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Gary

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Posts posted by Gary

  1. 3 hours ago, Gary said:

    Here is a very basic layout for one of the unknowns, I cant give you more info on the machine as there is nothing in the rom to give away anything. It looks like a 2p smash or grab type game. Ive identified most of the lamps but it will need reel symbols adding to complete it. DJE is Dave Ellis, more well known these days for Temple of Tickets and every other 3 player ticket machine you see in the arcades now

     

    zzz_unk_wnudge (DJE) [MPU4} [Rom].zip 59.54 kB · 0 downloads  0

    Check the release area in about 15 mins. 😄

  2. Here is a very basic layout for one of the unknowns, I cant give you more info on the machine as there is nothing in the rom to give away anything. It looks like a 2p smash or grab type game. Ive identified most of the lamps but it will need reel symbols adding to complete it. DJE is Dave Ellis, more well known these days for Temple of Tickets and every other 3 player ticket machine you see in the arcades now

     

    zzz_unk_wnudge (DJE) [MPU4} [Rom].zip

    • Like 4
  3. 8 hours ago, John said:

    Illegal to use nowadays as it is classed as going equipped, besides one has all they need already.

    Like to see them do me. I have a refill key and 250 on my key ring as I use them at work

  4. Are there actually any £100 Cat C (non club machines) currently emulated? Only ones I think that run are the Concept Electrocoin based ones and trust me, as the person that wrote them, you don't really want to be playing them unless you like your machines to be a bit boring (in my defence I was following the game spec from my boss, I wanted to do a lot more with them but was told they are granny machines so don't need anything

  5. 4 minutes ago, Reg said:

    Just found these on my DVD shelf...

    DVD.thumb.JPG.60b74fb54f9f44c2ff114133e0292a0c.JPG

    ...when I de-cased my 100's of DVD's and Blu's for storage - these were a few that I wanted to keep teh cases for.  I think the Nazi one was a bundle with the Public Information One.  Notice that the green one has not even been opened.

    Just getting that out there as we are in a world of political correctness and showing that I am not a sympathiser.

    Think this is the two Charley Says dvds

     

     

  6. 18 minutes ago, A:E said:

    I don't think any of the later Electrocoin lo tech machines work in mfme.  I'm talking the original versions of Magic 7s etc not the concept versions.

    J

    The later games from Electrocoin using the old z80 board have a protection chip that is linked to the UART board and have a bespoke chip for each price of play/jackpot value. They are dual coloured with one colour being the jackpot and the smaller colour on the chip denotes price of play, for instance 25p play £25 jackpot machines have a white with a bit of green paint on the chip. I have seen around 12 different combinations of the colours. 

    The phoenix software for later games has a less complex (but still unemulated) protection. The Concept phoenix games will run up to a point where they check for the SEC meter and then fail but they will run at half speed as the dev system that they used needed the processor replacing with one twice the speed just to get anything running. 

    • Like 1
  7. On 02/02/2019 at 01:36, Tommy c said:

    Was this just a random member just asking for roms for a game or were they trying to run them in mfme. I'm guessing it's not a new member with that many posts?

    The reason I was asking about the club oxo roms is because I am working on a bar x type game with a top box feature and I wanted to find out if electrocoin used traditional bar x type sounds for the base game but jazzed it up sound wise for the top game. Sorry if I got anyones hope up that the would run on MFME. I know we have a system at work for phoenix that talks to a top box but not sure if it works the same as Electrocoins does but happy enough to pass it on to Chris if its any use to him. I don't think we used it for any games though, everything I did on phoenix was single player machines 

  8. on the machines I have written the jackpots account for between 15 and 20% of the total wins for the machine. For the AWP market you need to balance the games to give the player a feeling they have had some entertainment for the money they have spent so this is the reason why you get the smaller wins a lot more often to keep them in the game. Club machines are probably in the 5-10% range

    • Thanks 1
  9. On 13/12/2018 at 15:11, Johnnyafc said:

    Look at the PS1 mini just rushed out for Christmas jumping on the mini console bandwagon and it’s been hacked already

    if by hacked you mean plug in keyboard, press escape and you get the open source emulator menu then that's a hack even I could have found :)

  10. A few others have been found to work. I kept finding that because they have mapped the small triangle button on top of the base to fire that you kept pressing it by accident when moving the stick 

  11. Joysticks are crap, the securing screw in the shaft is far too short and any heavy handedness on playing with the stick will cause it snap off in your hands

    ( (C) 2018 Carry on Retro Gamer )

    • Like 1
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