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Amusements

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Posts posted by Amusements

  1. On 13/05/2026 at 20:31, VenumX said:

    But if (like me) you like cabinet making, it would be awesome if ipac was available for currency in and output

    If you have a "Pulse" bill acceptor and a Leonardo Arduino board - you can trigger the 'V' input to add credits. There is some code on one of the old posts I started that still works. I put Note X into my change machine and get a 5 Pound credit.

    • Like 1
  2. Good luck with this.

    Just make sure the hopper has some ball bearings in the  bit that spins round. I had one once that had none because someone wanted to save 1p. And also make sure that the bar that makes/breaks the infra red beam is in the correct position as it has 2 settings.

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  3. The Ipac only controls inputs. IE: buttons and the Opto sensor on a hopper (Coin out). You will also need a PacDrive with a special ID for actually running a hopper motor, and lighting up any buttons.

     

    There are numerous threads in the Cabinet section with lots of incite, including various types of hoppers and coin mechs.

  4. I always keep a back up of each layout and put in a DX or Classic folder.
    I then copy each layout, reset the RAM, top up any hoppers, make sure the sound is on full, and edit the layout for my cabinet in config... I also add a TAG.

    tag.jpg.a9332a77357ac0d20c61b3fa963c1c0b.jpg

    You can put in the tag box anything you want, so long as it is one string of characters, and you separate each TAG by a space. Then you can use the filter option in Game Manager.

    I then split my layouts in to hopper pay-out configurations.

    image.png.3ad4a667be19291fb88779767bb074bf.png

     

    I then add TAGS to each layout

    • Like 1
  5. 19 hours ago, Ginge said:

    Just wondering is there a reason you picked these hoppers rather than a 12v/24v hopper.

    Yes....These are cheap from China, and 12/24v hoppers are not readily available here unless you pay a fortune in postage.

     

    As an example.

    Here is a 24v (The only one I can find online here) and it is 82 Squid.
    https://shopee.co.th/Coin-Hopper-for-Coin-Exchnage-Machine-i.230857249.22046526098

    A 220v like the big black one I have, is easy to find, and only cost around 20 Squid, and can hold 1000 tokens.

    • Like 1
  6. 5 hours ago, Road Hog Mad said:

    Do you have a wire diagram for a button press?

    Is it possible for a keyboard press?

    run hoppr.jpg

    If you change the relay that says PACDRIVE to a switch or button it will spin the hopper until a coin spit out.

    //pins
    const int pulse = 2;
    const int opto = 4;
    const int motor = 12;

    int relaya = 0;  // off
    int relayb = 0;  // off

    void setup() {
      // output:
      pinMode(motor, OUTPUT);
      
      // input:
      pinMode(pulse, INPUT);
      pinMode(opto, INPUT);
    }

    void loop() {
       relaya = digitalRead(pulse);
      if (relaya == HIGH) {
      digitalWrite(motor, HIGH);
       }

     relayb = digitalRead(opto);
     if (relayb == HIGH) {
      digitalWrite(motor, LOW);
      }
      }

  7. I have done a few things regarding payouts without using a layout. 

    A key switch that you turn to rotate the hopper (It simply connects the 220v to the hopper motor)

    An old kids money box that sets off a couple of timers that spit out x amount of coins, when you insert a note or piece of paper.

    A JY-142 board from Aliexpress that converts pulses in - to credits/coins out. 

    An Arduino Uno that converts a button press to a coin out. (Based on the simple "press a button to light an led" free example)

    Another Arduino Uno that converts notes in to key presses using my note acceptor.

    I have some old threads in the cab section.

    I think it might be possible to make some sort of change machine based on MFME, using some of these new AI tools to program and assemble some code?

  8. Ouch!!!

    I know how much work it takes to set up layouts on a cab... Mine is set up for over 2000 layouts, and that has taken me a couple of years to do.

    The only thing that helped me was to make a Pacdrive template. Once I set the buttons in a layout, I load the Pacdrive template and click Config in Pacdrive settings to fill in the lamp fields. Other than that, it's a lot of time-consuming work. 

    If he can find someone else with a similar set up and copy their layout folder that would help.

    For setting up the coin inputs, this is what I use now to set things up. CREDIT BUTTONS TEST.zip Run this in a separate MFME window and put in to Edit mode, and you can copy and paste the buttons into your layout to test different settings.

     

     

    • Like 1
  9. In simple terms, 

    The Pacdrive spins up the hopper motor, and the Ipac tells the hopper to stop spinning after a coin passes the optical sensor. 

    Here is 1 example.

    When you get a 1 coin hopper payout, the Pacdrive sends out 5v to a pin out IE: 16. (Or up to 48v with external power.) 

    This 5v output is what you connect to a relay that completes the circuit to power the hopper motor. (I use 220v hoppers).

    The hopper spins round until a coin passes through the optical sensor. This is where the Ipac comes in.

    The Ipac is waiting for a connection to be made between ground and a pin on the board you set for the "[" or "]" input. This is done with another relay. I use a 12v one as it is the same voltage as my opto board. When the opto board senses the coin pass, it sends a signal to my relay and that makes the right connection on the Ipac telling the hopper motor to stop spinning.

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