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MVFME V1.0 Released


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4 hours ago, Blinky3i said:

Been really enjoying playing the new emulator, Chopleys video referenced that credits were retained on exiting the Emu, this isn't the case for me, it always resets to zero? Anybody else can confirm credits are retained? 

It retains the pots properly from one emulator session to another (i.e. completely closing MVFME down and reopening it again).

I've got all the pots maxed out on Ruby Slippers on £1 stake, takes £4000 from a factory reset at 2p per £1 spin for the Bronze, which seeds at £20 :D 

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Fruit machine emulation content from the artist previously known as Degsy Degworth and the odd new thing here and there too - https://www.youtube.com/c/DegsyDegworth

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43 minutes ago, Chopaholic said:

It retains the pots properly from one emulator session to another (i.e. completely closing MVFME down and reopening it again).

I've got all the pots maxed out on Ruby Slippers on £1 stake, takes £4000 from a factory reset at 2p per £1 spin for the Bronze, which seeds at £20 :D 

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Your next community bonus will be forced pots bonus - no choice offered - and you can't exit out of it to avoid it as it decrements the pot and credits the win in the background before the bonus starts.

Edited by superl33ch
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43 minutes ago, Chopaholic said:

It retains the pots properly from one emulator session to another (i.e. completely closing MVFME down and reopening it again).

I've got all the pots maxed out on Ruby Slippers on £1 stake, takes £4000 from a factory reset at 2p per £1 spin for the Bronze, which seeds at £20 :D 

image.thumb.png.ec3b91ec677cc72cd2afd2217b81b2a9.png

Did that on one of the T7s I owned, was somewhat gutted when it turned out the next bonus forces the pots on you - unless that is software version specific? Nice to see though 😂 

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1 hour ago, Jamie28J said:

Absolutely love this.  Massive thanks to all involved.  Not my era and quite disturbing how quickly you can burn through £500, but good fun to play and has kept me busy this weekend.

If you think these are bad, try the more modern slots... same £2 play, same £500 jackpot, but with things like Ultra Spins and Fortune Spins. They remove the base game entirely, and it's possible to go hundreds of spins with no win. I'm not talking 'no big wins', I'm talking zero wins. Losing spins in a row. It's been discussed before but as volatile and nasty as these can be they are tame compared to the dross out there now.

I think as bad as they are, there is some nostalgia for them as arcades - despite being less busy than ever - seem to be hell bent on skinting the player ASAP. I assume they want to tilt the player as quicky as possible, to find those susceptible to addiction quickly. Just rinse the addicts, don't bother catering to casuals.

Edited by slotsmagic
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23 hours ago, thealteredemu said:

There is a zip file of bpaks that spa uploaded in the thread.

There are instructions on how to get started.

Basically you unzip the bpaks and place them into the bpak folder that is inside the main MVFME folder.

J

ok thanks i think i can manage that but what is the process for putting the unzipped bpac into the bpac folder how do you actually do this?

 

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12 hours ago, jabbathehut said:

Its retained when you go from game to game but not when you log out and go back in again. 

Different question on the challenge time ran out but I still had 8 free spins .How is that handled.I finished the spins and gambled a bit got it to 390 but said couldn't upload score when I collected. 

The tournament is a great idea, but I had the same thing with it.

The timer ran out during free spins, I thought it might time out and I'd lose the rest of the spins, but it let me finish them. Then I pushed spin, it ended the tournament, but then errored about uploading and didn't upload the score.

I'm guessing it's something that needs deciding, either end tournament middle of spins or it to end as soon as the spins finish.

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12 hours ago, slotsmagic said:

Did that on one of the T7s I owned, was somewhat gutted when it turned out the next bonus forces the pots on you - unless that is software version specific? Nice to see though 😂 

Interesting to see that they thought about and put code in for a situation that could realistically never, ever happen in the wild, as those pots are 100% going to be chosen once even one of them starts to look a bit tasty.  Or heaven forbid one of them maxes out, the vultures would be all over it.

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13 hours ago, Ste howard said:

ok thanks i think i can manage that but what is the process for putting the unzipped bpac into the bpac folder how do you actually do this?

 

Or if you prefer there is an how to video on this thread to help you get going

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48 minutes ago, Road Hog Mad said:

Try one

I would think this info gets stored in the bpk file rather than a ram file so if this is the case i would assume that the rellivent bpk could be uploaded and then put in your bpk folder and the emu would read in the pot data when it loads this bpk. However i am not sure about this so I would wait until Hong Kong Phooey (you could have picked a shorter name Phooey) to confirm this  

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1 hour ago, cliffc said:

I would think this info gets stored in the bpk file rather than a ram file so if this is the case i would assume that the rellivent bpk could be uploaded and then put in your bpk folder and the emu would read in the pot data when it loads this bpk. However i am not sure about this so I would wait until Hong Kong Phooey (you could have picked a shorter name Phooey) to confirm this  

Nope, nothing to do with BPAKs. Once a game is installed on a T7 the BPAK is redundant.

Think of BPAK as just a secure zip file. It contains the game, but once you install a game on a T7, it 'unzips' the game into it's own folder. You can delete the BPAK after.

Edited by slotsmagic

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This is incredible. Thank you so much for making this available. I note that there are graphics for security alarms and Door Open mode... can we access test/demo play? Where you can trigger features to test them out?

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Wow, impressive stuff.🙂

Have registered, but when I open game it doesn't show a way to enter tournament for some reason.

Sorted now, tournament mode really is a good feature.

Super impressive stuff. Thankyou to all involved.🙂

Edited by Ze Frog
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56 minutes ago, Graham the goldfish said:

One thing I noticed was that wizard of oz implies you get a better % by using the autoplay.  There's no mention in the help file of higher % for autoplay, though.

I'd always hated that. I'd be absolutely amazed if auto play made any difference whatsoever.

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Lapse on Wednesday 12th November 2025

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21 minutes ago, thealteredemu said:

It simply can’t affect the percentage just by using auto play, maybe it means changing stake improves it, it’s just not positioned very well.

J

When you use the autoplay on it, a box above appears which also states 'EXTRA % PAYOUT' but there's nothing in the help screens that actually say what that % is... I don't think they could or would write that if it wasn't true, but it's not explicitly said/. I think there is another game called 'The Cheshire Cat' which has the same 'feature'. 

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21 minutes ago, thealteredemu said:

It simply can’t affect the percentage just by using auto play, maybe it means changing stake improves it, it’s just not positioned very well.

J

I used to play Cheshire Cat and it always put "+4%" when you played Autoplay.

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