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Everything posted by Wizard
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They are there at the bottom of the reel, check out a picture or video of the real machine
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yes indeed, you can see a few dodgy cards in that video I linked. These didn't seem to last long in the real world, presumably due to the unreliability. I can't many machines being done for the emulator as you'd have to create 72 bitmaps for all the positions. A manual would be essential.
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Yes they are set to invisible, you can always change them back but I didn't like them over the Logo
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I've updated this with the much appreciated graphical assistance from @Reg, @A:E and @vectra666 It now has a pretty effective Disc Real that mimics the original, although the original background is no longer present. It may help anyone looking into Big 50 Big Banker (JPEMU Conv).rar
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Jiggery Pokery Video here: Unfortunately we are missing the Sound ROMs for this.
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I'm playing around at the moment. I presume you did the original ? If so, do you have the original artwork still? The centre section chopped out of the background is making it a real pain.
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Thanks for those but it's still too skewed to be of any use, looks terrible when rotated, the left and right cards don't line up lol
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That is a good starting point but unfortunately I don't have the skills to correct the flash burn and perspective. It needs to be a perfect circle and viewed from straight on
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What we really need is a scan of the disc itself. I'm sure I've seen one before, either for this or Big 50
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Why ? Pook did a much better version of this:
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I think I've sorted it now, but it looks like those are not the correct sounds for this game.
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This appears to have a serial based coin mech and possibly hopper too, so it needs work. I'll try and get it into 6.1 but no promises as I don't want to delay the release. Is there a manual for this anywhere?
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Yes I know you knew what it was I was suggesting that the YT crowd were mistaking it for the Electrocoin version, afterall how many emptiers would a machine actually have, and completely different ones at that?
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Perhaps there is some confusion here. The machine although shown in an Electrocoin cabinet, is not the proconn version it's a Scorpion2. You can see the cabinet isn't right as in attract mode it shows the Cancel button should be on the left.
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Meter 1 is the refill meter btw I added that for completeness
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If you open the diag box and check Menu and Datapak, you can see what triacs are used for payout ( in this case £2.60 ) You can see it's using Triac 3 for the £1's and Triac 4 for the 20ps
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This is what I have:
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Seems that my assumption that all S2s with the DM display use the same busy switch line was incorrect So I have reinstated the DM Busy switch in config. Got there in the end, thanks for pointing it out
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Yes but that is a completely different thing to what was happening in that old thread you posted. So I can only assume you mean it only offering 3 values? But then you say it doesn't display the values correctly ? It does in that video Reg posted confused.com
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Yes the DM busy line wasn't connected to the switch matrix, it was first fixed by having 64 in the DMBusy switch in config but now it's done internally
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As I said, it works fine for me, perhaps someone else can test it aswell? This was fixed a long time ago
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At least three, the carriage stops, the doors open, gives you 2-3 seconds to hit collect, then doors close and it advances to the next carriage etc
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Works fine for me, I presume you mean the S2 version ?
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What's wrong with it, seems to work fine on mine?
