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Chopaholic

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Posts posted by Chopaholic

  1. 14 hours ago, serene02 said:

    The major issue is that non lose gamble mechanic...  what the feck were they thinking with that gameplay mechanic.  This is the issue with complex high tech machines, the Deal or No Deal machines released were often quite different gameplay wise, we all know the trouble with new game mechanics, clones just use the same tried and tested base code that has received bug fixes along the way.  Fair play to bfm for actually innovating and adding new gameplay mechanics even though it blew up in there face ;).  They can win either way.

    J

    This really does seem like a crazy one to me, it's either incompetence or corruption on the part of BFM (as indeed are all these things). On the one hand it seems almost unbelievable that they didn't see the problem with a game design of 'infinite hi-lo gambles' on a complex hi-tech machine with loads of mechanics available to cheese the gamble when the machine finally sees the risk.

    Or maybe they did see the problem and punted it out there, knowing what would happen and that a load of players would make bank, before they dialled it in with a rechip, and knowing full well that there would be no consequences.

    Depending on who you listen to these things are all accidents, or they're sometimes accidents and sometimes corruption.

     

    8 hours ago, logopolis said:

    There are no early program Perfect Deals about anymore but there are still some later program £70s and of course the £100 version. So it's probably "forbidden" in the fruit machine laws to do a video showing the revised playing method for later £70s and £100, much like Power Play in that respect. I know Power Play cannot be emulated but revealing the playing method on these could get you into a lot of trouble!!! 

    There is a lot more to the revised method involving swapping stakes at the right time and getting the cash pots etc. The bonus comes into play again though, both for gaining the red matrix and going for the cash pot. 

    Yes I did this method in the video as it was chipped out early doors on £70 and I'd lay money on them being none out there in the wild, unchipped, on £70.

    I've had the £100 trap explained to me a couple of different ways, including one that still works on £100 chip Perfects that are out there now, but I wouldn't do that in a video.

    • Like 3
  2. 5 minutes ago, Boulderdash said:

    Maybe you misunderstood my train of thought. 

    If a machine is compensated, then any casual punter should reasonably expect that if it has paid out big money it is unlikely to be worth playing for a while. They understand that concept and consider it fair.

    By compensating the game with jackpots not damaging the regular playing percentage, however, which would probably only cost about 2% of the stated 80% target, ALL players will get a decent game at all times. 

    Compare that to a DOND like Golden Game where someone has taken two or three jackpots, the game is completely fucked and the machine could take £300 before even letting you play the DOND feature. 

    So that's what I mean by 'superbly compensated'. You could walk up to the machine and even if a player had taken two £150 cashpots, the RTP would still be a playable 78%

     

    2 minutes ago, serene02 said:

    Club Cops and Robbers is a perfect clubber.  I think it’s a superbly balanced game for serious players and regular punters.  Anyone can win on it, It’s only when you play it more that you pick up on how the game behaves.  

    You should do a video on it, extremely entertaining machine for sure.

    J

     

    I take your point on both those counts, and agree that a club jackpot being cycled round in very mysterious ways that only a few people understand can be done 'well' (as far as it goes....) if there is still a decent game left for other people to play.

    That said, I remember they had a Club Cops & Robbers in the snooker club I worked at back in the early 90s (I'm sure I mentioned it in the above linked video) and there was literally just one guy who came in every so often to take the jackpot out of it, the regulars played it and some of them won a few quid perhaps, but I don't think I ever saw anyone except this guy who clearly knew what he was doing take the jackpot out of it.

    How much money did all those regulars put through it compared to the guy who came and jackpotted it every so often? Did any of them have any idea they were just never going to win the jackpot on it?

    • Like 1
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  3. 1 minute ago, serene02 said:

    Club Cops and Robbers is a perfect clubber.  I think it’s a superbly balanced game for serious players and regular punters.  Anyone can win on it, It’s only when you play it more that you pick up on how the game behaves.  

    You should do a video on it, extremely entertaining machine for sure.

    J

    :) 

     

     

    • Like 2
  4. 18 minutes ago, Boulderdash said:

    Bell Fruit clubbers of the late 80s and early 90s, like Club Attraction, Explosion etc, were superbly compensated by means of the free cashpots.

    A golf club regular could play the game and reliably get some reasonable wins, but almost never win the jackpot. A player could take the cashpots out and make a huge profit without altering the base game for the casual. 

    I'm not entirely sure that's much of a sales pitch for 'superb compensation' TBH!

    If the machines had '£150 JACKPOT THAT YOU'LL NEVER WIN UNLESS YOU UNDERSTAND HOW MY INTERNAL COMPENSATION WORKS' printed on them instead of '£150 JACKPOT', I wonder how many golf club regulars would have been inclined to play them.

    Fast forward to the modern era and it's like DOND games that will simply never, ever, offer the DOND game if good players are on top of them.

    DEAL OR NO DEAL EXCEPT THERE'S NO DEAL OR NO DEAL GAME ON IT FOR YOU - ASK A PRO PLAYER FOR ADVICE doesn't have quite the same thing as DEAL OR NO DEAL THE POWER FIVE.

    Compensation has, IMO, never been done properly and 'securely' for as long as compensated machines have existed. (I mean, really, this thread alone largely demonstrates that.)

    (The fact that they've even managed to make random machines 'doable' and/or even predictable is arguably even worse.)

    • Haha 1
  5. It's definitely doable without plugging, there were some times when I was playing the one in the snooker club that plugging was simply not an option, but it was still a profitable venture.

    TBH it doesn't stitch you up nearly as often as it could do, in fact I am slightly starting to wonder if the last chip I played in the snooker club is an even later one than emulated here, because the one in the snooker club could be a right arsehole for heading straight for the centre and then hitting something chunky off a single reel blast, which the emulated one seems less inclined to do.

    What ROM revision are you playing in Fort Boyard @dondplayer?

    As per the video there are some boards where it will play the twat, but overall it's easy to see ways it could be a lot worse, makes you wonder why it took Barcrest so many rechips and still not get it right!

  6. TBH I think the quality of coding for machines over the years has been absolutely fucking shocking, pub/arcade fruit machines in particular seemed to slip under the radar when it comes to any sort of scrutiny as they were always classed as 'amusement with prizes', hence escaping the sort of scrutiny that IMO they should have been subjected to as proper gambling.

    When I think back to my hardcore addict days, pummelling myself into oblivion, stupidly thinking I had a 'fair chance' and that there's no way machines would be allowed out on the market that were vulnerable to all the sorts of shit we all now know they were, with potentially terrible consequences for those who weren't 'in the know'.

    I still consider myself lucky to have got alive, literally, to have escaped with my life. And as per my Gambling Low Ebbs videos, there were times when it got pretty close to the wire.

    IMO the core of the problem is compensation, it's just never really been done properly, and indeed one could argue it can't be done 'properly', to my mind the only fair machine is a random machine.

    • Like 1
  7. Interesting, I didn't realise these were still doable after they chipped the step gamble out.

    Didn't have many Revolutions or Battle Axes over here, but when they arrived the step gamble had already been chipped out.

    Any theories behind what's gone wrong with the coding on this one? (Apart from the obvious answer of 'Compensated AWP in not coded properly shocker. Again. Repeat forever.')

    EDIT - Are the ROMs available for general consumption logopolis?

  8. 3 minutes ago, wearecity said:

    Never saw one of these in the wild.

    Only ever saw the one, it was in The Plough in Ramsey, in the bar side of the pub. Played like utter shit as well, I suspect it'd been done by a proficient player, this was before the days when I knew about numbering, of course.

    Here I am putting a pound coin into it.

    image.thumb.png.abb32fd00a51fca4fc9d5b4e8a4a8707.png

    • Like 1
    • Haha 4
    • Do'h 1
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