Altharic Posted September 9, 2025 Author Report Share Posted September 9, 2025 Been slow recently mpu4_oki_sampled_sound: fix fatalerror on sound routing rendlay: remove invert flag from 7seg element, add inverted 7seg outputs to mpu4 (the only driver that used this flag) Someone asked about SP.ace its in mame but sadly looks just to be a skeleton driver with no games attached just the devices and the reel controller firmware. https://github.com/mamedev/mame/blob/master/src/mame/misc/ace_sp_reelctrl.cpp Link to comment Share on other sites More sharing options...
agemame Posted September 10, 2025 Report Share Posted September 10, 2025 (edited) Yeah, basically there's been some rewrites to how memory and artwork are handled, so I've been hands off until they finish sorting it out. The inverter stuff is interesting, basically everything bar MAME uses the lines the other way around, so this is the fix. If you like the more continental and US type 8 liners and other such, there's an absolute ton of those in. Basically, the Golden Star driver I literally fished out of the reject pile all those years ago (and started this whole sorry endeavour) is the base of loads of these, and I never knew. Re spACE, yeah, it's stalled. When I'm less busy I'll see what's there and whether there's anything obvious I can map in to make something do something m Edited September 10, 2025 by agemame 1 Link to comment Share on other sites More sharing options...
wolf676 Posted September 10, 2025 Report Share Posted September 10, 2025 12 hours ago, Altharic said: Someone asked about SP.ace its in mame but sadly looks just to be a skeleton driver with no games attached just the devices and the reel controller firmware. SP.ace driver with games is misc/acesp https://github.com/mamedev/mame/blob/master/src/mame/misc/acesp.cpp Link to comment Share on other sites More sharing options...
Altharic Posted September 10, 2025 Author Report Share Posted September 10, 2025 Just tried out of interest and twlight zone boots but gives an error 36 and you just see the dot matrix more complete than I thought Link to comment Share on other sites More sharing options...
Altharic Posted September 10, 2025 Author Report Share Posted September 10, 2025 @agemame not sure if you have seen them but @johnparker007 had made some headrow on the issues with m1a sound on a few machines here - Link to comment Share on other sites More sharing options...
johnparker007 Posted September 11, 2025 Report Share Posted September 11, 2025 I did start some stuff in this fork (https://github.com/johnparker007/mame/commits/master/), still fairly WIP though. From memory how the 'NAR' (Next Address Ready) is emulated seems a bit off in some circumstances, and that softlocks the emulation, I think that was what I was last looking at. So you might get a bonus that boosts the trail to full, and then the CPU code is waiting for the sound chip to report it is free (nar), but then due to the slightly fudgy way that seems to be implemented, it will block so then the machine is soft-locked and sits there forever. Note that lights that were flashing can continue flashing etc, just that the logic of the game itself is not progressing each time execution returns to the main 'thread' (I know it's just interrupts and not threads, but ya know what I mean ). [ Arcade Simulator ] Pre-alpha installer: https://tinyurl.com/2kcrkprh | Donation info: https://tinyurl.com/yzvgl4xo [ Community Drive ] The drive: http://tinyurl.com/yckze665 [ Fruit Machine Database ] Initial google sheets (WIP): https://tinyurl.com/2c5znxzz [ Fruit Machine ROM Archive ] The archive: https://tinyurl.com/3jhzbueb [ Fruit Machine Settings/Tests Guide ] https://tinyurl.com/yuebw8b5 [ MAME (fixes/improvements) ] Commits: https://github.com/johnparker007/mame/commits/master/?author=johnparker007 [ MFME Launch ] Source code: https://github.com/johnparker007/MFMELaunch [ Oasis ] Source code: https://github.com/johnparker007/Oasis [ ROM Hacking Tutorials ] Index: https://tinyurl.com/4yw4zfw5 [ Sound ROM Editor ] Source code: https://github.com/johnparker007/SoundRomEditor Link to comment Share on other sites More sharing options...
fruitsnappa Posted September 11, 2025 Report Share Posted September 11, 2025 On 04/08/2025 at 13:32, Altharic said: Well the pluto items have gone in as expected incomplete sets sadly I see retroroms have got rid off the mega link where does everyone get their fills from now? Some Pluto 6 game files here. Don't know if these are already available. 268632135_Pluto6.zip 1 ᗧ···ᗣ···ᗣ···ᗣ···ᗣ·· Link to comment Share on other sites More sharing options...
Altharic Posted September 12, 2025 Author Report Share Posted September 12, 2025 Not sure but I can have a check later looks like it's more than is in mame. Link to comment Share on other sites More sharing options...
slotsmagic Posted September 12, 2025 Report Share Posted September 12, 2025 Thanks to everyone keeping this thread up to date. I have yet to try MAME for any FME stuff but great to see progress, so thanks again for keeping us up to date with any developments Attempting to quit gambling since January 1st 2025. **Lapse on Wednesday 12th November 2025** Dusting myself off and carrying on. Link to comment Share on other sites More sharing options...
Altharic Posted September 12, 2025 Author Report Share Posted September 12, 2025 Would seem that none of these are in MAME https://github.com/mamedev/mame/blob/master/src/mame/jpm/pluto6.cpp Link to comment Share on other sites More sharing options...
fruitsnappa Posted September 12, 2025 Report Share Posted September 12, 2025 2 hours ago, Altharic said: Would seem that none of these are in MAME https://github.com/mamedev/mame/blob/master/src/mame/jpm/pluto6.cpp Hopefully they help towards something in the future. They are just game files what would ordinarily go onto the CF card. 1 ᗧ···ᗣ···ᗣ···ᗣ···ᗣ·· Link to comment Share on other sites More sharing options...
Altharic Posted September 13, 2025 Author Report Share Posted September 13, 2025 I have passed them to a member of the MAME team to look at I think withoutthe security file they wouldn't run but I live in hope 1 Link to comment Share on other sites More sharing options...
agemame Posted September 16, 2025 Report Share Posted September 16, 2025 Cheers guys, @johnparker007if you do get that to a position you want it reviewing, put it up and I'll try to take a look. 1 Link to comment Share on other sites More sharing options...
captainhaddock Posted September 16, 2025 Report Share Posted September 16, 2025 Interesting developments regarding pluto 6,had a look for some games and here's a set called super reels it's astra pluto 6 and is not in the rom dat - I guess there may be more to it than just loading the files to run it but who knows? superreels.zip Link to comment Share on other sites More sharing options...
Altharic Posted September 17, 2025 Author Report Share Posted September 17, 2025 Update from the mame team these CF cards would need to be ripped to an image file so the filesystem is intact do you happen to have the card still? 1 Link to comment Share on other sites More sharing options...
thealteredemu Posted September 17, 2025 Report Share Posted September 17, 2025 This is how they come. My Astra I could just pop it into my pc and it just reads like an usb stick, I often updated or changed the game. Some might differ but the ones I’ve seen are just files and folders. J 1 Link to comment Share on other sites More sharing options...
Altharic Posted September 17, 2025 Author Report Share Posted September 17, 2025 Might explain why it's not more in mame than it is would need the rules to bend and mame isn't good at that Link to comment Share on other sites More sharing options...
Altharic Posted September 18, 2025 Author Report Share Posted September 18, 2025 I have passed the Pluto 6 ROMs to the person that has updated the driver in mame if anyone else has anymore feel free to share and I'll pass it on not promising but you never know. 1 Link to comment Share on other sites More sharing options...
captainhaddock Posted September 18, 2025 Report Share Posted September 18, 2025 Here's a few more astra pluto 6 sets.. https://drive.google.com/file/d/13V8akmk4RzYRVq5IYIkIio5YX6t3LSI2/view?usp=drive_link Link to comment Share on other sites More sharing options...
captainhaddock Posted September 18, 2025 Report Share Posted September 18, 2025 And a few manuals to help with settings etc.. https://drive.google.com/file/d/1i98E3_XUH0VhasJdUbpOa_yD4SJFupUQ/view?usp=drive_link Link to comment Share on other sites More sharing options...
Altharic Posted September 18, 2025 Author Report Share Posted September 18, 2025 Requested access Link to comment Share on other sites More sharing options...
captainhaddock Posted September 18, 2025 Report Share Posted September 18, 2025 sorry about that I'll check the settings Link to comment Share on other sites More sharing options...
Altharic Posted September 18, 2025 Author Report Share Posted September 18, 2025 Got em and passed them on let's see what happens 1 Link to comment Share on other sites More sharing options...
Altharic Posted September 19, 2025 Author Report Share Posted September 19, 2025 Ah fuck pluto 6 has broken other systems could be facing a regression unless fixed. https://github.com/mamedev/mame/issues/14187 Link to comment Share on other sites More sharing options...
johnparker007 Posted September 19, 2025 Report Share Posted September 19, 2025 Mpu4 Oki sound currently knacked to (at least Andy Capp is), though I think I saw a fix go in a week back. Nice to see some new fruit machine techs being developed a bit though! 1 [ Arcade Simulator ] Pre-alpha installer: https://tinyurl.com/2kcrkprh | Donation info: https://tinyurl.com/yzvgl4xo [ Community Drive ] The drive: http://tinyurl.com/yckze665 [ Fruit Machine Database ] Initial google sheets (WIP): https://tinyurl.com/2c5znxzz [ Fruit Machine ROM Archive ] The archive: https://tinyurl.com/3jhzbueb [ Fruit Machine Settings/Tests Guide ] https://tinyurl.com/yuebw8b5 [ MAME (fixes/improvements) ] Commits: https://github.com/johnparker007/mame/commits/master/?author=johnparker007 [ MFME Launch ] Source code: https://github.com/johnparker007/MFMELaunch [ Oasis ] Source code: https://github.com/johnparker007/Oasis [ ROM Hacking Tutorials ] Index: https://tinyurl.com/4yw4zfw5 [ Sound ROM Editor ] Source code: https://github.com/johnparker007/SoundRomEditor Link to comment Share on other sites More sharing options...
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