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wearecity

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Posts posted by wearecity

  1. 5 hours ago, TommyH said:

    The only time I've hacked a video game's code was Player Manager on the ZX Spectrum to allow me to have 14 players on the pitch at once and add two zeros to my bank balance. BASIC FTW :D

    Not sure if you know, but on the Spectrum, Kevin Toms Football Manager, during the highlights part, if the opposition had a chance, you hit break, so it would go to the basic command prompt, then you type, goto 292 and they don't score.

    So once you went 1-0 up, you could just do the above and never lose. Or even if all the highlights were the opposition chances, you'd end up 0-0 doing the above.

  2. 1 hour ago, slotsmagic said:

    That was my issue with MAME, and also Retroarch to a similar extent. Too much choice - to the point where I never really bothered with them. But when I have standalone emulators - be it MFME, or a console (like my 3DS I use for Gameboy / GBC / GBA / DS / 3DS games) I load them up and play a small range of games I enjoy (or occasionally add a new game).

    Maybe I'm just old fashioned like that. Standalone emulators are like a comfy pair of slippers.

    I made a similar mistake with emulation as I did with music and stuff back in the day. I used to grab anything and everything. Now I just go for bands I like, either grab a decent Greatest Hits (official or fan made), maybe an original album if it's a band I really like and every track is a hit.

    To some extent that is why I like the system here of not having the complete library as a single download, as useful as some people may find it. I wouldn't be against it, but I prefer to search for games I like, based on look, style, jackpot value. If I had everything I'd play 1% of it or get overwhelmed 😂 

     

    I do similar, with standalone emulators. I discover one, get some games, play them and then move on to whatever is the next thing. PS3, GameCube, Wii and Wii U was my last real obsession for a few months at a time. Semi interested in 3DS, PS Vita, but not the Switch, nor PS4.

  3. Discovering Mame back in 1998 possibly 97 was so exciting. Then I realised I don't like 99% of arcade machines. 

    I remember keeping uptodate with it for a few years on and off. But stopped well back in the early 2000.

    I do and don't see the point of huge emulation collections on the one hand it's cumbersome and 99.9% of games you'll never play. But on the other hand, when you discover something maybe on YouTube or a mag like Retrogamer it's great to have it to hand.

    I very much drop in and out retrogaming, for months at a time. 

    • Like 1
  4. 1 hour ago, slotsmagic said:

    It's the same for all SWPs, including those aimed at kids (ticket payout). Min 30% and max 50%. I'm surprised you are shocked, I've mentioned it loads on other threads 😂 

    But - in their defence - I used to love playing the TOTP with dad. OK the payout percentage isn't great. But you were guaranteed a couple of minutes of fun for your quid, unlike an AWP on 70% where £1 might give 4 dead spins lasting 8 seconds. You can work with whoever you are playing with, it's a bit more social than slotting.

    Ours was always on the original £5 jackpot, on £1 play. It was a pretty easy force. Don't think it ever cost more than a tenner to do. Can't remember the other games as much but with TOTP it is pretty progressive. As it gets happier it'll start giving more and more bonus discs, and start giving 4 questions per round instead of 3. If you walk up and it only offers say one bonus discs, it'll be a costly force. If it offers plenty it should be about ready.

    I reckon 12+ seconds and 5 bonus discs and you'd have to be absolutely inebriated to not get the jackpot. 10 seconds and 3 bonus discs and it's doable but you'll have to be bloody quick and get some good luck with the answers.

    Not sure if they realised the 'power' of the bonus discs fully. The fact they move you up on a losing guess, and you have a 1/3 chance of guessing the correct answer with your eyes closed, normally means a case of trying to get the first couple of questions right, then spamming any button and hoping you get enough right - plus the bonus discs - to get you into the Top 3. Then if you have time left and aren't at the jackpot, you can try and use skill to move up to the jackpot.

    I always knew, they were much lower, like 60% or perhaps 50%, but 30% is madness.

  5. 15 hours ago, smithers18 said:

    Well it was a pain in the backside but I got it all finished and it looks great. Its a self contained unit now with an ESP32 inside with all the wiring hidden within and I added a switch to the back so I can flick it on or off. I have a single barrel jack coming out of it (into a hole in the top of my cab which is not seen) which I plug into a 5v molex connector from the PSU and it boots up when I turn the cab on. Looks really good, maybe a little bigger than I thought it was going to be though! 

    20251011_154606.thumb.jpg.b42c4c79934d547cb6adaa5db51980bb.jpg

    Video showing it in action:

    (The cab itself is not finished yet, still got lots to do but at least I can tick this off the list!). 

    Looks excellent.

    From the untrained eye, it doesn't look like emulation at all.

    • Like 1
  6. 1 hour ago, spintastic said:

    I'm looking forward to trying out some of the games too. Does this site support quiz machine emulation as well or is it only for fruit machines?

    Quiz machines back in the day, that worked on the same technology as the fruit machines did, we have several of them emulated. 

    Others that are more just executable programs, there's some thread on them. Some don't work or work properly on anything beyond Windows XP though.

  7. FIRSTLY ALL CREDITS TO SPIDERMAN FOR THE LAYOUT. I've merely adapted it to be playable in English.

    This came up in the old school nudgers Facebook Group.

    We have a decent German DX, but as far as I can see no English layout.

    I've loaded in the English Roms, made some alterations, so it's £10, 20p play, with £1 input and altered the shortcut keys for English. It's not perfect, but it's fully playable in English. The win panel amounts are £1, £2, £4, £6, £8, £10.

    Most of it, is pictures, not text for the board, but the ? is still in German, but the Alpha says what you've hit.

    I'm not sure, if I've missed an English layout of it, but certainly a classic could be made.

    The Take button, seems to light and not function, but the usual shortcut ' for Cancel/Collect, does the job.

    558310708_1264354718826793_5113315436378544908_n.jpg

    Cash_Cops_(Coinworld)_[German]_[Dx01] (ENGLISH ROMS ADDED)_1.jpg

    Cash Cops (ENGLISH ROMS).zip

    • Like 1
    • Thanks 1
  8. 4 hours ago, trundle180 said:

    Not sure how i have only seen this, hopefully i can get involved and produce something. Looking forward to reading this. 🎰

    Do the layout in the book. It helped me get around how to produce a layout after about 15 years of not understanding. I've now done probably about 75 layouts now.

    The only real issue is, there's not a huge amount of machines to do. Well not that resources are available for.

    • Like 1
  9. On 10/09/2025 at 00:33, woodsy said:

    I don't know if this is there, but i use https://slotslaunch.com/ to play all the virtual and american games for free. the simplest and largest library without a sign up i've found

    it has reel em in, tournament, a bit fishy, and lobster potty

    Thanks for this. Never knew something like this was available.

    Whilst I don't go into town arcades and gamble very rarely, I do watch most of Stop N Steps videos on youtube and some of OAB. I sometime, think, shame you can't play that slot for free online, wouldn't mind setting it off on autoplay and doing risky gambles for maximum free spins, without risking real money.

    • Like 1
  10. 2 minutes ago, wearecity said:

    As I said on the re-release thread

    As for this machine, I seem to remember when it was released years ago, people saying the machine will never give the jackpot if you try to hi lo gamble to it, even if the machine was running at 1% against a target 90% +

     

    Ah it was Retrofruit

    Unfortunately because it was too easy to just force a JP from several Maygay clubbers by hi-lo gamble on a reel win, they introduced a £25 block on the gamble that you couldn't ever get past regardless of happiness or number. Sad really. They could have gone the BFM route which was to allow hi-lo on the printed values and block the variable ones. By that I mean if you look at something like Cops and Robbers club, there are fixed (printed) values then the top of the trail has blacked out values that were only lit depending on the prize level. Typically the printed values went to £50 or £75 max. Eventually when BFM's are happy enough you can break through the printed ceiling, then it pretty much doesn't matter what number you gamble on.

    • Like 2
  11. As I said on the re-release thread

    As for this machine, I seem to remember when it was released years ago, people saying the machine will never give the jackpot if you try to hi lo gamble to it, even if the machine was running at 1% against a target 90% +

     

  12. It's a great idea, but no.

    Save state, in MFME, means saving the stats of the machine internals, so it knows where it is % wise. Everything is saved stat wise, but the machine is always in a switched off state, when loading the layout.

    Older versions of the emulators used to have a speed setting, where you could speed up or slow down, but I believe, to ensure maximum and smooth emulation of certain technologies, that wasn't possible.

    Had the author sadly not have passed away 5 years ago, I'm pretty sure, he would have come up with something. 

  13. I discover HERO, after watching Metal Jesus Rocks on youtube.

    Got addicted to playing it for quite some time.

    MJR always said it was a game designed to be best played, with the Atari 2600 joystick. So I got a replica USB one for the PC.

  14. 10 hours ago, eekeek said:

    Will there be any further updates to MFME?

    No, the author Wizard died as you probably know and the source code was not freely available.

    It's possible one or two may have it, but I think it's accepted, that Wizard would not appreciate any updates.

    It doesn't mean, that 3rd party applications couldn't be used, to enhance things and we have seen recently, someone get some machines that wouldn't run, running by altering/editing the roms in some way.

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