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Desert Island Retro

Pac-Man | Spectrum


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10 hours ago, thealteredemu said:

To be fair the ZX Spectrum has far better specs than the Atari2600.

J

Indeed, I messed around with a little coding experiment on it, the 2600 has a whopping 128 bytes (not kilobytes; bytes!) or RAM.  You have to do it all with the playfield/object drawing hardware and beamracing - good results can be attained, but only if you play to its strengths, and design accordingly :)   The Speccy on the other hand was a fairly versatile little beast for the price.

[ Arcade Simulator ] Pre-alpha installer: http://arcadesimulator.net  |  Known Issues: https://tinyurl.com/yz4uom2e  |  Donation info: https://tinyurl.com/yzvgl4xo
[ Community Drive ] The drive: http://tinyurl.com/yckze665
[ Fruit Machine Database ] Initial google sheets (WIP): https://tinyurl.com/2c5znxzz
[ Fruit Machine ROM  Archive ] The archive: https://tinyurl.com/3jhzbueb

[ MFME Launch ] Source code: https://github.com/johnparker007/MFMELaunch
[ Oasis ] Source code: https://github.com/johnparker007/Oasis
[ Sound ROM Editor ] Source code: https://github.com/johnparker007/SoundRomEditor

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I had a 2600 back in the day, I loved it, there were some great games on it for the time.  

Frogger
Pitfall
Hero
River Raid
Vanguard.

But the ZX Spectrum was mindblowing and one of the best 8 bits I've ever owned.  I got a C64 in early 1986, it was a great machine, especially the sound capabilities of the SID chip but I still preferred the ZX Spectrum even though it was inferior in some ways.  3D vector type games were so much faster on the ZX Spectrum, some absolute stonkers on this beloved 8 bit!!

I remember one of the first games I loaded on my C64 was a game called Sanxion, the loading tune melted my brain, then the Ocean loaders.  In fact that was one of the main standout features for me on the C64 those awesome loaders :)

J

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25 minutes ago, thealteredemu said:

I had a 2600 back in the day, I loved it, there were some great games on it for the time.  

Frogger
Pitfall
Hero
River Raid
Vanguard.

But the ZX Spectrum was mindblowing and one of the best 8 bits I've ever owned.  I got a C64 in early 1986, it was a great machine, especially the sound capabilities of the SID chip but I still preferred the ZX Spectrum even though it was inferior in some ways.  3D vector type games were so much faster on the ZX Spectrum, some absolute stonkers on this beloved 8 bit!!

I remember one of the first games I loaded on my C64 was a game called Sanxion, the loading tune melted my brain, then the Ocean loaders.  In fact that was one of the main standout features for me on the C64 those awesome loaders :)

J

I've played 4 out of those 5 games on the 2600, alkl except Vanguard (I've got one with a flashcart, and dabbled), also enjoy the 2600 version of Centipede - the graphics may be simplified but it is super playable on a CRT with zero input lag :)

Speccy - obvs awesome :)  And yeah it was faster than C64 for vector games which was always nice, since the c64 had better sound and sprites and no colour clash and full screen hardware scrolling, which is a lot of advantages.  It did cost more though, amazing what the Speccy could do for the pricetag at the time :) 

[ Arcade Simulator ] Pre-alpha installer: http://arcadesimulator.net  |  Known Issues: https://tinyurl.com/yz4uom2e  |  Donation info: https://tinyurl.com/yzvgl4xo
[ Community Drive ] The drive: http://tinyurl.com/yckze665
[ Fruit Machine Database ] Initial google sheets (WIP): https://tinyurl.com/2c5znxzz
[ Fruit Machine ROM  Archive ] The archive: https://tinyurl.com/3jhzbueb

[ MFME Launch ] Source code: https://github.com/johnparker007/MFMELaunch
[ Oasis ] Source code: https://github.com/johnparker007/Oasis
[ Sound ROM Editor ] Source code: https://github.com/johnparker007/SoundRomEditor

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