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dataslater

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  1. That's an awesome layout - looks like a ton of work you put into it. I Generally steer clear of DOND machines myself, but maybe I'll be converted at last. - Cheers!
  2. I'd prefer not to scrap it to be honest, but at the very least it needs some work doing to the main board (there was no sound the last time I turned it on and it looks like it's suffered from battery damage). Other issues include the power supply taking an age to come on (needs new caps perhaps?) and due to it's age it likely needs new ROMS burning (it's an £8 all cash - no idea where to even start looking for those, or how to get hold of a set.)
  3. Thanks for all the replies - Certainly given me some stuff to think about. Now I just need to have a play about and see which route to go.
  4. I was also wondering how it'd look using a scanner instead of a camera and laying the (removed) game panel over it to keep everything perfectly square. I don't know how the lit state would look, but it might have half a chance if powered by a DC supply rather than the standard multiplexed inputs. Might have a go at some point just to see.
  5. Thanks for the insight. for a bit more perspective I've worked with Photoshop for over 20 years, so I like to think I'd be able to negate any jumping lamps (by merging/blurring/antialiasing etc.) - I like a challenge to be honest (I have more ideas in the bank for other FME stuff too from a hardware aspect). I only have this one machine I'd like to preserve so willing to put the time in, and think it's a worthy cause. I just think that a lot of layouts look a bit 'off' because of the unrealistic lighting of the lamps.
  6. I've just had a thought, and I may be way off here about how the layouts are put together (never done one but willing to learn), but it occurred to me that if a physical machine was available and someone put a bit of time in, both the unlit and lit states of every bulb could be photographed and stitched together to make a very realistic layout without the need to Photoshop the lighting effects. I have a poorly BFM Timelord but I'm sure I could just inject power to the lamp matrix to capture each lamp in both states. Does anyone know if this has been done before? Seriously considering scrapping/parting out/upcycling this machine to a mfme cabinet but would like to create a layout of it for posterity (been tripping over it for the best part of 30 years!)
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