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Jolt-Z

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  1. Isn't this @vectra666's layout?
  2. Do you have a full scan of the manual? I'd love to see how it was actually set up in full detail.
  3. I know this isn't a fruit machine per-say but did anyone ever see this game in the real world? It's a decent little pinball-meets-breakout game made by BFM, but for the life of me I don't know what the cabinet looks like (since there seems to be a dotmatrix display for game animations) or if it even materialised beyond maybe a test run. It runs on the Cobra hardware they used for their SWPs, and is playable in MAME. Does anyone have any images of it?
  4. Many thanks, I hope the sound ROMs turn up or can be reconstructed.
  5. horrible little diagram I whipped up to show how movement works on the belt reel
  6. I managed to find out what it looked like a while ago and made an altered version of this layout - sadly, I lost it, it was on a hard drive that died. It is indeed one single trail, the lamps light up blue and green to show where the bubbles are, and they move in the opposite direction to each other. If they land on the same space everything goes SUPER, and if you collect three bubbles, the 5th reel spins to show a passage up to the super cash area, bypassing the lose space. Collecting three MORE bubbles makes you invincible.
  7. Heh, the placeholder text where the graphics are on the real machine is a nice touch. Thanks for this!
  8. Jolt-Z

    Mega Q*Bert

    Oh, I know the guy who made this one, he made a spiritual follow-up to it called Vividlope. Check that out on Steam sometime! https://store.steampowered.com/app/2078510/VIVIDLOPE/
  9. Jolt-Z

    Robin The Rich

    Haven't personally seen this one either, but it looks interesting, thanks.
  10. Oh, my mistake! Sorry
  11. Never knew there was a German version of Roadhog, that's actually pretty cool.
  12. Kind of wish MAME had internal "generic" artwork for all the common reel symbols on it's built in classic layouts instead of using text.
  13. Funhouse also kinda nicked the board feature from Labyrinth/Pyramid.
  14. We do have a classic for this, it'd be nice if someone could make that into a DX.
  15. INCREDIBLY good layout, thanks for this! Any chance of a redraw of High Voltage at some point?
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