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Altharic

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Everything posted by Altharic

  1. You got this installed? https://www.microsoft.com/en-us/Download/details.aspx?id=35
  2. Gladiator does work however the reels are blank you can coin it up using the £1 icon and it works to an extent, there is even a layout for it.
  3. New MAME is out and just a few small fixes for FME - 10319: bfm/bfm_sc2.cpp Fixed µPD7759 sample triggering and made volume ramp less aggressive. [Paul-Arnold, David Haywood] - 10322: bfm/bfm_sc2.cpp: Fixed µPD7759 sample triggering and reset control correctly. [Paul-Arnold] Dr Who no longer plays random sounds however the reels seem to be off now.
  4. Sadly they do not coin up they do however go into attract mode.
  5. Whatever you decide is cool I was being nosy that's all, the schematics for Maygay m1a are available and from memory the machines do something just fail with a "contact Maygay" error just before they run I tested Monopoly then gladiators and albert square they both fail with a ram clear error.
  6. We paid for it why not wonder if there is any decent art for it could be made into a DX
  7. You know someone is going to put that into a Pi Zero.
  8. Update list for mpu4 barcrest: Refactored MPU4 machine configuration. * Added hopper support and DUART-based hoppers. * Set YM crystal to match PCB. * Fixed some Dutch reel/input setups so that sets boot * Moved a some more sets to appropriate source files. * Disable coin lock logic for now - it probably needs per-machine code. * Removed an identical clone set - game clearly boots as 'Atlantis', not Triple Dice'. * Fixed a few more reel setups. * Allow m4madhse to boot based on AJR's research. * Changed m4matdr to a 6-reel setup, allowing it to pass the reel check before encountering another error. * Turned the reel templates into simple methods, and moved the config templates to where they're used. * mpu4mod4yam.cpp: Split out YM2413 configuration from parent class, and hooked up the YM2413 using address maps. * Confirmed that m4nnww2__hx5 is a bad dump. * mpu4.cpp: Removed palette device from base class. * Cleaned up some more, removing m_mod_number parameter, unnecessary headers and some unused configurations. * mpu4.cpp: Continued moving methods down into derived classes. * Set up reels/lamps/hoppers/LEDs as traits. * Got m4luckwb to boot and moved it out of the "unsorted" file. * machine/roc10937.cpp: Ignore transitions on SCLK while POC is active, and don't reset input line states on POC. * Identified m4cbing sound chip, move it to new configuration, and made it boot. * mpu4redpoint.cpp: Actually renamed the stuff in this driver. * Improved m4blkgda ROM loading.
  9. I for one am delighted never thought I'd hear that tune again used to sometimes annoy me other times it reminded me i was at the seaside good memories. What plans do you have after blackbox been looking at the current state of techs in mame and some are almost there as in they do more than the mame status suggest? Eg spoof mpu3 seems to boot and go into attract mode but doesn't coin up Yet its status is non working
  10. Excellent news it sounds exactly like I remember used to send people nuts after a while
  11. Well it completed now we wait as it breaks everything connected to it
  12. Someone on the MAME team is feeling brave
  13. There is already artwork for Ace Video Sidewinder in MAME sadly its mute due to the sound chip being unknown it is however with sound in MFME.
  14. If the mecca don't know then we are waiting a barn find unfortunately, hopefully Oranges and Lemons comes to fruition and we can chalk off one that otherwise would have been mute. There is a reason I want this particular machine in the 80s I liked the fruit machines my brother liked the arcade ones I would spend my money and I would have to wait while he finished on Commando or Mr Do and those machines were one of the background noise of the arcades we went to. Can't imagine them getting away with using a nursery rhyme to attract players to a fruit machine now.
  15. Could be worth asking over the Mecca about this they remember stuff most of us never knew and many still have this kit Excellent news about Blackbox
  16. Another potentially interesting one has made the pull stage used by a lot of techs M68340
  17. Yeah mpu4 was emulated in agemame before that was merged into mame now was a lot of guesswork and the scene didn't exactly help itself when assistance was asked
  18. MPU4 is proving a tough nut to crack but they are on with it. Pull Request for MPU4
  19. Will be funny if the doorbell ends up in MAME/MESS I think it qualifies just about
  20. Somerandomguyidk is emulating Blackbox in MAME and found that for the machine Oranges and Lemons it used a chip that is in that doorbell to generate its sound we have fortunately found the doorbell and have arranged for someone to decap the chip removing the program from it so that it can be emulated so that machine will now have the correct sound. I seem to remember hearing it in blackpool many moons ago Video of the machine
  21. That doorbell is now sold hopefully to our mame guy
  22. Excellent I have sent £15 to JohnParker007 via bank transfer with reference Oranges and Lemons
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