tp1982 Posted March 26 Report Share Posted March 26 5 hours ago, redbags said: My suspicion is the underlying logic is there in the game assets but might take some work to enable. I know for a fact that Rainbow Riches Pure Gold has the big stake logic i.e. reel strips, payouts etc n the game logic file so there is hope Pure Gold/Pure Pots £20 mega spins would be incredible Link to comment Share on other sites More sharing options...
slotsmagic Posted March 26 Report Share Posted March 26 (edited) 7 minutes ago, tp1982 said: Pure Gold/Pure Pots £20 mega spins would be incredible I'm pretty sure those games were on Nevada. I don't personally know how Nevada works/worked compared to a 'normal' T7. If it was network based it could be a problem, but if the games were stored locally... Edited March 26 by slotsmagic Attempting to quit gambling since January 1st 2025. Lapse on Wednesday 12th November 2025 Lapse on Tuesday 13th January 2026 Link to comment Share on other sites More sharing options...
superl33ch Posted March 26 Report Share Posted March 26 1 hour ago, Road Hog Mad said: @nails @superl33ch https://mega.nz/folder/c5QTkaRQ#b_hFj1HeXGFOis4X58exkg Assuming we need these, no one has answered me. Nice, downloading them as we "speak"! 1 Link to comment Share on other sites More sharing options...
Road Hog Mad Posted March 26 Report Share Posted March 26 24 minutes ago, superl33ch said: Nice, downloading them as we "speak"! Assuming we need them, no one has given me a definitive answer. Link to comment Share on other sites More sharing options...
superl33ch Posted March 26 Report Share Posted March 26 1 minute ago, Road Hog Mad said: Assuming we need them, no one has given me a definitive answer. We will. 1 Link to comment Share on other sites More sharing options...
spa Posted March 26 Report Share Posted March 26 Ive never come across a Barcrest B2 game file 1 https://www.facebook.com/groups/264122764904452/?epa=SEARCH_BOX Fruit Machine Discussion - Facebook Group. Please Join! https://drive.google.com/drive/folders/0BzZMCJWHMHMBR3ZTMTBIQTdwWUU?resourcekey=0-r05o9PhddyeqWBP_32I0LQ&usp=sharing My Google Drive. Lots of Fruit/Digital machine files. Link to comment Share on other sites More sharing options...
slotsmagic Posted March 26 Report Share Posted March 26 (edited) 2 hours ago, spa said: Ive never come across a Barcrest B2 game file Sad, but not surprising, I'd assumed that bookies machines would have been server based Still, never say never I'd expect the same probably applies to the higher jackpot bingo games and casino too. Interplay would definitely be interesting at some point, given how my Interplay was basically just a T7 displaying on a single screen. Mind you that had a very limited set of games Edited March 26 by slotsmagic 1 Attempting to quit gambling since January 1st 2025. Lapse on Wednesday 12th November 2025 Lapse on Tuesday 13th January 2026 Link to comment Share on other sites More sharing options...
nails Posted March 26 Report Share Posted March 26 Many years ago i had an image of a corals betting terminal. i gave a copy to road hog mad on this forum. the games wouldnt boot as it was asking for a file from the server. Link to comment Share on other sites More sharing options...
starsky1808 Posted March 26 Report Share Posted March 26 Were they BPAK's nails? Link to comment Share on other sites More sharing options...
superl33ch Posted March 26 Report Share Posted March 26 Is there a link anywhere for Astra stuff? Assuming we'll need the files for those, too... Link to comment Share on other sites More sharing options...
nails Posted March 26 Report Share Posted March 26 57 minutes ago, starsky1808 said: Were they BPAK's nails? i dont think so (it was some 20 years ago now?) more like directories with file in - even some jpgs. they wer eall pretty pointless files as i recall, and the server kept the `missing` DLL files. 1 Link to comment Share on other sites More sharing options...
HongKong Phooey Posted March 26 Author Report Share Posted March 26 5 hours ago, Road Hog Mad said: Assuming we need them, no one has given me a definitive answer. Maybe because even we don’t know what’s going to make the cut yet 4 Link to comment Share on other sites More sharing options...
thealteredemu Posted March 26 Report Share Posted March 26 I don’t see what the immediate rush is to get every single bpak? Maybe the emulator authors will let us have a games list closer to beta release time. J 2 Link to comment Share on other sites More sharing options...
HongKong Phooey Posted March 27 Author Report Share Posted March 27 2 minutes ago, thealteredemu said: I don’t see what the immediate rush is to get every single bpak? Maybe the emulator authors will let us have a games list closer to beta release time. J Spot on. When we started the testing tonight we were aiming for 40 games. After testing and finding some didn’t work as expected or crashed after some gameplay (we did minimal testing when writing to get a quick snapshot) that has trimmed down to 26 but that’s 26 we are happy to put out as they stand. we know it’s still going to be a bin fest with people saying “why isn’t this game included? Where can I get the files?” but please understand we have put in many many late nights and countless hours of work just to get to this stage. MFME launched with about 5 games and look where it is now with probably 20 years of development. This is 3-4 months work on and off and 2 weeks of intensive coding and testing. I have just backed up the whole project folder while another build is being done to give it a test on a separate computer. This is the first time MVFME has left the dev computers and it could totally bomb or just work. We found an issue today with the Astra games loading configs off a different drive which just happened to have Astra config files on it. If we had not spotted that then Astra was off the menu. This wasn’t in our code it was in the game code. Little things like this will cause games to drop off the list so we can’t say game x works because if we have to take it off people will be moaning it’s not there 9 Link to comment Share on other sites More sharing options...
Manana Posted March 27 Report Share Posted March 27 24 minutes ago, HongKong Phooey said: Spot on. When we started the testing tonight we were aiming for 40 games. After testing and finding some didn’t work as expected or crashed after some gameplay (we did minimal testing when writing to get a quick snapshot) that has trimmed down to 26 but that’s 26 we are happy to put out as they stand. we know it’s still going to be a bin fest with people saying “why isn’t this game included? Where can I get the files?” but please understand we have put in many many late nights and countless hours of work just to get to this stage. MFME launched with about 5 games and look where it is now with probably 20 years of development. This is 3-4 months work on and off and 2 weeks of intensive coding and testing. I have just backed up the whole project folder while another build is being done to give it a test on a separate computer. This is the first time MVFME has left the dev computers and it could totally bomb or just work. We found an issue today with the Astra games loading configs off a different drive which just happened to have Astra config files on it. If we had not spotted that then Astra was off the menu. This wasn’t in our code it was in the game code. Little things like this will cause games to drop off the list so we can’t say game x works because if we have to take it off people will be moaning it’s not there I've just been reading the two threads but just wanted to say that I appreciate what you're doing. If people (there's always a few) complain or hound you just tell them to do one. It's easy to complain but actually sitting there night after night doing something for others to also enjoy is not easy. Take your time and don't stress mate, it's not worth it. It will be ready when it's ready. Thanks 3 1 Link to comment Share on other sites More sharing options...
Road Hog Mad Posted March 27 Report Share Posted March 27 4 hours ago, thealteredemu said: I don’t see what the immediate rush is to get every single bpak? Maybe the emulator authors will let us have a games list closer to beta release time. J Not a rush, just wanted things in place first with the option of hosting them for others seeing as you have to own your own bpaks as mentioned. Unless I've read it wrong. Link to comment Share on other sites More sharing options...
HongKong Phooey Posted March 27 Author Report Share Posted March 27 Quick update on progress Testing on a laptop with 16gb ram i7-6600u 2.60Ghz processor and intel hd graphics 520 128mb most t7 games running fine. Astra on the other hand is booting to game screen but very slow and can’t see buttons to click them will be working on sorting that today 7 Link to comment Share on other sites More sharing options...
vectra666 Posted March 27 Report Share Posted March 27 Talking of astra, clutching at straws here and probs a different tech but there was a partytime release a 15th anniversary one where it was both video screens on multi stake multi jackpot , also winwall I take it these won’t run one day?? Link to comment Share on other sites More sharing options...
thealteredemu Posted March 27 Report Share Posted March 27 Winwall has connected slaves. But it does look to be video screen exclusive. That would be cool to see. Not sure on the base os. I know the top reels on party game is like an embedded WinXP. J Link to comment Share on other sites More sharing options...
Archstered Posted March 28 Report Share Posted March 28 The anticipation for the release is painful! 2 Link to comment Share on other sites More sharing options...
HongKong Phooey Posted March 28 Author Report Share Posted March 28 Ok just to update everyone. it seems while everything was local it was not too bad but as soon as we passed the install files to testers we went from 27 games working down to 2. All the Astras broke and most of the t7 games had regressive errors where we patched for a new game it should not have broken old stuff but the installers were breaking it. Testers were getting anti virus warnings all over the place because of an exe patching files and overwriting DLL files which means that approach is not useable. one of the patches that was killing everything was the patch to enable the start button as it was disabled. This was a dirty bodge and we thought we had got away with it. Seems we got lucky with the first game we picked so with the information from the testers we have rolled right back and changed plan. We are retesting the Neptunes treasure again and trying to make it work with no exe patches which has many benefits longer term but short term breaks everything. I will hold my hands up and say this was my fault. We had a run of stuff starting to run and rather than check everything off fully I pushed to move on to get quantity, which affected quality. the new plan is get Neptunes working with no patches and everything including pots to run but we have nothing to show you and don’t know when we will sorry, we will keep working 10 Link to comment Share on other sites More sharing options...
wolf676 Posted March 28 Report Share Posted March 28 Link to comment Share on other sites More sharing options...
Road Hog Mad Posted March 28 Report Share Posted March 28 20 minutes ago, HongKong Phooey said: Ok just to update everyone. it seems while everything was local it was not too bad but as soon as we passed the install files to testers we went from 27 games working down to 2. All the Astras broke and most of the t7 games had regressive errors where we patched for a new game it should not have broken old stuff but the installers were breaking it. Testers were getting anti virus warnings all over the place because of an exe patching files and overwriting DLL files which means that approach is not useable. one of the patches that was killing everything was the patch to enable the start button as it was disabled. This was a dirty bodge and we thought we had got away with it. Seems we got lucky with the first game we picked so with the information from the testers we have rolled right back and changed plan. We are retesting the Neptunes treasure again and trying to make it work with no exe patches which has many benefits longer term but short term breaks everything. I will hold my hands up and say this was my fault. We had a run of stuff starting to run and rather than check everything off fully I pushed to move on to get quantity, which affected quality. the new plan is get Neptunes working with no patches and everything including pots to run but we have nothing to show you and don’t know when we will sorry, we will keep working Maybe just release one at a time, making sure the emulator is solid first. Then trickle feed releases. 1 Link to comment Share on other sites More sharing options...
kk1980 Posted March 28 Report Share Posted March 28 This sounds like really cool stuff, thanks to those putting the effort in to bring it to us all! Look forward to seeing it whenever its ready. Link to comment Share on other sites More sharing options...
niallquinn Posted March 28 Report Share Posted March 28 4 hours ago, HongKong Phooey said: Ok just to update everyone. it seems while everything was local it was not too bad but as soon as we passed the install files to testers we went from 27 games working down to 2. All the Astras broke and most of the t7 games had regressive errors where we patched for a new game it should not have broken old stuff but the installers were breaking it. Testers were getting anti virus warnings all over the place because of an exe patching files and overwriting DLL files which means that approach is not useable. one of the patches that was killing everything was the patch to enable the start button as it was disabled. This was a dirty bodge and we thought we had got away with it. Seems we got lucky with the first game we picked so with the information from the testers we have rolled right back and changed plan. We are retesting the Neptunes treasure again and trying to make it work with no exe patches which has many benefits longer term but short term breaks everything. I will hold my hands up and say this was my fault. We had a run of stuff starting to run and rather than check everything off fully I pushed to move on to get quantity, which affected quality. the new plan is get Neptunes working with no patches and everything including pots to run but we have nothing to show you and don’t know when we will sorry, we will keep working Actually though, I've the current Teknoparot set, that's about 3TB, all the game exe's are patched and often flag up as a virus. Just add the directory to exceptions. Sorted, surely? Link to comment Share on other sites More sharing options...
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