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Showing content with the highest reputation on 01/10/20 in all areas

  1. Version 1.0.0

    473 downloads

    So here it is my first layout (well technically second as my first was Rich & Famous many many moons ago). Its been great fun to be able to do layouts again especially with the new tools in MFME. Lamping is so much easier nowadays compared to years ago! Decent photos were used for stitching together and the reels were recreated from scratch. NAME: Overload MANUFACTURER: Barcrest CABINET: Genesis SYSTEM: MPU 5 STAKE: 30p 85% £25 Jackpot Thanks to the following for help with the layout: @Wizard For the greatest emulator ever coded. @Steveir For the classic layout which I used for the lamp numbers and configuration. @infection For pointing me in the direction of the artwork @BL4K For the YouTube video which I used many times for reference @vectra666 For help with the overlays and testing @slotsmagic For the reel images @bungle For Lamping help and general guidance. Finally thanks to the following for Beta testing and spotting some silly mistakes: @Reg @Chopaholic @wearecity @vectra666 @slotsmagic
    14 points
  2. Version 1.0.0

    177 downloads

    Crazy fruits green by QPS. This time set on £25 / 30p / 86%. This is the eclipse cabinet ROM version NOT the smiley cab. I now own this machine so I decided to give my own machine the DX treatment. Normally you would see Crazy Fruits Green set on £5, I don't think I have ever seen it on anything else! It plays a great game on £25 and still does streak like the £5 version. I have created this DX from scratch using photos of my own machine. This includes creating new reels from photos and also created the £25 decals as I don't have them with my machine. I hope you enjoy playing it as much as I enjoyed creating it. Any problems, let me know Thanks to Wizard for this great emulator which makes all of this possible. RIP, you will always be missed.
    6 points
  3. What can I say that has not already been said. I've returned to this topic a few times over the last couple of days thinking it may have been some sort of hoax or something similar and that the topic may have been removed and everything was back to normal, guess I was wrong and now have to take in the reality of what has happened. I didn't know Wizard in the way that many people on here did, yet through his emulator I feel that in some way I did. MFME oozes dedication, it clearly shows a lot of patience, thought and love went into it and guess these are things that made up the man who created it. Many a time Chris (Wizard) could have simply walked away and turned his attention to other things but he didn't, instead he came back and gave us all what we have today, for that I am thankful. R.I.P Wizard. Gone but never forgotten
    6 points
  4. Version 1.0.0

    51 downloads

    Set on 20p play with the jackpot at £8 tokens, and 74% thanks to the rom provider, spa for his google drive images, dad and amusements for the pre release play/testing and to wizard for his amazing emulator.
    5 points
  5. Was not sure where I should post this really, but I think this area is a suitable place and the core message is… You have made him Proud I was never a spokesman for Chris although at times it felt like I was during the dark times of the inner circles and everything else where I had felt nudged enough ( no joke meant ) to end up posting the odd thing that he was more concerned about then myself – but the key message here there were factions that caused the scene to be broken and they needed fixing. Chris fixed those factions as per a new MFME and as this new dawn of MFME came and more importantly he came back into the spotlight, there is one important thing that I think I need to share ( just to correct something I read a good while ago but there was no point in bringing it up ). He never – regardless of how it would look wanted to step on toes. I am 100% certain that if @Guitar had carried on with Amber, MFME would not be where it is now based on conversations. It was only when things were pretty dead on any development front and it was clear nothing was going to change from Chris and his point of view, things changed. There was also one other change which is the T&C from MAME meant he felt more comfortable with a release and the world had moved on since the excitment from years earlier. I know that Chris was very proud of what you as a scene had done, but this is not the proud of back then I am talking about here and would make me look at posts all the time that pleased him ( as well as those that did not – lol ). I am talking about the proud now of after his untimely passing. We know he made the engine but the scene made the lifeblood of the emulator. The life blood is all the designers but also people like @Amot and @Gary that provided resources. I believe @Mavroz was also key to some parts. I know there are more - but I also know people work in shadows so I choose to keep some names off this list - but know - you were valued, he was not always very good and saying thank you. The consumers of the product were also lifeblood of his engine such as @Chopaholic and @Big J for videos and questions, decide who fits where as well as all the members across all the sites. Since his untimely passing, this site has carried on, DADsFME has carried on ( thanks @dad ) and we are still here with all the sites still alive. I was delighted to see @Retrofruit appear and also @yippee and as a scene I feel that we are actually all a little bit closer then what were were before. While members have taken this very hard about what has happened – looking down from the great arcade in the sky, we have carried on and I actually see a very bright future for here. Let me do some call outs as to why ( and I know there is a lot of name dropping - apoligies for those that I miss - but you get the idea )… @tspeirs has a great front end that if people choose, that can bring a whole new level of immersion for cabinets to life. Some of our designers are still releasing such as @vectra666, @Clo06, @hitthesix, @wearecity, @Multi Retro Man, @slotsmagic and so on. We have new designers coming in such as @Pootis Spencer and I’ve seen a preview of his work and think you are in for a treat. We have new concepts and technologies coming in such as the AI upscaling that @johnparker007 has shared. @Geddy is still doing sterling work behind the scenes for a certain functionality of the emulator and this site. @Chopaholic is still doing his videos. @pete_w works tirelessly in the background ensuring that our servers stay and continue to work. These are just a few of the callouts and I am sure that @Pook and @Tommy c will be with us again soon when they feel they want to dip their toes back into the FME pond and I hope people that have been further distant such as @Ploggy create the odd layout again as well ( 28 Plays Later ! ) ! The above is why I think as a scene you have made him proud. If I was ever to be prompted again by Chris to post something that he would like to say ( which is why I had to share that opening part ) it would be… You carried on – you really did – my Life’s work is not Wasted This is a very different landscape to what we had eight weeks ago – but it is still an important part to note that he would be pleased that we are still here and there are a lot of grass roots of very exciting stuff that I think we are going to see. It is very hard to pick up again after such a terrible event - but as these grass roots of a new direction for MFME has started - I think as a scene and a small scene, we have done the man proud by what has happened since the lights were turned back on on the FME community across various sites. Thank you for keeping the flame alive – and oh a bit of bad news – this sites domain has been renewed for a few more years. Oh and in other news, I have some MPU2 layouts that @MDS made. He only recently joined this site, but I have reached out to him to ask if he would consider releasing. They are classics - but they are too good not to be with the world and I think Chris would have liked them shared ( but @MDS would need to make that choice ). There are still things to see - and if every machine that can be done on the current emulator represented a star - the night sky is still full of thousands of stars.
    4 points
  6. @Reg ever heard the song by Bryan Adams Everything I Do I Do It For You, well I do it for DIF (you know why) and everyone that has supported me since I have been here and that leads straight back to, yes you guessed it, Chris. You are absolutely right, our friend was the heart (and significantly still is as that will never change for me) which pumped the blood around the body of DIF with being the mind behind the operation and everyone else is what kept it moving/alive sometimes in extreme leaps and bounds (no point mentioning individuals as we all played our part), no matter if it is supplying resources, creating layouts or just posting and getting involved as not everyone is built the same. I remember the time when v20 just came out I instantly found a bug he must of thought "of all the people trust you lol" but being the perfectionist he was nothing was going to stop his Bullet Train and as I say to my son "always remember where you have come from". I also believe that Chris wasn't really bothered about people telling him thanks or showing appreciation because once again he just "knew" that we were getting full satisfaction out of all he did and even remember @Pook saying that as long as others enjoy his work/fruit machines he is not bothered either, to me that shows true wisdom and not interested in the noticeability factor, don't get me wrong homage should always be paid but in essence shows the true nature of a person. Now THAT is what I love about this community. I see it this way that Chris gave his all for nothing in return now it is time to give back and do him the honour of keeping MFME full of life (which we all know he wanted) and strengthen what he has given us. He was the most unselfish person for giving and giving just to make others happy and also @Regfor also being the backbone of this community together through all times whether good or bad. If there is no more updates or further work cannot be done it is not the end of the world, we have to carry a torch and keep that flame burning with all everyone does, Chris would be furious we just stopped and that is as plain as day. I will always be indebted to you @Wizard and to here Dads and The Mecca and will always hold you all in high regard. Thanks again.
    4 points
  7. Just for the fun of it, I upscaled a reel from a Tuppenny Nudger style machine from this site, and mapped to a '3d reel' in Unity - original scale on left, upscaled 8x on right
    3 points
  8. It's still a very difficult situation to accept has happened, even though we know it has. MFME continues to work, when it just feel like it should have stopped working the day Wizard left us. How can it possibly still be working without the man behind it. You click on the menu, check for updates, it reminds you. Then there are the constant reminders around the site. You go to read a thread that's a month or so old and there's a post from Wizard in it, with advice. You can't help but do a quick double take and pause and think, hold on a second or yeah of course. You open your PM's and there's a message between yourself and Wizard and you think, well I was only messaging him a short while ago or he was taking a look at that for me. It's like the I was only talking to them the other day, they can't be gone. Then there's the if Wizard was here, he'd answer that situation, that seems to be a daily occurence. Also, the posts when Wizard had gone, but we were unaware and speaking about him in the present tense, I'm sure Wizard will fix that, look at that, he's taking a well earned rest etc..... I thought people including myself would move on, but it hits you in the face every time at some point, when you're on the forums, things will never be the same. Of course, the situation, will gradually become more acceptable, but it just seem like he needs to be here to complete his project and he's been robbed of that opportunity.
    3 points
  9. Version 1.0.0

    174 downloads

    WARNING!!!! LIKE SHARKS, THIS LAYOUT USES LED'S NOT EMULATABLE IN MFME SO THEY'RE NOT SHOWING CORRECTLY ALTHOUGH THIS DOESN'T AFFECT THE GAMEPLAY!! ON MY LAPTOP IF IN EDIT MODE IT SOMETIMES CAUSES MFME TO LOCK UP RESULTING IN A PC RESTART!! as with Sharks @Reg if too many complain its freezing Mfme take the release down!! Next up is Game of Gnomes the only Led's affecting the game are the Red reel lamps something not quite right with them, the border around the feature board doesn't affect gameplay nor does the top logo anyways thanks goto fruitsnappa for the roms infection for the images used social dragon for the classic this was supposed to be based on although that layout comes with its imperfections too shortcuts written within the notes plays in MFME V20'1 Enjoy and Happy Gaming(hopefully)!!! At least my next release will be error free..
    2 points
  10. Version 1.0.0

    209 downloads

    WARNING!!!! THIS LAYOUT USES LED'S NOT EMULATABLE IN MFME SO THEY'RE NOT SHOWING CORRECTLY ALTHOUGH THIS DOESN'T AFFECT THE GAMEPLAY (APART FROM THE TOP FEATURE NOT LIGHTING UP ON MY LAPTOP IF IN EDIT MODE IT SOMETIMES CAUSES MFME TO LOCK UP RESULTING IN A PC RESTART!! due to the Led errors i wasn't going to release this but it's mostly working as for freezing mfme sometimes i'm not sure if its my system causing this, if anyone else gets this please post within the topic, if its too many then @Reg delete the release!!, If you feel @Reg its still too new again delete the release Anyways here's Sharks of the Caribbean released "just" within the three year rule Thanks goto Fruitsnappa for roms used Infection for images used the red reels led doesn't light up but the lamp to the left does when activated so there's the clue as for the top logo feature this sometimes lights up but won't go red or flash If anyone Can suss out the Led;s then please do so i can amend the release, apart from gnomes this is the last release using them bleeding led's from me a right pain in the butt they've been. thankyou shortcuts are written within the notes play this in mfme v20.1 Enjoy and Happy Gaming (hopefully)
    2 points
  11. @Reg A truly great and meaningful post and a joy to read. I never knew Chris, and whilst this means I should in no way presume his thoughts, i'm going to do so. One other person deserves massive respect and a huge thank you for their tireless work always, and specifically in the last few weeks. Without this person, none of the tributes or the remembrances would have been possible. @reg - plain and simple - Thank you. I believe you show the true spirit of what Chris desired,
    2 points
  12. You learn something new everyday.
    1 point
  13. Looking forward to giving this a crack. Thanks Vecs
    1 point
  14. Great layout Vecs:) One I've not seen out in the wild before but then again I rarely go out in the wild these days!
    1 point
  15. I can feel an auto upscaling layout tool coming JP? Take care bud. J
    1 point
  16. 1 point
    One of my favourite fruit machines and although it's been done before a few times, this is nice that it's done from scratch by yourself and I apprecate your efforts Many thanks for sharing it
    1 point
  17. It's pretty decent, any small text could be created over the upscaled artwork in photoshop or whatever image processing programme you use. It improves the bigger assets brilliantly!! J
    1 point
  18. Excellent game and I managed to win the jackpot!!! Many thanks for this!
    1 point
  19. Thank you @Reg for mentioning me, I feel so pleased to be part of this fantastic community setup by the fantastic and always remembered Wizard. Without the help of everyone here, it wouldn't be what it is and I for one will gladly keep it going with either suggestions or things I can help with, including doing layouts. I started using the emulator many years ago and Volcano was one I wanted to try and see if I could use to work out how the lights etc. were used and managed to create it. I was very pleased with it but knowing what I know now, I will be able to hopefully improve it at some point. The help and fault fixing I got from Wizard when I reported things to him was fantastic and nothing was ever too much trouble. I thought he may have gone on holiday when I messaged him and he didn't reply but when I found out the reason, I was gutted, saddened and upset knowing he's gone so early. May we continue with this awesome website and I thank each and every one of you that's helped me in the past with any queries I've had and Wizard for his awesomeness. I'm so pleased I had the opportunity to tell him a few times how fantastic I thought his emulator was and I'm sure you all feel exactly the same way about it Love and respect to you all
    1 point
  20. Still struggling to take it in. Chris has had such a positive impact on my life no one will ever know. I deffo miss our chit chats via PMS about odd techs etc. It feels raw still to me I also never met chris but he amazed me with the knowledge he had on fruit machine techs. Peace out all. Anthony.
    1 point
  21. Version 1.0.0

    145 downloads

    Third version of this machine £70 then £100 now the mini £5/10p setting thanks goto @SocialDragon368 for uploading the image to nab the £5 decals from other thanks are the same as the other versions Special thanks to Wizard who's hopefully looking down at us!! we're still beavering away at his emulator, and for all he gave to the scene !! Shortcuts written within the notes, note acceptor disabled for this setting and it's set on a higher % (92%) reels spin a tad slow maybe due to laptop specs Play this in MFME V20.1 Enjoy and Happy Gaming!!!
    1 point
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