I've recently been tinkering with making a 3D machine renderer. I was originally playing with using AI for upscaling low res textures, then got quite heavily sidetracked!
I'd been posting in the DXcellent layout discussion forum (back when it was just about AI upscaled textures), but a friend on here advised this would be a better place to post updates, now that it's turned into a more technical project.
Here it is rendering an MFME instance. The flashing sphere above the reels is the f
Adam pretty much nails a big part of it here. If I had a team of developers working fulltime, some things would be more feasible - but I started work I think around the start of October 2020 thinking I'd have something out for Xmas.
It's now May and with various changes in direction, and over-optimistic estimates by me, there's still a few months before a pre-Alpha looks feasible.
And this is with me working at an unsustainable rate - I am currently doing a good 80 hours software develop