

Altharic
-
Posts
685 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Gallery
Downloads
Articles
Everything posted by Altharic
-
Doesn't ring a bell happen to have a screenshot of it running?
-
@Coskey Fruits are you this user at Fruit-Emu if not there could be a bigger issue @pete_w https://www.fruit-emu.com/forums/topic/58294-the-site-dead/
-
And the sad thing is the PR has sat there and no one has looked at it
-
Not a newbie but a Newbie Question! how do i get this working (MAME)
Altharic replied to kirsty's topic in Newbies Help Area
You need to drop the roms into the roms folder they need to be named exactly as mame expects chuck the attached into the roms folder and restart mame it should scan then load m4addr.zip Edit to add thats an old version of mame its unlikey to run -
Nope not in the dat
-
Not strictly fme but could be now gas a recompiler that means a big speed increase for demanding systems I can see them adding more if this lot works 1.21 Updated to MAME 0.274 which adds a 64-bit ARMv8 recompiler (DRC). This means a huge performance boost on very demanding systems like K.Instinct or CPS-3. Support 16 KB page sizes so that new Android devices will work.
-
and sadly why Pluto might be stumbled they like straight emulation and no workarounds unless its something they like and are interested in saw a full PR get binned the other day no help just criticism so the guy just went fuck this and walked understandable IMO https://github.com/mamedev/mame/pull/13264
-
probably why mfme was never back ported back to mame I remember a convo I had years ago on how they got past these chips and how the debugger was used to bypass the chrs, basically the machine would ask for (example) the number 2 rather than emulate the chip and pass 2 to the machine they would feed it the number 2
-
Wonder if that chip is dump able?
-
Wonder if that chip next to the CF card is it ?
-
Be interesting to see how well it runs if they do get it running would expect it would need a beefy PC to run it all.
-
Looks like he is getting decent support to iron out the issues too
-
Pluto 6 anyone? https://github.com/mamedev/mame/pull/13261
-
Sadly the disks do not read for that game so it boots to a point then fails because there are no questions disk to load
-
It's in bfm/bfcobra.cpp: Load Inquizitor attract mode ROM, and added alternate versions as clones. (#13196) New clones marked not working ---------------------------- Inquizitor (V1.2, alt) Inquizitor (V1.1)
-
Either way it's probably the most significant thing in FME since Chris passed let's support their efforts and hope one day they share it with us.
-
Maybe thats all the emulation does at the present time subject to him perfecting it reminds me of the phrase 'this is why we can't have nice things'
-
I had a little play last night Spoof boots to attract mode but then doesn't coin up nice to see it boot
-
Would be great if you guys could collaborate
-
Mpu3 things that used to just hang now do something https://github.com/mamedev/mame/actions/runs/12751773332
-
There are mfme to mame dev tools @johnparker007 has been writing them for quite some time nothing to stop a dev using mfme as basis then editing the .lay file for any lamp changes.
-
barcrest\mpu3.cpp: Correct 100hz signal to pia6821 ic3 (#13215) * Correct 100hz signal to pia6821 ic3 * Correct 50hz comment * Correct toggling of 100hz and comment games which fail on boot It's in
-
Also no evidence they plan to release as I have previously touched on mame is notorious for being a bitch to get stuff published in it miss a semi colon and it sits there a year.
-
I'd love to play that again thankfully there is a cd from that in the swp set so possibly playable at some point.
-
Seems he is a busy lad....