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Desert Island Retro

Advanced Fruit Machine Simulator By Codemasters


Gunner145
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On 01/11/2024 at 00:56, kutjebef said:

Superfrog Team17 Amiga

superfrog_40.png

 

On 01/11/2024 at 09:21, stevedude2 said:

No.  Just found it - Cash n Grab

image.png.58c155eae4713e47e4774257594d5ba7.png

 

I remember the mini game in 'Superfrog', what a great game that was... :)

 

'Cash n Grab' is a game that totally escaped me at the time, it looks fairly decent though from the screenshot, I may have to load up a ROM to give it a few spins... :)

 

This is the first computer fruit machine I ever played on my first ever computer which was a Commodore 16, it looks pretty terrible now but back then it didn't look quite as bad... :)

fruit_machine_amvic_main.gif

 

 

I also played 'Fruit Machine' on the Amstrad CPC464, this was one of the many crap games that came bundled with the computer, it was good for wasting an hour or so when there was nothing better to do... :)

 

 

 

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33 minutes ago, Mort said:

Looks great that @dad ! I think that should be released now!

Nice looking and great attention to detail!

So we are looking at the first @dad DX here then !  A rare item indeed! Hopefully you can release it mate, be good for it to get a bit of attention!

Haha! Yeah the first dad DX.  I’d have to troll through a load of old laptops or CDs to even find it again.  It wasn’t speed throttled either so it ran too fast on anything faster than an old Elonex sx386 which I think I used when coding it.

I loved messing about coding stuff back in the day.  I actually got a city & guilds games programming certificate in 1991 IIRC.

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That is very cool @dad! :) 

Also found an recentish Follin interview @thealteredemu :)  

 

Edited by johnparker007
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[ Arcade Simulator ] Pre-alpha installer: https://tinyurl.com/2kcrkprh | Donation info: https://tinyurl.com/yzvgl4xo
[ Community Drive ] The drive: http://tinyurl.com/yckze665
[ Fruit Machine Database ] Initial google sheets (WIP): https://tinyurl.com/2c5znxzz
[ Fruit Machine ROM  Archive ] The archive: https://tinyurl.com/3jhzbueb
[ Fruit Machine Settings/Tests Guide ] https://tinyurl.com/yuebw8b5
[ MAME (fixes/improvements) ] Commits: https://github.com/johnparker007/mame/commits/master/?author=johnparker007

[ MFME Launch ] Source code: https://github.com/johnparker007/MFMELaunch
[ Oasis ] Source code: https://github.com/johnparker007/Oasis
[ Sound ROM Editor ] Source code: https://github.com/johnparker007/SoundRomEditor

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12 hours ago, dad said:

Surely you remember my DOS based fruity from 96??  IIRC I wrote it in BASIC and It worked like a charm - exactly like Each Way Nudger

I sent it in to PC Format and got no reply - BASTARDS lol

pcformat.jpg

Could have done with a background panel on those melon and grapes wins, especially the grapes.

Also the hold buttons aren't quite centrally-aligned with the reels - 7/10.

*runs*

 

Edited by stevedude2
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This is a modern project, but a guy Bernard Mitchell has been making some impressive MPU3 era machine simulations that run on a humble 48K ZX Spectrum (mainly based around Line Up type machines):


The audio is particularly dialled in, and he's also implemented the G.A.I.N system, plus it plays to a realistic VTP.

Edited by johnparker007
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[ Arcade Simulator ] Pre-alpha installer: https://tinyurl.com/2kcrkprh | Donation info: https://tinyurl.com/yzvgl4xo
[ Community Drive ] The drive: http://tinyurl.com/yckze665
[ Fruit Machine Database ] Initial google sheets (WIP): https://tinyurl.com/2c5znxzz
[ Fruit Machine ROM  Archive ] The archive: https://tinyurl.com/3jhzbueb
[ Fruit Machine Settings/Tests Guide ] https://tinyurl.com/yuebw8b5
[ MAME (fixes/improvements) ] Commits: https://github.com/johnparker007/mame/commits/master/?author=johnparker007

[ MFME Launch ] Source code: https://github.com/johnparker007/MFMELaunch
[ Oasis ] Source code: https://github.com/johnparker007/Oasis
[ Sound ROM Editor ] Source code: https://github.com/johnparker007/SoundRomEditor

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15 hours ago, dad said:

Surely you remember my DOS based fruity from 96??  IIRC I wrote it in BASIC and It worked like a charm - exactly like Each Way Nudger

I sent it in to PC Format and got no reply - BASTARDS lol

pcformat.jpg

 

15 hours ago, Mort said:

Looks great that @dad ! I think that should be released now!

Nice looking and great attention to detail!

So we are looking at the first @dad DX here then !  A rare item indeed! Hopefully you can release it mate, be good for it to get a bit of attention!

 

2 hours ago, johnparker007 said:

This is a modern project, but a guy Bernard Mitchell has been making some impressive MPU3 era machine simulations that run on a humble 48K ZX Spectrum (mainly based around Line Up type machines):


The audio is particularly dialled in, and he's also implemented the G.A.I.N system, plus it plays to a realistic VTP.

@dad Thats very impressive, it may even of got a release way back then if you had sent it to some budget software houses... :)

 

@MortI agree, he should defo release it... :)

 

 @johnparker007That looks neat too, amazing what can be squeezed out of those old computers by smart coders, again I'm impressed... :) 

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19 hours ago, jabbathehut said:

Is there any place we can download/buy  the Bernard Mitchell ones.There are several he has done.

 

 

 

I'd recommend asking him in the comments on one of his most recent youtube vids.

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[ Arcade Simulator ] Pre-alpha installer: https://tinyurl.com/2kcrkprh | Donation info: https://tinyurl.com/yzvgl4xo
[ Community Drive ] The drive: http://tinyurl.com/yckze665
[ Fruit Machine Database ] Initial google sheets (WIP): https://tinyurl.com/2c5znxzz
[ Fruit Machine ROM  Archive ] The archive: https://tinyurl.com/3jhzbueb
[ Fruit Machine Settings/Tests Guide ] https://tinyurl.com/yuebw8b5
[ MAME (fixes/improvements) ] Commits: https://github.com/johnparker007/mame/commits/master/?author=johnparker007

[ MFME Launch ] Source code: https://github.com/johnparker007/MFMELaunch
[ Oasis ] Source code: https://github.com/johnparker007/Oasis
[ Sound ROM Editor ] Source code: https://github.com/johnparker007/SoundRomEditor

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