like your usual modern day microcontroller. They used a LFSR instead of a regular counter for the program counter, that's why the addresses look all weird . One important part of the TMS1000 is that to write to the O port it doesn't directly write to it, rather it writes to a 5-bit PLA which in turn generates the outputs. There's another ROM file for that PLA in the same folder (BTW I transcribed the bits wrong in the one I uploaded first, so get the new one), which is actually a text file. There's a line for each PLA term and only 8 of them are used, one for each output bit. The speaker outputs for example are lines 11 and 12 (O6 and O7). When playing a tune the code just increments the PLA register from 0x10 to 0x1F over and over. The code is unusual but there's not that much to reverse engineer, most of it is just instructions that load the tune data into memory. mame.zip mp0027a.zip
    6 points
  2. Thanks for your help. donation sent .
    3 points
  3. Great work as always mate Hobby time is a struggle with real life and jobs, we make progress though in the end! Thanks for the build and ROMs - with that exe including blackbox, I should be able to romident the 7x mfme blackbox layouts with their MAME names. Started on the MPU4 scraping, but hit some bugs that I need to fix, then restarting early next week during the days... next big job alongside this is some semi-automated reel symbol identification (I think a back of the envelope calc suggested over 200,000 reel symbols across the 3,000 layouts, so I need to develop some tools to automate it a bit!).
    2 points
  4. Hi guys . First of all i want to say thank you to the ones who have helped so far with my rep points . And secondly when would i be able to make a donation to the site .Its not so i can hammer downloads iv already got a large collection of games from over the years well up until fruit-emu went dead . Its to support this site as i have just read the post reg put up on the donations info bit from a few months back .This site is a really good site reminds of fruit-emu back in its prime days so i am more than happy to put some cash towards keeping it up and running .so if someone can let me know when i can donate and how to go about it would be great . with thanks wullie.
    2 points
  5. Version 1.0.0

    305 downloads

    Thanks go to @Wizard @Reg @spa & all resource providers
    1 point
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