thealteredemu Posted December 20, 2025 Report Share Posted December 20, 2025 Does the crazy fruits have blended lamps at all even? J Link to comment Share on other sites More sharing options...
dad Posted December 20, 2025 Report Share Posted December 20, 2025 30 minutes ago, thealteredemu said: @dad I wonder if it’s a blended lamp issue, that’s pretty heavy on resources. Do you have unpack blended lamps set to on in prefs. If it is on maybe try It off to see if that works. J Yes I have that option ticked in preferences. I first noticed it on my version of Poolplay and that doesn't have any blended lamps. Believe me I've tried everything and I just can't work out what's going on. Link to comment Share on other sites More sharing options...
thealteredemu Posted December 20, 2025 Report Share Posted December 20, 2025 Has to be something to do with how the layout is built. So annoying for you! Link to comment Share on other sites More sharing options...
dad Posted December 20, 2025 Report Share Posted December 20, 2025 7 minutes ago, thealteredemu said: Has to be something to do with how the layout is built. So annoying for you! I did remake a smaller version of Poolplay just for myself and that works perfectly but doesn't explain why other layouts still have issues. Vectra's 'Son of Dracula' isn't a big layout yet it still locks up. I have many far bigger layouts which run fine. It's a puzzle to be sure! Link to comment Share on other sites More sharing options...
thealteredemu Posted December 20, 2025 Report Share Posted December 20, 2025 Is there any kind of crash report or does it not actually crash just hangs? J Link to comment Share on other sites More sharing options...
dad Posted December 20, 2025 Report Share Posted December 20, 2025 25 minutes ago, thealteredemu said: Is there any kind of crash report or does it not actually crash just hangs? J Just hangs mate. Task manager reports memory usage of about 3.5GB whereas normal load is roughly 400mb. What puzzles me, like I said before is I can enter EDIT mode and let the machine initialise then exit EDIT mode and it runs fine. Plus, this only happens on certain layouts and so far I've not found out a connection. At first I thought it was the size of the layout such as my Poolplay which is quite large but that's not the case. Even at 3.5GB memory usage it shouldn't lock up as I have loads of memory spare. I've tried disabling AV/Malware programs, background apps, turning off non essential windows processes but nothing seem to work. All the latest windows updates are done, all graphics drivers updated in fact EVERYTHING is bang up to date and it's still playing up. Bring back XP, that's what I say Link to comment Share on other sites More sharing options...
thealteredemu Posted December 20, 2025 Report Share Posted December 20, 2025 Yeah edit mode literally is the full edited sized layout so mfme doesn’t have to redraw, stretch artwork to screen. I think is where the issue lies. I had the same issue when I was using blended lamps on a DX I did, when the machine shrunk down to my screen size from whatever res I designed it in it would be painfully slow, when in edit mode it ran perfectly fine with no issues so maybe it’s the way mfme is down or upscaling the graphics. Maybe just a fundamental issue that is spec related, maybe even Windows 11 related. Though I have encountered zero issues personally on my win11 machine, which makes it even more frustrating. J Link to comment Share on other sites More sharing options...
thealteredemu Posted December 20, 2025 Report Share Posted December 20, 2025 Is there any unused lamps that are left hidden on the layout. I think there a few clean up tools in mfme to clean any debris. Very strange though. You got issues, I want them so I can have a delve into it!! Lol J Link to comment Share on other sites More sharing options...
dad Posted December 20, 2025 Report Share Posted December 20, 2025 18 minutes ago, thealteredemu said: Is there any unused lamps that are left hidden on the layout. I think there a few clean up tools in mfme to clean any debris. Very strange though. You got issues, I want them so I can have a delve into it!! Lol J No, no unused lamps or anything else cluttering up the layouts. I'm resigned to the fact that it's my rig and that there's some conflict somewhere. It's odd that I can play the most CPU/Graphics/Memory hungry games without a hitch but when it comes to MFME (for me) it sometimes struggles. I can cope with it though Link to comment Share on other sites More sharing options...
Graham the goldfish Posted December 21, 2025 Report Share Posted December 21, 2025 I dont know if its anything like your issue but on my relatively recent laptop mfme would also crash for me when loading the majority of the games, although some would load fine. My laptop has a mobile 4070 gpu, but by default the gpu is switched out for a lower power simple gpu for power saving reasons (laptop runs for 6+ hours rather than 2 hours on battery). Switching to the 4070 gpu fixed all the crashing issues for me. 1 Link to comment Share on other sites More sharing options...
thealteredemu Posted December 21, 2025 Report Share Posted December 21, 2025 Yeah, I have a 4070 mobile gpu, as soon as I got it I disabled the onboard gpu completely so it only uses the 4070. Like I say I have zero issues with any layouts within mfme under Win11. I imagine Dad has his basic onboard gpu disabled and opts for his 4050 as his main gpu. J 1 Link to comment Share on other sites More sharing options...
dad Posted December 21, 2025 Report Share Posted December 21, 2025 Well buggar me, I've just switched the GPU to native 4050 and everything runs perfectly. Why the bloody hell didn't I think of that? Huge thanks to @Graham the goldfish and @thealteredemu for the invaluable assistance, this was really doing my head in. HAPPY DAYS!! 1 Link to comment Share on other sites More sharing options...
thealteredemu Posted December 21, 2025 Report Share Posted December 21, 2025 Ah, great, that would be the memory leap, it’s loaded the onboard low spec card and filling the memory possibly Glad it’s working. J 2 Link to comment Share on other sites More sharing options...
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