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5 hours ago, thealteredemu said:

Ha ha, I remember those noisetrekker days :) @johnparker007.   Round yours, our good friend Daz would sit there for hours, he was a bonafide hardcore techno creator.   Good times for sure :).  Though I often remember seeing him hogging your Amiga and rolling my eyes!!   Is he still working on that track!!!   Ha ha 😝 

J

Haha yes he'd get quite absorbed in those tracks - it was more a drum and bass vibe from him from what I remember, using NoiseTracker, and maybe OctaMED!

5 hours ago, thealteredemu said:

@johnparker007 I also remember our mate Adam.  Think that was his name.  He would pop and show us his 3D renders.  Like 2 fps !!

J

Oh yeah, he was doing things in I think Lightwave, which was kinda the 3DS Max (and now I guess Blender / Maya) of the Amiga days - impressive stuff for the time! :) 

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[ Arcade Simulator ] Pre-alpha installer: https://tinyurl.com/2kcrkprh | Donation info: https://tinyurl.com/yzvgl4xo
[ Community Drive ] The drive: http://tinyurl.com/yckze665
[ Fruit Machine Database ] Initial google sheets (WIP): https://tinyurl.com/2c5znxzz
[ Fruit Machine ROM  Archive ] The archive: https://tinyurl.com/3jhzbueb
[ Fruit Machine Settings/Tests Guide ] https://tinyurl.com/yuebw8b5
[ MAME (fixes/improvements) ] Commits: https://github.com/johnparker007/mame/commits/master/?author=johnparker007

[ MFME Launch ] Source code: https://github.com/johnparker007/MFMELaunch
[ Oasis ] Source code: https://github.com/johnparker007/Oasis
[ Sound ROM Editor ] Source code: https://github.com/johnparker007/SoundRomEditor

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20 hours ago, thealteredemu said:

@johnparker007  Yeah, I think jungle and drum n bass was the current thing in the early 90’s :)

J

Oh yeah, you're right - it was Jungle tracks he was knocking out!  I think I'd moved onto OctaMED by then, but he was more comfortable with the Noisetracker UI :) 

[ Arcade Simulator ] Pre-alpha installer: https://tinyurl.com/2kcrkprh | Donation info: https://tinyurl.com/yzvgl4xo
[ Community Drive ] The drive: http://tinyurl.com/yckze665
[ Fruit Machine Database ] Initial google sheets (WIP): https://tinyurl.com/2c5znxzz
[ Fruit Machine ROM  Archive ] The archive: https://tinyurl.com/3jhzbueb
[ Fruit Machine Settings/Tests Guide ] https://tinyurl.com/yuebw8b5
[ MAME (fixes/improvements) ] Commits: https://github.com/johnparker007/mame/commits/master/?author=johnparker007

[ MFME Launch ] Source code: https://github.com/johnparker007/MFMELaunch
[ Oasis ] Source code: https://github.com/johnparker007/Oasis
[ Sound ROM Editor ] Source code: https://github.com/johnparker007/SoundRomEditor

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22 hours ago, thealteredemu said:

I do t think I played that many Amiga. I do remember doing a lot of sampling.  It was a beast of a machine back in the day.  I think Kris got the A1200, I remember going with him to Dixons ha ha.  I believe it had a way faster CPU than the A500.

J

Sampling - it was all about having the Technosound Turbo, and then I think Aegis Audiomaster for editing the samples.  I went A500 then later A1200.  I now have rebought both for my retro computer collection :) (though I do need to fix my A1200, I fried something, prob a CIA chip, with a dodgy PSU).

A500 had a 68000 CPU at 7Mhz, but the A1200 had a 68020 CPU at 14Mhz.  The A1200 also got significantly faster when you installed a RAM expansion (due to the bonkers-ness of those old architectures).  I had a 4MB expansion back in the day and a 40MB hard drive, I now have a modern built 8GB expansion and something like a 2GB Compact Flash IDE drive).  Also now outputting RGB over SCART, compared to the old days where I was outputting Composite (still better than grotty RF through the big TV modulator that plugged in the back, but no rival to the supreme quality of RGB SCART).

Great machines for their time :) 

Edited by johnparker007

[ Arcade Simulator ] Pre-alpha installer: https://tinyurl.com/2kcrkprh | Donation info: https://tinyurl.com/yzvgl4xo
[ Community Drive ] The drive: http://tinyurl.com/yckze665
[ Fruit Machine Database ] Initial google sheets (WIP): https://tinyurl.com/2c5znxzz
[ Fruit Machine ROM  Archive ] The archive: https://tinyurl.com/3jhzbueb
[ Fruit Machine Settings/Tests Guide ] https://tinyurl.com/yuebw8b5
[ MAME (fixes/improvements) ] Commits: https://github.com/johnparker007/mame/commits/master/?author=johnparker007

[ MFME Launch ] Source code: https://github.com/johnparker007/MFMELaunch
[ Oasis ] Source code: https://github.com/johnparker007/Oasis
[ Sound ROM Editor ] Source code: https://github.com/johnparker007/SoundRomEditor

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