Reg Posted February 4, 2017 Report Share Posted February 4, 2017 MFME has a great feature to lamp masks with ease. The best way to show this is we take an original layout as shown here... ...we are going to convert this in a few moments to this. Note that this layout above is NOT USING LAMP MASKS and this means that if we adjust the background contrast and brightness, you end up with an effect like this. This is wholesale wrong and just terrible... ...take a look at the ugly boxing this creates around buttons and lamps. Not nice for the eyes. This is because lamp masking has not been done correctly. To fix this, go into edit mode and select Design / DX Lamp Creator. Type the values you see in Min Pixel Diff and Min ON Pixel Value. Be sure to type these, even if it's already populated. Then click on Re Mask Images and your layout is correctly masked and the altered background is now fixed. You will have to fix overlays yourself by hand, I have not done it on the above example but you'll see everything is perfectly lamped now. Here is an example of what it is doing, before and after... There might sometimes be an odd lamp you need to fix yourself, after all, this is doing an automated task but the success rate is extremely high. 1 Link to comment Share on other sites More sharing options...
Reg Posted February 6, 2017 Author Report Share Posted February 6, 2017 Here is an example of Monopoly Club. I had to manually fix a lot of lamps on this for this to work but this is a legacy ( and great layout ), so worth the time and effort. THE ORIGINAL A DARKENED VERSION Link to comment Share on other sites More sharing options...
Tommy c Posted February 6, 2017 Report Share Posted February 6, 2017 Looks mint that does. Link to comment Share on other sites More sharing options...
Reg Posted February 7, 2017 Author Report Share Posted February 7, 2017 9 hours ago, Tommy c said: Looks mint that does. Thank you ! This is all thanks to @Wizard and his toolset for MFME. The intersting thing is, people may not have known you can do this but you have the power with a combination of this and lamps to really mess with layouts and what they look like with ease. Here is one more that I've just been looking at. I've also used a non-defalt mask for all the lamps as well... THE ORIGINAL AN UPDATED VERSION 1 Link to comment Share on other sites More sharing options...
Tommy c Posted February 7, 2017 Report Share Posted February 7, 2017 How come the update looks much more clearer and colourful the colours are mor vibrant, is this achieved just by using a mask for the lamps? Either way looks tones better. 1 Link to comment Share on other sites More sharing options...
Reg Posted February 7, 2017 Author Report Share Posted February 7, 2017 Spot on, with the addition of I also changed the brightness of the "on lamps" using the second window. The mask for the lamps using a "slightly off yellow" colour add the icing to the cake in this instance. No graphical work was done "behind the scenes" on this one, it was all with the tool described and masks. 1 Link to comment Share on other sites More sharing options...
Mort Posted August 11, 2018 Report Share Posted August 11, 2018 Just catching up on things I have missed. This is a great series of tips in this topic, thanks for the info. Link to comment Share on other sites More sharing options...
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