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MikeyMonster

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Everything posted by MikeyMonster

  1. Yep - I'm in too! - waiting the file with eager anticipation....
  2. A close to RTP effort for me..... however getting £1 on Number Runner didnt help the cause......
  3. Another good choice..... unlikey on £50 from reset - but the logo on this goes red IRL for an invincible board - in the emulator as far as I can recall - its when the logo does not light at all..... no time now - will be back later to spend my £50.....
  4. Incidentally - I really like playing 20p/25p £5 machines - normally a great value for money experience - and a lot of fun cos even worst features will pay £4-£5 regularly. Used to have a 10p/20p/30p Red Arrow in a pub - was brilliant to play - and all the players rules applied. Surprised they weren't more popular and seemed to be quite rare in the wild
  5. 20p Profit - saved by a freak streak in the last £3.....
  6. Red box is £3 on Showtime....so in its early days - in Arcades you always collected red or pink (£3 is odd - did this launch as a £3/£6?) I loved this game as well - often fire it up in the emulator for forty or fifty quid. Anyway....... next up from me is... is osmething very slightly different - 25p £5 all cash.....Haunted House 25p £5 1440p WDX Ross.zip This machine is way behind RTP (and i not been knocking it back - this is through proper play!) so should be lively £20 from this starting point hopefully.....
  7. The link above is the same.... (mostly mute!) Back in the day - when all Spoons machines had the volume turned off.... Bubble and Squeak would still play the JP jingle (nothing else at all). I streaked one and the manager came over and asked why a muted machine was making sounds - he thought I had done something to it! Its not that Addams family had tricks per se... but if not playing from same file..... you could just lose a couple of hundred first before starting the £20 challenge clock.....
  8. Failed..... £24 Image didn't save doh! @woodsy Showtime Spectacular (Bellfruit).zip
  9. We do really need to be doing this from same state.... I could pretty easily manipilate an Addams family so its 20 in - £75 to £120 out.... but.... will do it with my current program and see what occurs.... Showtime spectacular - There is a working one in the legacy (Or maybe i got it from DADS) but no sounds as far as i recall.
  10. @woodsy my one attempt - i'm not a huge fan..... (mix of tokens and cash for credits)
  11. Yes - MFME challenges - possible but difficult is the key........ The ROMS are fair BTW - it gives a £10 (£2 repeating 4 times) every now and then - and on a 80% or so RTP as good as can be expected.
  12. The Limit Does Not Exist... After a determined evening........ But still no bank limit payout.... once you get here - bank continues to build up - but display sticks at £100..... no auto pay out....... bizzare.... (in case anyone cares - took £143 for £103.40 in caseh - plus two £4 wins which do auto pay!) ((It never offered a cashpot!))
  13. So - just for fun - MFME challenges! I will start you off with the £4 token JP, Barcrest game Loads A Money (which is decent fun actually) Challenge - get to the bank limit! (This MUST be the biggest x JP bank limit out there)
  14. Well... its not impossible.... there are a number of pubs bringing back Retro arcade games like Time Crisis..... it only takes one p;ace to try it as a success....... Doesnt even have to be anything methodable either - in fact - could go a step further and have a load of £6 JP games - usuing 20p's instead of tokens.....
  15. I would love to see £5 (or even £10) proper machines in pubs - buy a pint and have a play lose a few or win a couple of quid. Would suit me down to the ground! I'm a sucker for the 10p £5 games they have on one of the quiz cabinets.
  16. I get that - I just meant that you can program in a truly random gamble or repeat chance into a compensated machine. There is the way i have desribed, but also for a compensted machine - it could simply be a random gamble or repeat - and if it gets ahead of %... just stop paying anything to get back on track.
  17. Thats not strictly true - you can factor in true random 50/50 gambles ( or repeat chance for that matter - even more so if max repeats capped) into a fruit machines pay out profile..... it would just mean that the short and medium term variance would be crazy and only in the very long term would the machine keep to rtp. For a £5 repeat chance - truly random.... the machine would just need to assign a mathematical value for the win. Lets imagine a game capped at max of 4 repeats for £25......... and we win the fiver 32 times No repeat - 50% chance - win value £5 OR - for the time is repeats at least one one repeat - 50% chance - win value £10 two repeats - 25% chance - win value £15 three repeats - 12.5% chance - win value £20 four repeats - 6.25% chance - win value £25....... Out of every 32 Wins of this nature we would get 16 x £5 (no repeat) 8 x £10 (one repeat) 4 x £15 2 x £20 2 x £25 (This is because as it cannot repeat again - you will get four repeats exactly as often as three repeats) Total of £390 across the 32 lots of £5 wins with a random 50/50 repeat- so the machine would just need to assign a value of £12.19 (£390/32) to each of these wins in its RTP calculation. In the very long run if the repeat is truly random (but capped to 4 repeats) this will give an accurate RTP. Short term - it might pay four lots of £25 on the run - alternatively it might not repeat twenty times in a row..... in the long run these short time flukes would not matter. The maths is complicated - but there is no reason now why machines could not offer a truly random hi-low gamble at every point - cos this could all be factored onto the RTP. This could of course be applied to an all or nothing gamble situation. In fact - some of the compensated £100 video JP games do exactly this - as they say in the rules best practise is to gamble all wins. This is because they have factored in the results of truly random gambles into the RTP - and straight collecting would lower this RTP. (Imagine a slightly different scenario above - where you can collect the fiver - or go for the repeat(s) and only get £2.50 win if it doesnt.... Then collecting the fiver every time would give you £180 from the 32 win sets, gambling would get you £270 (although on 16 of the 32 times you would be worse off - again - easy to build into RTP)) I also think this was a sneaky method used by some companies - in particular Barcrest - when the £500 JP's were introduced - especially those with a "pick me" feature, or a "four offers - collect or try again" mechanic - to effectively lower the advertised RTP - as the outright gamble option would scare people onto taking a lower than RTP value win (Again - in my example - collecting the £5 every time - when if you gamble (with the £2.50 losing option) the expected value is £8.43) Scale my example up ten fold - and yes many people would collect £50 rather than gambling for £25 or £100 - even if its a truly random 50/50 shot. Sunday night late night maths - over - back to the NFL........
  18. Players dream crazy cobra..... along with just about every RED from £15 to £70..... I know what you mean though.......a machine you would play even if your mate had just BATTERED it.....
  19. I been here a while - but i as technical minded as a goldfish! AFAIK and in my experience- when downloading from legacy - most games load and run exactly the same way. Only real difference is they always start from reset - so no play history at all. For me some don't work (quite a few of the BFM offerings) - but as far as I can recall - all the barcrest ones do - and the £25 hyper viper is defo in there. (As are some other barcrest GREATS! Check out Throw a Wobbler also on £25jp... and £25 Space Invaders whilst you there.) Some - will have a variety of versions by different artists - and for machines like JPM's Rollercoaster a number of stake and prize options
  20. @Dawlish09 Yes it is - always worth checking the legacy download section for any game you are interested in.
  21. As Serene says - very much the opposite - its a clean slate - and machines used to leave a factory happy. In fact - the ASTRA 6 game £500 cabinet - proved this to an extreme and at the same time threw out any claim to be genuinely random. Each game - after exactly £50 plays on a £1 would drop in a win of anywhere between £50 and £500. Without fail. I was lucky enough to do this when one was first sited in my local arcade. 4 of the 6 games only gave £50 for money back. The other two gave £100 and a £500 JP for an awesome profit. I know two professional players who bought one to see if there was anyway of forcing a RAM reset - without success. @Chopaholic has a video on the Wall Street clubber showing a very very similar premise.
  22. @serene02 Agreed.... however you can tell from the emulator that a hell a lot of them start off happy. I mean not necessarily huge profits - but most machines from £10 to £15 era will JP will before that money goes in - often with a repeat or streak to boot. Sadly - these days are gone....
  23. I was in a bookies with a Cesars palace and a Arcadia..... was merrily battering the arcardia having done the CP already and a tech came in....... Resets! the CP - then asks me if he can do the Arcadia!! I was already about £70 and then these two beauts on reset........ nom nom nom.......
  24. This is much more likely on a reset.... Thats why arcades play machines in themselves - or definitely did back in the day.
  25. REDS were fantatsic - but a pure players machine - if they were evil to you - they were just being covered by local player(s) I made by bread and butter off reds for a long time......
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