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Cabinet Machines - Machine with Issues


Reg
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Just had a look at this. It's hopper 1 payout but ] for the opto. You might have to add a switch to reverse the opto [] round.

I use one of these https://www.aliexpress.com/item/32899745173.html 6 pin 3 position - latching. I also suggest adding a comma and another TAG so you know what needs the opto switching.

Edited by Amusements
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Treat every day like your last, because one day it will be!

Fruit Machine <<<My new project! 

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1 hour ago, Reg said:

...I wonder, perhaps for single hopper machines setting a macro to both [ and ] would actually work on the iPac controller ?

After all - when not neeed ] is not going to do anything ?

Or link the [] inputs with a piece of wire on the Ipac. After all, you can press both [] keys on your keyboard, at the exactly the same time.

Edited by Amusements
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Treat every day like your last, because one day it will be!

Fruit Machine <<<My new project! 

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  • 2 weeks later...

I am completely stuck on this one.

This is Best of British Club by @vectra666.

It pays out - but only partially then wont' pay out anymore.  So I collected a £12 win and got about £3 out.

Hopper test it dumps a lot of coins until you abort it - there seems to be something very different with these Reflex machines in a cabinet on how it's setup.

I am using a single hopper in the cabinet as mentioned about and everything else is working fine.

Below is the diags from the hopper - it thinks it's paying out ok !

If anyone else with a cabinet could give this game a go please - at least isolate if I do have a problem or being an idiot.

It's actually not a problem as the main purpose is a money box and to experience the games in a cabinet - considering I didn't even want to put a hopper in for a while, there is no big loss - but nice to get right.

On a second note - does anyone have details of Reflex Dips from a manual please ?

This machine likes wins going to credit which I would like to disable.

Many thanks.

Hopper Status remaining 20 last payout 0
<- Response  01 04 03 00 01 14 00 00 E3
-> Encrypted ccTalk  02 02 01 1F 48 53 17
-> Mech 02 02 4A E7 00 00 8C
Modify inhibit Status 0000
<- Response  01 00 02 00
<- Encrypted Response  01 00 58 38 E6
-> Hopper 03 00 01 A6 56
Hopper Status remaining 20 last payout 0
<- Response  01 04 03 00 01 14 00 00 E3
Hopper 1 Add Coin(s) 1 To Pay 1 Empty 1
Coin paid, remaining 19
Hopper 1 Add Coin(s) 1 To Pay 2 Empty 1
Coin paid, remaining 18
-> Hopper 03 00 01 A6 56
Hopper Status remaining 18 last payout 2
<- Response  01 04 03 00 01 12 02 00 E3
Hopper 1 Add Coin(s) 1 To Pay 3 Empty 1
Coin paid, remaining 17
-> Hopper 03 00 01 A6 56
Hopper Status remaining 17 last payout 3
<- Response  01 04 03 00 01 11 03 00 E3
-> Hopper 03 00 01 A6 56
Hopper Status remaining 17 last payout 3
<- Response  01 04 03 00 01 11 03 00 E3
Hopper 1 Add Coin(s) 1 To Pay 4 Empty 1
Coin paid, remaining 16
-> Hopper 03 00 01 A6 56
Hopper Status remaining 16 last payout 4
<- Response  01 04 03 00 01 10 04 00 E3
Hopper 1 Add Coin(s) 1 To Pay 5 Empty 1
Coin paid, remaining 15
-> Hopper 03 00 01 A6 56
Hopper Status remaining 15 last payout 5
<- Response  01 04 03 00 01 0F 05 00 E3
Hopper 1 Add Coin(s) 1 To Pay 6 Empty 1
Coin paid, remaining 14
Hopper 1 Add Coin(s) 1 To Pay 7 Empty 1
Coin paid, remaining 13
-> Hopper 03 00 01 A6 56
Hopper Status remaining 13 last payout 7
<- Response  01 04 03 00 01 0D 07 00 E3
Hopper 1 Add Coin(s) 1 To Pay 8 Empty 1
Coin paid, remaining 12
-> Hopper 03 00 01 A6 56
Hopper Status remaining 12 last payout 8
<- Response  01 04 03 00 01 0C 08 00 E3
Hopper 1 Add Coin(s) 1 To Pay 9 Empty 1
Coin paid, remaining 11
-> Hopper 03 00 01 A6 56
Hopper Status remaining 11 last payout 9
<- Response  01 04 03 00 01 0B 09 00 E3
-> Hopper 03 00 01 A6 56
Hopper Status remaining 11 last payout 9
<- Response  01 04 03 00 01 0B 09 00 E3
Hopper 1 Add Coin(s) 1 To Pay 10 Empty 1
Coin paid, remaining 10
Hopper 1 Add Coin(s) 1 To Pay 11 Empty 1
Coin paid, remaining 9
-> Hopper 03 00 01 A6 56
Hopper Status remaining 9 last payout 11
<- Response  01 04 03 00 01 09 0B 00 E3
Hopper 1 Add Coin(s) 1 To Pay 12 Empty 1
Coin paid, remaining 8
-> Hopper 03 00 01 A6 56
Hopper Status remaining 8 last payout 12
<- Response  01 04 03 00 01 08 0C 00 E3
Hopper 1 Add Coin(s) 1 To Pay 13 Empty 1
Coin paid, remaining 7
-> Hopper 03 00 01 A6 56
Hopper Status remaining 7 last payout 13
<- Response  01 04 03 00 01 07 0D 00 E3
Hopper 1 Add Coin(s) 1 To Pay 14 Empty 1
Coin paid, remaining 6
-> Hopper 03 00 01 A6 56
Hopper Status remaining 6 last payout 14
<- Response  01 04 03 00 01 06 0E 00 E3
Hopper 1 Add Coin(s) 1 To Pay 15 Empty 1
Coin paid, remaining 5
-> Hopper 03 00 01 A6 56
Hopper Status remaining 5 last payout 15
<- Response  01 04 03 00 01 05 0F 00 E3
-> Hopper 03 00 01 A6 56
Hopper Status remaining 5 last payout 15
<- Response  01 04 03 00 01 05 0F 00 E3
Hopper 1 Add Coin(s) 1 To Pay 16 Empty 1
Coin paid, remaining 4
-> Hopper 03 00 01 A6 56
Hopper Status remaining 4 last payout 16
<- Response  01 04 03 00 01 04 10 00 E3
-> Hopper 03 00 01 A6 56
Hopper Status remaining 4 last payout 16
<- Response  01 04 03 00 01 04 10 00 E3
Hopper 1 Add Coin(s) 1 To Pay 17 Empty 1
Coin paid, remaining 3
-> Hopper 03 00 01 A6 56
Hopper Status remaining 3 last payout 17
<- Response  01 04 03 00 01 03 11 00 E3
Hopper 1 Add Coin(s) 1 To Pay 18 Empty 1
Coin paid, remaining 2
Hopper 1 Add Coin(s) 1 To Pay 19 Empty 1
Coin paid, remaining 1
-> Hopper 03 00 01 A6 56
Hopper Status remaining 1 last payout 19
<- Response  01 04 03 00 01 01 13 00 E3
-> Hopper 03 00 01 A6 56
Hopper Status remaining 1 last payout 19
<- Response  01 04 03 00 01 01 13 00 E3
-> Hopper 03 00 01 A6 56
Hopper Status remaining 1 last payout 19
<- Response  01 04 03 00 01 01 13 00 E3
Hopper 1 Add Coin(s) 1 To Pay 20 Empty 1
Coin paid, remaining 0
-> Hopper 03 00 01 A6 56
Hopper Status remaining 0 last payout 20
<- Response  01 04 03 00 01 00 14 00 E3
-> Hopper 03 00 01 A3 59
Test Hopper
<- Response  01 02 03 00 00 00 FA
-> Hopper 03 01 01 A4 5A FD
Enable Hopper 0
<- Response  01 00 03 00 FC
-> Hopper 03 00 01 A3 59
Test Hopper
<- Response  01 02 03 00 80 00 7A
-> Encrypted ccTalk  02 02 AA AE 08 5C 77
-> Mech 02 02 5E E7 6F 00 97
Modify inhibit Status 006f
<- Response  01 00 02 00
<- Encrypted Response  01 00 58 38 E6
-> Encrypted ccTalk  02 01 66 13 EB CC
-> Mech 02 01 80 DE FF F2
Modify Sorter Override Status ff
<- Response  01 00 02 00
<- Encrypted Response  01 00 58 38 E6
-> Encrypted ccTalk  28 01 0F 50 37 43
-> Validator 28 01 EA E4 01 49
Modify master inhibit status 01
<- Response  01 00 28 00
<- Encrypted Response  01 00 E8 AD 95
-> Encrypted ccTalk  28 00 98 8D 8A
-> Validator 28 00 31 9F 5D
Read Buffered bill events
<- Response  01 0B 28 00 14 00 00 00 00 00 00 00 00 00 00
<- Encrypted Response  01 0B CA 20 D5 39 52 4D 3C 67 74 1E 95 3B D2 4D
-> Encrypted ccTalk  28 00 98 8D 8A
-> Validator 28 00 31 9F 5D
Read Buffered bill events
<- Response  01 0B 28 00 14 00 00 00 00 00 00 00 00 00 00
<- Encrypted Response  01 0B CA 20 D5 39 52 4D 3C 67 74 1E 95 3B D2 4D
-> Hopper 03 00 01 AC 50
Emergency Stop

 

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I just tried my cab copy of this, and collecting 15 squid was not easy:) I eventually got 16 squid in the bank, and collected 16 coins from hopper 1 without issue. The only difference between my copy of this, and possibly yours,  is that I wiped the ROM/stats, and topped the hopper up,+ upped the volume before playing. 

The only time I have ever had an issue with hopper payouts, is if I accedently put hopper "1" in output 15, or hopper "2" in output 16 on the Pacdrive.

Edited by Amusements
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Treat every day like your last, because one day it will be!

Fruit Machine <<<My new project! 

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  • 6 months later...

Has anyone managed to get Lucky Lotto Club working and of so, what are the settings in the config please ?

I have it configured but it appears to only pay out partly - IE - the odd coin here and there.  Not the hopper as on other machines it's fine, if anyone has got it working would apricate the know how.

Many thanks.

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57 minutes ago, Reg said:

Has anyone managed to get Lucky Lotto Club working and of so, what are the settings in the config please ?

I have it configured but it appears to only pay out partly - IE - the odd coin here and there.  Not the hopper as on other machines it's fine, if anyone has got it working would apricate the know how.

Many thanks.

I have not heard of lucky lotto club, do you mean lucky lottery club? If so it uses hopper 1 for the squids, and triac 1 for the 20ps.

Treat every day like your last, because one day it will be!

Fruit Machine <<<My new project! 

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2 minutes ago, Amusements said:

I have not heard of lucky lotto club, do you mean lucky lottery club? If so it uses hopper 1 for the squids, and triac 1 for the 20ps.

Yes !  My typo, sorry !

I only have £1's in my cab - but it feels like there is always one or two missing when it pays out.

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Just now, Reg said:

Yes !  My typo, sorry !

I only have £1's in my cab - but it feels like there is always one or two missing when it pays out.

Have you run the Diag/Misc box to see if it is using 2 pound hoppers, or to see if it is paying out the odd pound in 20ps? It is possible the hoppers are not full enough. I do not know if the released layout was topped up or not, as I always reset the RAM on new layouts.

Treat every day like your last, because one day it will be!

Fruit Machine <<<My new project! 

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