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Twintimer (Barcrest) (Dutch)


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Twintimer (Barcrest) (Dutch)


Twintimer, a Dutch Barcrest (MPU4) machine from 1997.

Very hard to find some good resources  for this one, but it will make at least one person happy. 🙂 

Thanks:

The unknown rom provider.

Wizard (RIP) for MFME.


 

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Thank you - it's a long time since I've heard this machine mentioned.  This one really does feel like going back in time when we first found roms from not of these shores !

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Thank you very much! :) Its almost like the norwegian version. :) is it possible to get it in demo mode? i cant figure out how to get det doors working, from the manual: 

it seems its only refil mode thats working. 
 

1.6 DEMONSTRATION AND TESTING A facility is provided to permit wins or features to be easily induced for demonstration or test purposes. On opening the machines main primary access door re-initialisation takes place and a "DOOR IS OPEN" message is shown on the alphanumeric display. Half of the machines lamps will light in order to provide some illumination for the service engineer to work within the machine. After two minutes the lamps will time out, go off and the other half of the lamps will come on to avoid overheating. This will repeat every two minutes while in this state. Pressing the internal TEST button once will proceed to the demonstration mode as follows: - NOTE: Pressing the TEST button twice will cause entry into the self test mode (see section 1.5).

Establishing credit: On opening the door and pressing the "TEST' button 20 credits are automatically established. These may be replenished by pressing the "DOOR" switch and then the "TEST' button again or by inserting coins. Pressing and holding the "TEST' button while opening the machines door will clear all the credit on the machine and proceed to the Out of Credit lamp display mode. Credit may also be cleared by pressing the "DOOR" switch and then holding the "TEST' button pressed for more than 1 second until an audio alarm is sounded when no credit will be established.

Induce Wins: The reels may be stepped forward by holding the "SAVE IT' and the appropriate "HOLD" buttons depressed until the desired combination is on the payline. Hold is automatically applied and it is only necessary to press the "START' button to complete the operation. The reels may be stepped backwards by using the "NUDGE UP" and "HOLD" buttons.

Induce Hold and Feature Hold: Hold can be induced by simultaneously pressing "NUDGE UP" and "SAVE IT” buttons.

Cancel Feature Hold: Feature Hold can be cancelled by pressing the "AUTONUDGE" button.

Force Gamble Win: Hold the "NUDGE UP" button depressed whilst pressing the "GAMBLE" button during any gamble feature.

Force Gamble Lose: Whilst in a gamble operate the "REFILL" key before pressing the "GAMBLE" button.

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