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Martinb

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Everything posted by Martinb

  1. I would keep it they are getting unreliable now so a spare is good! Easily I'd say yeah, maybe more if you were patient! Regarding the hopper - I was actually wondering being as the operation from the pac drive is so crude (literally ON or OFF) why cant we just wire direct to the motor of the hopper and keep the CC Talk model? I might have a peep at mine to see if that would even work but it can't be that simple, or can it?
  2. Lol yeah time flies doesn't it, I think I remember watching that very video You don't have to destroy it if you are prepared to interface to the existing looms it just depends how much work you want to put into it - I have to be honest and say I was really disappointed with the Interplay content (the few games that were not on T7/8 anyway) so it was an easy decision for me to convert, even tho thats really what I bought it for anyway as an MFME project (and its Mk7 PC too as a bonus).
  3. I'd be happy to help on the parts and wiring for the hoppers, I am delayed tho as I am waiting for the hopper parts but I will keep you posted. Cheers Dave I will keep you posted. Its a brilliant cabinet for conversion IMO including the massive screen (touch of course as you know), loom, mech, buttons, PSU, speakers, fans etc - the RGB buttons are the best part (an unexpected/unplanned advantage I have to say), as an example Line Up has its hold buttons on the right after start where as most others have start, exchange collect (or similar) then the 3 holds so you can move them as needed to suit layouts and light them red in each instance! Same goes for a club machine just light the 4th hold RED when layout needs!
  4. Cheers Dave, is it a case of swapping them round in config or are some games basically not hopper friendly? I'll have a look at the diag box, this is all new to me I have always just played the emulator on a PC with a keyboard and never gone any deeper. So much to learn. Once I master the cabinet/emu workings I will consider front end stuff but one step at a time eh.
  5. Quick update I now have a working coin mech (the original SR5e) which is working great! I found out is still has old pounds enabled too! I am getting familiar with the design edit etc now too. I feel like I am stood in front of proper machines its absolutely brilliant! Hoppers next - I have a couple of parallel hoppers (universal and a money controls insert for the compact) to replace the original so that all the metalwork etc will work and the coin routing is already done for me. I have done the wiring all ready thanks to @davep180 posts here, this forum is amazing so glad I joined. I cant wait to get the hoppers going, I suspect thats going to be fun to configure as some games pay in 20/10's £1's 50p's - I am hoping 2 hoppers £1 and 10p will work on most games but welcome any wisdom on that topic to those who have already done the hopper parts? Oh another quick question, on Line-up she is an old girl that will only accept max 50p coin, do people program £1 to just give change or is that just a case of know the limitations? presumably inhibit isn't an option as I shorted them all to ground. Again wisdom from those before me very welcome.
  6. Don’t forget 5v led’s No matter how many buttons you have it will be impossible to map all the games, as Gary said use the touchscreen and I’d just aim for the usual hi-use buttons like cancel, collect, holds, hi/lo, start and gamble etc. and touchscreen the rest. Good job btw look forward to seeing it in action
  7. Sort of, well across 2 games I’ve tinkered with so far yes (for example a clubber with 4 reels I’ll use the 4th button as red LED 4TH hold). The big issue is the number of outputs needed for all colours would be 21 and I think it’s probably only ever the 4th hold that will need a colour swap. It’s nice to know it’s there. Yep agree. Mech is next for me but I am going to have a go using the hoppers after too! This is a brilliant cabinet for MFME, like you I ditched the real interplay content as it was buggy and apart from maybe 2 CAT C’s I liked everything else is better on a T7. I was lost for some time just playing Labyrinth and I’m well late to the party but I recommend anyone who can do it, does it! Makes such a difference from sat at a pc with a mouse to being stood hitting buttons. I appreciate the efforts of all involved in creating content and time for me to really enjoy it!
  8. I managed to get the button and coin bezel LED's running today, I used the tri-colour ones already installed and they look great (without a 12v injection too!) I have been using Labyrinth as my test machine what a great game! The video shows the buttons ignore the pathetic gameplay I was just showing the lamps lol (honest) haha
  9. Thanks, yeah I am hoping the SR5e will be OK as I see Reg's post about the wiring for the SR5i and hope they will work - have you tried your SR5e in your other electrocoin cabinet and confirmed yours or have you got it working in the Interplay?
  10. They still fetch around the £400 mark for a good condition working machine depending on the licences, a non worker may go for a lot less: I was happy to pay as the Mk7 PC inside is valuable to me and they are now getting very hard to source. As for hoppers watch this space and I’ll let you know - coin mech and hopper will be the interesting parts I’m sure. I have plenty of mechs including the 126 so that should be ok. A steep learning curve awaits me. I’ll have to come back to you on the exact screen size when I’m in front of it again, it’s perfect for emulation IMO big touch panel and ultra wide format to get the height/portrait balance spot on. I’ve finally got my line up machine lol ….
  11. Right so I have finally got round to starting a MFME cab, I have had the bits for many years and never seemed to get round to it, but the Interplay cabinet I purchased recently is working out to be perfect (and the bits left over like the Mk7 PC, MPU6, Vega etc all have a role in other projects too!). So far I have removed most of the valuable bits from the Interplay, mounted the PC, mounted and wired the i-pac buttons up (7 of them), speakers connected (got a little amp for that and used the cab speakers and wiring), got the big touchscreen working (driver installed for touch and calibrated in portrait mode). I am using a intel nuc PC which seems to be fine, need a USB hub tho! I have managed to utilise the original loom so far (see pics) as the Interplay cabinet has direct connections to the buttons (not a matrix) and also the lamps (3 colour LED on these), this has made life somewhat easier and a tidy internal cabinet wiring too (well at the moment at least, we shall see at the end). I am not yet sure if I'll work on the 3 coulor LED's or go standard 5v, I would like to see if I can make it work but they are 12v annoyingly which adds complexity. I am just at the stage of working on the pac drive now to get button lamps working then I will have the scary bits of coin mech and hoppers. I'll try and do updates as I make reasonable progress. Might be asking for help along the way! I have read many other topics on this stuff so the forum has already been a massive help.
  12. Just about to say the same thing Pete runs both It’s definitely still working too
  13. Possibly the mpu Meca but depends how old the machines are …. ?
  14. As I mentioned I have an Interplay coming I plan to convert. I'll be making good use of its Mk7 PC for other projects so thats coming straight out. I'm thinking of having a crack at making my old T7 PC (Mk6) work in the Interplay cab so I have started to see if I can get Windows running on it - looks like it will only install 32bit but I think thats OK for the emulator - did you try using any of the old T7 kit with your experience of building the cabs? I am not being tight its just a shame not to use it if it cold work? What you think? Apologies for jumping on to this thread hopefully start my own once I get going. At least this one is about Interplay conversions
  15. Don't worry the Mk7 PC is high value to me and its components like MPU6 and it was cheap so its all good.
  16. Fantastic work I have been following with interest. I have the Interplay being delivered next week and going to have a go (and hoping you finish your Interplay cab too as I may need assistance, correction I am sure I WILL need assistance)
  17. All good stuff I have wanted to do an MFME cab for a while and bought some of the boards in prep but never got any further (yet), so is the Interplay better for conversion or this? I am curious based on your experiences.
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