Jump to content

Club machine strategy


StevieFruits
 Share

Recommended Posts

Hi All, 

Not played club machines very often, a few random small sessions down the snooker hall but that's about it.  What I don't really grasp is the strategy. When I play pub machines, I generally exchange to the board as soon as possible and try to work my way up to the top feature, sometimes collecting mid level wins but mainly going for JP / (the highest) Win Series, DOND type feature etc. 

When playing club machines, both real and emulator, I never seem to get anywhere remotely close to a big win before being killed off on the board. maybe a max of £20 cash offer or a feature for £15 quid.  

I did see a guy who used to get a cash win and just try to high / low gamble all the way to JP, which he hit occasionally, but that isn't really any fun to me. So is it worth playing the boards on clubbers to get big wins and I just need to persevere/learn the features or is it a waste of time. 

Link to comment
Share on other sites

It really depends on the machine, and what you want from your game. 

Similar to AWPs, the value of the features increases as you make your way up the ladder or around the trail. But equally, it's very rare that any of these features will pay anywhere near the jackpot amount - in fact the only time they will is when the machine is enough behind to pay a jackpot anyway. 

Because the jackpot is so large in relation to the stake, they don't pay it very often. And the more money you take from features, the longer it will take to save for a jackpot. 

  • Like 1
Link to comment
Share on other sites

I learned the hard way that some clubbers simply can't be forced out, the jackpot came around on a cycle and refusing wins did little to change them. Will never forget the time I put £1500 into a club machine (yes, real money in a real club) to find that out.

Some will let you force them, and some were more profitable (to me at least) but just taking as much value out as I could by knowing where the blocks were and what state the machine was in. But basically, if it was a machine (or manufacturer) that I knew was forceable, and was showing decent signs, I'd normally just force it out, see it as a challenge and a way of passing some time.

If you want easy to force machines on the emulator, look for machines by the likes of Reflex, the £2/£400 and the £1/£250 are probably the fastest to do.

If you prefer older machines, I used to force QPS, Mazooma, Barcrest and JPM locally.

Tended to not force Bell Fruit clubbers as much, although a local Red Mist was quite profitable for me.

 

Edited by slotsmagic
  • Like 1

Currently owned digitals : T7 Encore, T7 Original, Astra iPub and Storm Street Casino.

MFME cabinets : Genesis cab DIY by No1Stoney, Interplay conversion and Vegas Strip conversion (both are works in progress!)

Link to comment
Share on other sites

Before they fucked around with the cashpots being permanently on jackpot, they were always a free win on Bell Fruits. This was a wonderful way to compensate a club machine - it would save up to pay the cashpot but winning it had no effect on how the machine played, so casuals could always play it and hope for some wins. Otherwise when you win a jackpot it's on its arse for days or weeks as no one wants to play. 

So if you play Club Attraction, for example, you can merrily gamble out both cashpots, collecting nothing until they drop, then take back 88% of what you put in (on average) by collecting all the cash trail exchanges as the thing will be off its tits.

  • Like 1
Link to comment
Share on other sites

A club machine that bucks the normal trend would be Temple of Treasure club by Barcrest, in that it offers jackpot capable (or at least high win potential) features from lower down exchanges. So you might take a win of a few quid, and it might offer the top feature from seemingly nowhere. 

On JPM club machines on the lower jackpots (still club machines, but on the 5p / £75 jackpot or 10p / £100 jackpot) I'd often take the Winspins at 20 or so, only had a drop in a couple of 4-of-a-kind spins and you'd be very close to jackpot. 30 Winspins would almost certainly do it. Never really bothered with the features on those, always found them disappointing, and wouldn't take less than 30 Winspins on a £250 jackpot JPM unless I was cutting and running, or it was a cheap board and I just wanted a quick profit and knew I wouldn't stay on much longer.

They are pretty much considered 'classic' these days, games like Casino Crazy club, and more recent clones like Magic Circle.

Edited by slotsmagic
  • Like 1

Currently owned digitals : T7 Encore, T7 Original, Astra iPub and Storm Street Casino.

MFME cabinets : Genesis cab DIY by No1Stoney, Interplay conversion and Vegas Strip conversion (both are works in progress!)

Link to comment
Share on other sites

I JP'd Thunderbirds/Frame & Fortune very easily.  I was favourite to win JP on both of them, as the others had just filled them up after I walked away after getting the 30 winspins and when I returned, I heard the coins drop to the bottom again.  They paid the JP on a ratio basis and more often than Casino Crazy.  I won the JP after getting the winspins trail to 30 for the fourth or fifth time.  I also managed to force Barcrest's Royal Exchange by climbing to the top on the hi/lo without getting any bonuses.

Some machines pay out JP so rarely that a JP may never drop in one club before it moves onto the next one .  They pay JP on their own accord.

Link to comment
Share on other sites

 Share

×
×
  • Create New...