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Alpha from PACDrive / Arduino ?


Mort
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I don't believe so unfortunately (driving alpha segment/alpha matrix display).  There are ways (screen scraping from a 'data layout' like how Arcade Sim does it... or direct memory scraping - which is kinda less bodgy but I didn't get it working properly as I moved over to screen scraping, for a universal approach), no straightforward way at this point.

If someone were inclined they could perhaps write a program that would hook into MFME to do things like this, it would require coding skills though.

Edited by johnparker007
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[ Arcade Simulator ] Pre-alpha installer: http://arcadesimulator.net  |  Known Issues: https://tinyurl.com/yz4uom2e  |  Donation info: https://tinyurl.com/yzvgl4xo
[ Community Drive ] The drive: http://tinyurl.com/yckze665
[ Fruit Machine Database ] Initial google sheets (WIP): https://tinyurl.com/2c5znxzz
[ Fruit Machine ROM  Archive ] The archive: https://tinyurl.com/3jhzbueb

[ MFME Launch ] Source code: https://github.com/johnparker007/MFMELaunch
[ Oasis ] Source code: https://github.com/johnparker007/Oasis
[ Sound ROM Editor ] Source code: https://github.com/johnparker007/SoundRomEditor

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