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anybody working on mpu3 in mame ?


dec1962
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Hi,

Just wondered if anyone was working on MPU3 for MAME ?

I've a fix which solves the lockup on power up with TURN-ON-DELAY on the alpha and didn't want to start messing if someone else was already doing stuff with it.

I can't do a PR for a while anyway as I'm waiting for another PR to be merged.

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1 hour ago, dec1962 said:

OK, I'll keep the changes and wait for them to merge my current PR.

I guess not much interest in MPU3 in MAME, or FME in general in MAME at the moment.

Not so @johnparker007 has an arcade simulator and the plan is to use mame as the basis for the backend sadly I think illness has been a stumbling block for updates for it he did some fixes for m1a the other month I also follow anything I can see in the PRs for mame and record them in the thread below I'd love to see more FME in MAME

 

 

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On 10/01/2025 at 14:35, dec1962 said:

OK, I'll keep the changes and wait for them to merge my current PR.

I guess not much interest in MPU3 in MAME, or FME in general in MAME at the moment.

Hiya @dec1962 :)  

Amazing to see others working on FME in MAME!

I have some (non PR'd) FME fixes too, but I've been a bit under the weather for a few months now, so my progress has kinda stalled until I feel a bit more in the zone again :)  I have another Maygay sound fix for another sound chip, but it's in progress from last year (will fix some looping issues and softlocks on M1A/B):
image.png.f278a6ef317727f84f31584dae4ff60c.png

I have some other projects on the go also, but I'd been tinkering with MAME as it's the new emulation backend for 'Oasis':

Here's Oasis running a 'classic' layout, which will later be exportable to create MAME built in (to the MAME.exe) text only layouts, it is using a MAME.exe process in the background to run the emulation:


It also does graphical layouts, so that the new version of 'Arcade Simulator' will use MAME.exe for its emulation backend rather than MFME.exe.  Here's a demo of the original version of Arcade Simulator:


So I do have a couple of irons in the emulation fire, just been unwell so had to take a step back for a bit.  So I am super interested to see more work going into MPU3 (or any of the reel-based FME drivers!) - thanks for your work so far! :D 

Edited by johnparker007
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[ Arcade Simulator ] Pre-alpha installer: https://tinyurl.com/2kcrkprh | Donation info: https://tinyurl.com/yzvgl4xo
[ Community Drive ] The drive: http://tinyurl.com/yckze665
[ Fruit Machine Database ] Initial google sheets (WIP): https://tinyurl.com/2c5znxzz
[ Fruit Machine ROM  Archive ] The archive: https://tinyurl.com/3jhzbueb
[ Fruit Machine Settings/Tests Guide ] https://tinyurl.com/yuebw8b5
[ MAME (fixes/improvements) ] Commits: https://github.com/johnparker007/mame/commits/master/?author=johnparker007

[ MFME Launch ] Source code: https://github.com/johnparker007/MFMELaunch
[ Oasis ] Source code: https://github.com/johnparker007/Oasis
[ Sound ROM Editor ] Source code: https://github.com/johnparker007/SoundRomEditor

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