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Laylow

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Everything posted by Laylow

  1. @SuperPlay Game description of the WinXplosion: With the CHOOSE GAME button you can choose the ROLES basic game or the 0/1 basic game; Roles base game • The basic reel game is played on payline 1. • A win (100 points or less) can be bet double or nothing with the HEAD or COIN buttons. • You can make a pre-selection of the bet in the club game, after which, if there are enough points and pots, the club game is automatically played. 0/1 base game • It is possible to save points for the Clubmeter via 0/1 games. • One can make a pre-selection of the bet in the club game, after which, if there are enough points and pots, the club game is automatically played. jars • The highest pot is collected when the TAKE HIGHEST POT is pressed. The points are collected in the Winbank. • If a pot becomes 200, it will be collected automatically. club game • Win on line prizes in the club game. • With the CHOOSE BET button you can bet 5, 10, 20 or 40 points in the club game. Sufficient Clubmeter points and pots must be available. • Bet 5 is played on the 3 left reels. • By holding down the START button, bets 10, 20 and 40 will play 2, 3 and 5 win games respectively. The end result of a series of winning games is displayed using the roles presented. • BET 5: Plays on reels 1, 2 and 3 on paylines 1 to 7. • BET 10: Plays on reels 1, 2, 3 and 4 on paylines 1 to 14. • BET 20: Plays on reels 1, 2, 3 and 4 on paylines 1 to 14. • BET 40: Plays on reels 1, 2, 3 and 4 on paylines 1 to 14. With 4 Xplosion symbols on a line, the Xplosion ladder starts. Every press of the button gives a chance to step up the ladder. • The Win Games panels indicate the minimum winning odds. • Points won are added directly to the active pots. These can be used to continue playing Club games, or taken to the Winbank by collecting the highest pot. • A maximum of 200 points can be won per win game. A maximum of 1000 points can be won per series of 5 winning games. Whether one actually gets this depends on the number of pots and overflow after the series of winning games. Payout • Residual points after payout are automatically gambled to a payable value and paid. • If residual points remain on the credit-meter after playing, the machine will fall into attraction lighting after 10 minutes. By pressing one of the buttons, or by inserting money, the points reappear on the meter. This prevents a machine from being occupied by "forgotten" points.
  2. Version 1.0.0

    61 downloads

    Gunsmoke, a Dutch Barcrest (MPU4) machine from 1998. Thanks: @Gok Bob for the manual and images. @Wizard for MFME. Have fun!
  3. @Reg you can find it here: https://forums.gameex.com/forums/files/file/2516-spinning-ball-animated-wheel-images/
  4. You're using the logo's as wheel Looking great! I changed them to this:
  5. I'll get back to it when I'm finished with all layouts, I just changed to apngs, moving wheel images. Video coming soon
  6. Don't forget to add some nice wheel images!
  7. Version 1.0.0

    56 downloads

    Laylow and @Gok Bob present: WinXplosion, a Dutch Sc4 machine from Bell-Fruit Eurocoin 2001 Thanks: @Gok Bob for the images, checkbox search, symbols @Wizard for the amazing MFME Enjoy!
    Another great redraw from Dami, this classic Dutch fruitmachine, nice work mate
    Completely redrawn version from my favorite classic Dutch 80s machine. A dream came through Thanks for creating this high quality layout!
  8. Version 1.0.0

    58 downloads

    Graffity is a Dutch Barcrest (MPU4) machine from 1991. Thanks: @Gok Bob for the images and manual. @Wizard for MFME. Enjoy!
  9. Thanks! The single blue bar only lights up on reel 3
  10. Version 1.0.0

    60 downloads

    Dutch Barcrest (mpu4) machine from 1997. Thanks to @Gok Bob for the images and @Wizard for the amazing MFME. Enjoy the game!
  11. Version 1.0.0

    42 downloads

    Happy Joker, a Dutch Barcrest (MPU4) machine from 1995, made by @patjepsv and @Laylow. Unfortunately the machine gives a payout error, but if you play it with the S Door open and tick the test button, it gives you 200 credits and will play and payout fine. Enjoy!
  12. Version 1.0.0

    54 downloads

    Salsa, a Dutch Barcrest (MPU4) machine from 1995. Thanks to @Damici, I updated his older layout with the excellent images from @Gok Bob Cheers to the Dutch "gokkastenarchief" for all their manuals, flyers and photoscans. A big help to get all the work done
  13. Version 1.0.0

    44 downloads

    @patjepsv and @Laylow presents: Power Spin, a Dutch JPM (MPS2) machine from 1988. Enjoy.
  14. Version 1.0.0

    61 downloads

    Another nice collaboration between @patjepsv and me: Reel Action Dutch JPM (system5) machine from 1990. Have fun!
  15. Version 1.0.0

    61 downloads

    Rare Dutch JPM (system5) machine Thanks: @patjepsv gokkastenarchief.nl Have fun!
  16. Version 1.0.0

    58 downloads

    Dutch JPM (System5) machine from 1992. Updated @patjepsvs layout with a fresh new image from gokkastenarchief.nl. Thanks guys. Have fun!
  17. Version 1.0.0

    50 downloads

    High Roller, Dutch JPM (Impact) machine. Thanks: @patjepsv for sharing his files. Gokkastenarchief.nl for the picture. Wizard (RIP) for MFME. Have fun!
  18. Version 1.0.0

    45 downloads

    Popular Dutch Bell-Fruit (Scorpion1) machine from 1989. Thanks: Gokkastenarchief.nl for the images @Marco1971 for the manual The rom provider Wizard (RIP) for the awesome emulator. Enjoy!
  19. Version 1.0.0

    51 downloads

    Dutch JPM (Impact) Machine from 2002. Thanks: @patjepsv he started the layout and let me finish it. Gokkastenarchief.nl for the images @Marco1971 for the flyer Wizard (RIP) for the wonderful MFME. Have fun!
  20. Thanks! I guess you're getting the E47 coin strim error, sometimes that happens.
  21. Version 1.0.0

    62 downloads

    Dutch JPM (Impact)) machine from 1997 Thanks: @patjepsv for starting and sharing this layout and roms. Wizard (RIP) for MFME Enjoy!
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