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PekoJPF

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Everything posted by PekoJPF

  1. https://www.extrememusic.com/albums/1231?item=23474&ver=46871&sharedTrack=dHJ1ZQ== Here's the other sample from Double Impact too. (On the emulator, the nudge column.)
  2. I'm assuming it's the music on the Bonus or the top feature? It was also featured on Double Impact. I have managed to ID this tune! It's off Extreme Music's "Hardcore" album. https://www.extrememusic.com/albums/1231?matchingTracks=WzIzNDYxLDIzNDYyLDI1MTMzLDIzNDYzLDIzNDY0LDIzNDY1LDIzNDY2LDIzNDY3LDIzNDY4LDIzNDcwLDIzNDY5LDIzNDcxLDIzNDcyLDIzNDczLDIzNDc0LDIzNDc1XQ%3D%3D Track 2: INT. Anthem I will add this to my fruit machine music spreadsheet.
  3. HOLD ODD SYMBOL.... ...VERY SNEAKY INDEED. And can't forget the skill 7 hidden feature. "CLEVER CLOGS."
  4. Sorry missed this post - BGT did a machine with the same name in that horrendous 'piano keys' cabinet. I played it once in 2005 and it had a tenner for the board. Only ever saw the one unit. Super Suits was more common.
  5. Japanese this. My favourite Crimbo themed one being called: "Hello Santa - Machinegun" I shit you not.
  6. Not paid any attention to it really, it's fairly obvious how the machine works so I don't really know why they have that message built in to any game. Incidentally you say you've found ROMs. Were you planning to make a classic? Just to let you know one has been made already. Game is absolutely dire to play.
  7. You say "Sound ROMs missing" which insinuates program ROMs are available? I'm being daft/blind/both but could you link me to them? Ive had this machine on my to-do list for years and given it a fair bit of play over time. I don't mind giving it a go even if mute for now.
  8. Completely skint and happy? I don't know. I always wanted a bit in backup or reserved for drinks. I suppose losing the gambling pot and happy is more apt. I used to visit a pub in Wales near a relative's house. They had a Cops n Robbers on 10p 5 quid, so I'd just walk to the separate bar area where it was, row money in, and chat to the barman for a good hour or two on a quiet day. Needed some in reserve to keep my drinks flowing of course! In Japan now I would say 95% of the time I lose all my pot I'm happy and well entertained. The other 5% would be due to all the machines being played or a seriously boring session, which is very rare. Any time I met up with good friends for a pub crawl was another example. I would just play whatever without a care in the world; the machines were an addition to the day and/or night and whatever happened happened. My main regret was self-assessing myself as too drunk to play a couple things and running with an early Collect tbh. Some of the machines we had in clubs round my way in university.... I left a fortune sitting there...! I'd say up til now my most recent "skint and unhappy" session would be back in 2018. I lost on everything in fairly cold blood, went to my local standing bar and ordered a beer. Upon taking the first sip a f**king horsefly came in, landed on my arm, and bit me for NO reason at all. I then spilled my beer.
  9. That Whats Up Doc? clubber was done several times over, so it will be in the older cabinet no doubt. Slightly different to the machine you posted though so I wonder if there was an exact clone..... There was also another clone but not hospital themed, called Wacky Weekend. This is on MPU4 and can be played now.
  10. Only just seen this thread but thought it was common knowledge. We used this back in school years ago, this is 2006 I believe. No surprise that Red used it. The pitch was all the same and some of the riffs were just like it. Bellfruit actually did one or two with it too. Tubular Bells definitely.
  11. Many thanks for this. MDM again did this machine justice with their sound package. Not the most volatile game but you're in for an eventful time at least. I remember playing this in Nessa's arcade before and never did great off it, wish I had taken it on a bit more.
  12. Looking good. Not seen any of these before, these WIPs of yours really are an education. However, I will say Round the Twist looks a lot like a Spin n' Tonic clone, so may well be possible to get some ideas from that.
  13. That pool money machine you're on about, IIRC it was made by Konami and had that cue ball prop there. The other one was made by the people that did that Pharaoh's Gold machine and was called Trick Shot. (was it by Nova Games or something?) Either way, the Novas seemed to go faulty and were removed, but they were fairly prolific. It was more than the parts were hard to access if something simple like the gun broke it would take ages to get it apart. Oh and we might as well not forget Silent Scope Fortune Hunter. That's somehow more famous and there are a few variants. Probably popular as it would be easy to peddle the "You missed" screen when the target is so far away.
  14. Version 1.0.0

    59 downloads

    大変お待たせ致しました。 Maygay - Bank Raid - 25p, 25 quid JP. Classic by PekoJPF and Matty An Extreme with a Maygay logo on it....! Feel free to use this design as as template for Note Runner. With Thanks to.... Matty - Disc reel support, cashpot symbols, playtesting Infection - Images and guidance. Came in handy when making out the disc reel text. Loo - ROM supplying legend. (How I Met Your Sound ROM) Special Thanks to... The late, great Wizard (RIP) - Without you this wouldn't have been possible. Not just for the software, but for the friends made along 16 years, without whom this layout would not exist. Have fun with this one, IMO not one of their best efforts, but there are a few surprises along the way. -Peko
  15. PekoJPF

    Big Buck$ Bonanza

    Jabro Games....They made a few clones of this style game, there were a few of them going about it. Gsquared, Syco Games, Jabro... QPS of course being the original. Can safely say I have never seen this machine before. I didn't even know they had any of these cabinets around...!
  16. Hello Chris, I wanted to say thank you for a few things, if you've the time. I want to thank you for always being patient when I was finding it difficult to get my first layouts off the ground. I also want to thank you for your dedication to the scene and emulator throughout. For listening to us and maybe even at times placating us. It is still a shock to think as Degsy said that this emulator was being updated as recent as the end of June. But more importantly...I want to thank you for being the driving force behind the scene which I have been a part of for fifteen years and counting. It is you to whom I owe the creation of a lot of very good friendships, and sanctuary in difficult times. We never met but we sometimes talked. One day let's all meet at that great big retro arcade jn the sky.
  17. Version 1.0.0

    38 downloads

    Runs properly in MFME20 ONLY due to LED/7SEG bugs in earlier versions. First release from me is this popular Extreme from back in the day. Unfortunately it's mute, but there are machines in the wild so hopefully some sound ROMs turn up in good time. The layout runs well I'd say 99% of the time, although the reels went out of sync briefly when adjusting the height. They got back in line and no trouble since. You also get the playing card font included for you to install, this will help on the Blackjack feature. Set at 25 quid JP 25p play With thanks to the following for their advice and assistance on the way Wizard for designing MFME, and assisting with the LED bug before fixing it in MFME20 Matty N. for playtesting, final stage cleaning up, assisting with the "Slot Machine" feature, and providing me with a Pound sign (Japanese keyboards don't have it.....) Oh yes and for sending me his number reel to use. Vectra666 for scanning and uploading the reel symbols that were used on this layout Reg for being a gracious host, assisting me with website navigation and his MFME for Dummies document. Hope you enjoy the layout. It's a good little game with a lot of help from the Extreme button along the way, and seems to reward you for surviving mysteries and having decent skill. Twenty extra lives anyone....? Shortcuts and that are in the Release notes. Happy gaming.
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