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Jolt-Z

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Everything posted by Jolt-Z

  1. Do you have a full scan of the manual? I'd love to see how it was actually set up in full detail.
  2. I know this isn't a fruit machine per-say but did anyone ever see this game in the real world? It's a decent little pinball-meets-breakout game made by BFM, but for the life of me I don't know what the cabinet looks like (since there seems to be a dotmatrix display for game animations) or if it even materialised beyond maybe a test run. It runs on the Cobra hardware they used for their SWPs, and is playable in MAME. Does anyone have any images of it?
  3. Many thanks, I hope the sound ROMs turn up or can be reconstructed.
  4. horrible little diagram I whipped up to show how movement works on the belt reel
  5. I managed to find out what it looked like a while ago and made an altered version of this layout - sadly, I lost it, it was on a hard drive that died. It is indeed one single trail, the lamps light up blue and green to show where the bubbles are, and they move in the opposite direction to each other. If they land on the same space everything goes SUPER, and if you collect three bubbles, the 5th reel spins to show a passage up to the super cash area, bypassing the lose space. Collecting three MORE bubbles makes you invincible.
  6. Heh, the placeholder text where the graphics are on the real machine is a nice touch. Thanks for this!
  7. Jolt-Z

    Mega Q*Bert

    Oh, I know the guy who made this one, he made a spiritual follow-up to it called Vividlope. Check that out on Steam sometime! https://store.steampowered.com/app/2078510/VIVIDLOPE/
  8. Jolt-Z

    Robin The Rich

    Haven't personally seen this one either, but it looks interesting, thanks.
  9. Oh, my mistake! Sorry
  10. Never knew there was a German version of Roadhog, that's actually pretty cool.
  11. Kind of wish MAME had internal "generic" artwork for all the common reel symbols on it's built in classic layouts instead of using text.
  12. Funhouse also kinda nicked the board feature from Labyrinth/Pyramid.
  13. We do have a classic for this, it'd be nice if someone could make that into a DX.
  14. INCREDIBLY good layout, thanks for this! Any chance of a redraw of High Voltage at some point?
  15. What fruit machine music spreadsheet? I'd like to find out if you've managed to ID the music for Gridrunner and High Voltage.
  16. Jolt-Z

    £10 Challenge - DX

    This might have been Who Wants To Be A Millionaire themed. I don't remember the name of it though!
  17. Thanks for this one, Clo! Some may recognise the sound package from this one, especially the jackpot sample.
  18. Jolt-Z

    new boy

    He's going to be 19 years old this year, still pretty young.
  19. Jolt-Z

    new boy

    I can vouch for this lad, he's my younger brother.
  20. Jolt-Z

    Card Sharp

    Thanks for this, Spa. Did the ROMs for Mr. Do ever get found?
  21. Some of the samples are nicked from the first person shooter "Shadow Warrior", which was a nice surprise and made me chuckle a little.
  22. Jolt-Z

    Las Vegas Club

    Thanks, Reg! Looks really good, and I hope we get the resources for a DX at some point too.
  23. Huh? Did you actually see this machine back in the day? If so, what was it like design-wise?
  24. I made a Wheel Of Names that can be used to play the bagatelle unit. I just wish there was one of these random name pickers that used a plinko-style method of picking names.
  25. Jolt-Z

    Return of the jackpots

    How many of these blooming Jackpots that Rock n' Roll clones were there?!
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