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Wizard

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Everything posted by Wizard

  1. They are there at the bottom of the reel, check out a picture or video of the real machine
  2. yes indeed, you can see a few dodgy cards in that video I linked. These didn't seem to last long in the real world, presumably due to the unreliability. I can't many machines being done for the emulator as you'd have to create 72 bitmaps for all the positions. A manual would be essential.
  3. Yes they are set to invisible, you can always change them back but I didn't like them over the Logo
  4. I've updated this with the much appreciated graphical assistance from @Reg, @A:E and @vectra666 It now has a pretty effective Disc Real that mimics the original, although the original background is no longer present. It may help anyone looking into Big 50 Big Banker (JPEMU Conv).rar
  5. Jiggery Pokery Video here: Unfortunately we are missing the Sound ROMs for this.
  6. Wizard

    DNA

    No
  7. I'm playing around at the moment. I presume you did the original ? If so, do you have the original artwork still? The centre section chopped out of the background is making it a real pain.
  8. Thanks for those but it's still too skewed to be of any use, looks terrible when rotated, the left and right cards don't line up lol
  9. That is a good starting point but unfortunately I don't have the skills to correct the flash burn and perspective. It needs to be a perfect circle and viewed from straight on
  10. What we really need is a scan of the disc itself. I'm sure I've seen one before, either for this or Big 50
  11. Why ? Pook did a much better version of this:
  12. I think I've sorted it now, but it looks like those are not the correct sounds for this game.
  13. This appears to have a serial based coin mech and possibly hopper too, so it needs work. I'll try and get it into 6.1 but no promises as I don't want to delay the release. Is there a manual for this anywhere?
  14. Yes I know you knew what it was I was suggesting that the YT crowd were mistaking it for the Electrocoin version, afterall how many emptiers would a machine actually have, and completely different ones at that?
  15. Perhaps there is some confusion here. The machine although shown in an Electrocoin cabinet, is not the proconn version it's a Scorpion2. You can see the cabinet isn't right as in attract mode it shows the Cancel button should be on the left.
  16. Meter 1 is the refill meter btw I added that for completeness
  17. If you open the diag box and check Menu and Datapak, you can see what triacs are used for payout ( in this case £2.60 ) You can see it's using Triac 3 for the £1's and Triac 4 for the 20ps
  18. Seems that my assumption that all S2s with the DM display use the same busy switch line was incorrect So I have reinstated the DM Busy switch in config. Got there in the end, thanks for pointing it out
  19. Yes but that is a completely different thing to what was happening in that old thread you posted. So I can only assume you mean it only offering 3 values? But then you say it doesn't display the values correctly ? It does in that video Reg posted confused.com
  20. Yes the DM busy line wasn't connected to the switch matrix, it was first fixed by having 64 in the DMBusy switch in config but now it's done internally
  21. As I said, it works fine for me, perhaps someone else can test it aswell? This was fixed a long time ago
  22. At least three, the carriage stops, the doors open, gives you 2-3 seconds to hit collect, then doors close and it advances to the next carriage etc
  23. Works fine for me, I presume you mean the S2 version ?
  24. What's wrong with it, seems to work fine on mine?
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